forked from Mirrorlandia_minetest/minetest
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
This will speedup the loop reading into those functions
This commit is contained in:
parent
3c91ad8fc2
commit
fd70f4f2f0
@ -247,7 +247,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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continue;
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}
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std::list< MapBlock * > sectorblocks;
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MapBlockVect sectorblocks;
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sector->getBlocks(sectorblocks);
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/*
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@ -256,8 +256,8 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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u32 sector_blocks_drawn = 0;
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std::list< MapBlock * >::iterator i;
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for(i=sectorblocks.begin(); i!=sectorblocks.end(); i++)
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for(MapBlockVect::iterator i = sectorblocks.begin();
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i != sectorblocks.end(); i++)
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{
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MapBlock *block = *i;
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58
src/map.cpp
58
src/map.cpp
@ -1440,23 +1440,20 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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bool all_blocks_deleted = true;
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std::list<MapBlock*> blocks;
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MapBlockVect blocks;
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sector->getBlocks(blocks);
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for(std::list<MapBlock*>::iterator i = blocks.begin();
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i != blocks.end(); ++i)
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{
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for(MapBlockVect::iterator i = blocks.begin();
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i != blocks.end(); ++i) {
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MapBlock *block = (*i);
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block->incrementUsageTimer(dtime);
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if(block->refGet() == 0 && block->getUsageTimer() > unload_timeout)
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{
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if(block->refGet() == 0 && block->getUsageTimer() > unload_timeout) {
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v3s16 p = block->getPos();
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// Save if modified
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if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading)
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{
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if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading) {
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modprofiler.add(block->getModifiedReason(), 1);
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if (!saveBlock(block))
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continue;
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@ -1471,15 +1468,13 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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deleted_blocks_count++;
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}
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else
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{
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else {
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all_blocks_deleted = false;
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block_count_all++;
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}
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}
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if(all_blocks_deleted)
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{
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if(all_blocks_deleted) {
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sector_deletion_queue.push_back(si->first);
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}
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}
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@ -2982,8 +2977,7 @@ std::string ServerMap::getBlockFilename(v3s16 p)
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void ServerMap::save(ModifiedState save_level)
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{
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DSTACK(__FUNCTION_NAME);
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if(m_map_saving_enabled == false)
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{
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if(m_map_saving_enabled == false) {
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infostream<<"WARNING: Not saving map, saving disabled."<<std::endl;
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return;
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}
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@ -2992,8 +2986,7 @@ void ServerMap::save(ModifiedState save_level)
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infostream<<"ServerMap: Saving whole map, this can take time."
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<<std::endl;
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if(m_map_metadata_changed || save_level == MOD_STATE_CLEAN)
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{
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if(m_map_metadata_changed || save_level == MOD_STATE_CLEAN) {
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saveMapMeta();
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}
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@ -3008,30 +3001,27 @@ void ServerMap::save(ModifiedState save_level)
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bool save_started = false;
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for(std::map<v2s16, MapSector*>::iterator i = m_sectors.begin();
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i != m_sectors.end(); ++i)
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{
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i != m_sectors.end(); ++i) {
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ServerMapSector *sector = (ServerMapSector*)i->second;
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assert(sector->getId() == MAPSECTOR_SERVER);
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if(sector->differs_from_disk || save_level == MOD_STATE_CLEAN)
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{
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if(sector->differs_from_disk || save_level == MOD_STATE_CLEAN) {
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saveSectorMeta(sector);
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sector_meta_count++;
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}
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std::list<MapBlock*> blocks;
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MapBlockVect blocks;
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sector->getBlocks(blocks);
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for(std::list<MapBlock*>::iterator j = blocks.begin();
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j != blocks.end(); ++j)
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{
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for(MapBlockVect::iterator j = blocks.begin();
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j != blocks.end(); ++j) {
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MapBlock *block = *j;
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block_count_all++;
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if(block->getModified() >= (u32)save_level)
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{
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if(block->getModified() >= (u32)save_level) {
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// Lazy beginSave()
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if(!save_started){
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if(!save_started) {
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beginSave();
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save_started = true;
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}
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@ -3049,6 +3039,7 @@ void ServerMap::save(ModifiedState save_level)
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}
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}
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}
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if(save_started)
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endSave();
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@ -3056,8 +3047,7 @@ void ServerMap::save(ModifiedState save_level)
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Only print if something happened or saved whole map
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*/
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if(save_level == MOD_STATE_CLEAN || sector_meta_count != 0
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|| block_count != 0)
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{
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|| block_count != 0) {
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infostream<<"ServerMap: Written: "
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<<sector_meta_count<<" sector metadata files, "
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<<block_count<<" block files"
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@ -3085,14 +3075,12 @@ void ServerMap::listAllLoadedBlocks(std::vector<v3s16> &dst)
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{
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MapSector *sector = si->second;
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std::list<MapBlock*> blocks;
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MapBlockVect blocks;
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sector->getBlocks(blocks);
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for(std::list<MapBlock*>::iterator i = blocks.begin();
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i != blocks.end(); ++i)
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{
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MapBlock *block = (*i);
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v3s16 p = block->getPos();
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for(MapBlockVect::iterator i = blocks.begin();
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i != blocks.end(); ++i) {
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v3s16 p = (*i)->getPos();
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dst.push_back(p);
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}
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}
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@ -614,6 +614,8 @@ private:
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int m_refcount;
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};
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typedef std::vector<MapBlock*> MapBlockVect;
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inline bool blockpos_over_limit(v3s16 p)
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{
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return
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@ -133,7 +133,7 @@ void MapSector::deleteBlock(MapBlock *block)
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delete block;
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}
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void MapSector::getBlocks(std::list<MapBlock*> &dest)
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void MapSector::getBlocks(MapBlockVect &dest)
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{
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for(std::map<s16, MapBlock*>::iterator bi = m_blocks.begin();
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bi != m_blocks.end(); ++bi)
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@ -22,11 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes.h"
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#include "irr_v2d.h"
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#include "mapblock.h"
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#include <ostream>
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#include <map>
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#include <list>
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#include <vector>
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class MapBlock;
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class Map;
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class IGameDef;
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@ -61,7 +61,7 @@ public:
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void deleteBlock(MapBlock *block);
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void getBlocks(std::list<MapBlock*> &dest);
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void getBlocks(MapBlockVect &dest);
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// Always false at the moment, because sector contains no metadata.
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bool differs_from_disk;
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