Make ContentDB downloads not block the UI (#9948)

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rubenwardy 2020-05-27 17:02:09 +01:00 committed by GitHub
parent 58f523e363
commit f90ca96c73
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@ -46,14 +46,12 @@ local filter_types_type = {
local function download_package(param) local function download_package(param)
if core.download_file(param.package.url, param.filename) then if core.download_file(param.package.url, param.filename) then
return { return {
package = param.package,
filename = param.filename, filename = param.filename,
successful = true, successful = true,
} }
else else
core.log("error", "downloading " .. dump(param.package.url) .. " failed") core.log("error", "downloading " .. dump(param.package.url) .. " failed")
return { return {
package = param.package,
successful = false, successful = false,
} }
end end
@ -67,9 +65,9 @@ local function start_install(calling_dialog, package)
local function callback(result) local function callback(result)
if result.successful then if result.successful then
local path, msg = pkgmgr.install(result.package.type, local path, msg = pkgmgr.install(package.type,
result.filename, result.package.name, result.filename, package.name,
result.package.path) package.path)
if not path then if not path then
gamedata.errormessage = msg gamedata.errormessage = msg
else else
@ -77,33 +75,33 @@ local function start_install(calling_dialog, package)
local conf_path local conf_path
local name_is_title = false local name_is_title = false
if result.package.type == "mod" then if package.type == "mod" then
local actual_type = pkgmgr.get_folder_type(path) local actual_type = pkgmgr.get_folder_type(path)
if actual_type.type == "modpack" then if actual_type.type == "modpack" then
conf_path = path .. DIR_DELIM .. "modpack.conf" conf_path = path .. DIR_DELIM .. "modpack.conf"
else else
conf_path = path .. DIR_DELIM .. "mod.conf" conf_path = path .. DIR_DELIM .. "mod.conf"
end end
elseif result.package.type == "game" then elseif package.type == "game" then
conf_path = path .. DIR_DELIM .. "game.conf" conf_path = path .. DIR_DELIM .. "game.conf"
name_is_title = true name_is_title = true
elseif result.package.type == "txp" then elseif package.type == "txp" then
conf_path = path .. DIR_DELIM .. "texture_pack.conf" conf_path = path .. DIR_DELIM .. "texture_pack.conf"
end end
if conf_path then if conf_path then
local conf = Settings(conf_path) local conf = Settings(conf_path)
if name_is_title then if name_is_title then
conf:set("name", result.package.title) conf:set("name", package.title)
else else
conf:set("title", result.package.title) conf:set("title", package.title)
conf:set("name", result.package.name) conf:set("name", package.name)
end end
if not conf:get("description") then if not conf:get("description") then
conf:set("description", result.package.short_description) conf:set("description", package.short_description)
end end
conf:set("author", result.package.author) conf:set("author", package.author)
conf:set("release", result.package.release) conf:set("release", package.release)
conf:write() conf:write()
end end
end end
@ -112,37 +110,17 @@ local function start_install(calling_dialog, package)
gamedata.errormessage = fgettext("Failed to download $1", package.name) gamedata.errormessage = fgettext("Failed to download $1", package.name)
end end
if gamedata.errormessage == nil then package.downloading = false
core.button_handler({btn_hidden_close_download=result}) ui.update()
else
core.button_handler({btn_hidden_close_download={successful=false}})
end
end end
package.downloading = true
if not core.handle_async(download_package, params, callback) then if not core.handle_async(download_package, params, callback) then
core.log("error", "ERROR: async event failed") core.log("error", "ERROR: async event failed")
gamedata.errormessage = fgettext("Failed to download $1", package.name) gamedata.errormessage = fgettext("Failed to download $1", package.name)
return
end end
local new_dlg = dialog_create("store_downloading",
function(data)
return "size[7,2]label[0.25,0.75;" ..
fgettext("Downloading and installing $1, please wait...", data.title) .. "]"
end,
function(this,fields)
if fields["btn_hidden_close_download"] ~= nil then
this:delete()
return true
end
return false
end,
nil)
new_dlg:set_parent(calling_dialog)
new_dlg.data.title = package.title
calling_dialog:hide()
new_dlg:show()
end end
local function get_screenshot(package) local function get_screenshot(package)
@ -392,9 +370,12 @@ function store.get_formspec(dlgdata)
minetest.colorize("#BFBFBF", " by " .. package.author)) minetest.colorize("#BFBFBF", " by " .. package.author))
formspec[#formspec + 1] = "]" formspec[#formspec + 1] = "]"
-- buttons
local description_width = 7.5 local description_width = 7.5
if not package.path then if package.downloading then
formspec[#formspec + 1] = "label[8.4,0.2;"
formspec[#formspec + 1] = fgettext("Downloading...")
formspec[#formspec + 1] = "]"
elseif not package.path then
formspec[#formspec + 1] = "button[8.4,0;1.5,1;install_" formspec[#formspec + 1] = "button[8.4,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i) formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";" formspec[#formspec + 1] = ";"