forked from Mirrorlandia_minetest/minetest
Fix various code & correctness issues (#11815)
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7a043b3ebb
commit
ff934d538c
@ -26,7 +26,7 @@ set(DEVELOPMENT_BUILD TRUE)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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if(VERSION_EXTRA)
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if(VERSION_EXTRA)
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set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
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set(VERSION_STRING "${VERSION_STRING}-${VERSION_EXTRA}")
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elseif(DEVELOPMENT_BUILD)
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elseif(DEVELOPMENT_BUILD)
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set(VERSION_STRING "${VERSION_STRING}-dev")
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set(VERSION_STRING "${VERSION_STRING}-dev")
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endif()
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endif()
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@ -850,7 +850,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr)
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logOnce(oss, warningstream);
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logOnce(oss, warningstream);
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video::ITexture *last = m_animated_meshnode->getMaterial(0).TextureLayer[0].Texture;
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video::ITexture *last = m_animated_meshnode->getMaterial(0).TextureLayer[0].Texture;
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for (s32 i = 1; i < mat_count; i++) {
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for (u32 i = 1; i < mat_count; i++) {
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auto &layer = m_animated_meshnode->getMaterial(i).TextureLayer[0];
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auto &layer = m_animated_meshnode->getMaterial(i).TextureLayer[0];
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if (!layer.Texture)
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if (!layer.Texture)
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layer.Texture = last;
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layer.Texture = last;
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@ -1383,7 +1383,7 @@ bool Game::createClient(const GameStartData &start_data)
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str += L" [";
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str += L" [";
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str += text;
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str += text;
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str += L"]";
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str += L"]";
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delete text;
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delete[] text;
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}
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}
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str += L" [";
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str += L" [";
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str += driver->getName();
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str += driver->getName();
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@ -48,8 +48,7 @@ void init_gettext(const char *path, const std::string &configured_language,
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extern wchar_t *utf8_to_wide_c(const char *str);
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extern wchar_t *utf8_to_wide_c(const char *str);
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// You must free the returned string!
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// The returned string must be freed using delete[]
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// The returned string is allocated using new
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inline const wchar_t *wgettext(const char *str)
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inline const wchar_t *wgettext(const char *str)
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{
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{
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// We must check here that is not an empty string to avoid trying to translate it
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// We must check here that is not an empty string to avoid trying to translate it
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@ -517,9 +517,7 @@ void Server::stop()
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// Stop threads (set run=false first so both start stopping)
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// Stop threads (set run=false first so both start stopping)
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m_thread->stop();
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m_thread->stop();
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//m_emergethread.setRun(false);
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m_thread->wait();
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m_thread->wait();
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//m_emergethread.stop();
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infostream<<"Server: Threads stopped"<<std::endl;
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infostream<<"Server: Threads stopped"<<std::endl;
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}
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}
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@ -954,14 +952,14 @@ void Server::AsyncRunStep(bool initial_step)
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}
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}
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/*
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/*
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Trigger emergethread (it somehow gets to a non-triggered but
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Trigger emerge thread
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bysy state sometimes)
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Doing this every 2s is left over from old code, unclear if this is still needed.
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*/
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*/
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{
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{
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float &counter = m_emergethread_trigger_timer;
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float &counter = m_emergethread_trigger_timer;
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counter += dtime;
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counter -= dtime;
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if (counter >= 2.0) {
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if (counter <= 0.0f) {
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counter = 0.0;
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counter = 2.0f;
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m_emerge->startThreads();
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m_emerge->startThreads();
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}
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}
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@ -88,7 +88,7 @@ void SettingsHierarchy::onLayerCreated(int layer, Settings *obj)
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void SettingsHierarchy::onLayerRemoved(int layer)
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void SettingsHierarchy::onLayerRemoved(int layer)
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{
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{
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assert(layer >= 0 && layer < layers.size());
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assert(layer >= 0 && layer < (int)layers.size());
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layers[layer] = nullptr;
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layers[layer] = nullptr;
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if (this == &g_hierarchy && layer == (int)SL_GLOBAL)
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if (this == &g_hierarchy && layer == (int)SL_GLOBAL)
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g_settings = nullptr;
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g_settings = nullptr;
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@ -13,7 +13,6 @@ public:
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void runTests(IGameDef *gamedef);
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void runTests(IGameDef *gamedef);
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void testSnfmtgettext();
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void testFmtgettext();
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void testFmtgettext();
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};
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};
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@ -24,24 +23,21 @@ void TestGettext::runTests(IGameDef *gamedef)
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TEST(testFmtgettext);
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TEST(testFmtgettext);
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}
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}
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// Make sure updatepo.sh does not pick up the strings
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#define dummyname fmtgettext
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void TestGettext::testFmtgettext()
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void TestGettext::testFmtgettext()
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{
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{
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std::string buf = fmtgettext("Viewing range changed to %d", 12);
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std::string buf = dummyname("sample text %d", 12);
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UASSERTEQ(std::string, buf, "Viewing range changed to 12");
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UASSERTEQ(std::string, buf, "sample text 12");
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buf = fmtgettext(
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"You are about to join this server with the name \"%s\" for the "
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std::string src, expect;
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"first time.\n"
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src = "You are about to join this server with the name \"%s\".\n";
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"If you proceed, a new account using your credentials will be "
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expect = "You are about to join this server with the name \"foo\".\n";
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"created on this server.\n"
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for (int i = 0; i < 20; i++) {
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"Please retype your password and click 'Register and Join' to "
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src.append("loooong text");
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"confirm account creation, or click 'Cancel' to abort."
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expect.append("loooong text");
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, "A");
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}
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UASSERTEQ(std::string, buf,
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buf = dummyname(src.c_str(), "foo");
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"You are about to join this server with the name \"A\" for the "
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UASSERTEQ(const std::string &, buf, expect);
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"first time.\n"
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"If you proceed, a new account using your credentials will be "
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"created on this server.\n"
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"Please retype your password and click 'Register and Join' to "
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"confirm account creation, or click 'Cancel' to abort."
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);
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}
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}
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@ -392,9 +392,9 @@ void TestUtilities::testIsPowerOfTwo()
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UASSERT(is_power_of_two(2) == true);
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UASSERT(is_power_of_two(2) == true);
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UASSERT(is_power_of_two(3) == false);
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UASSERT(is_power_of_two(3) == false);
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for (int exponent = 2; exponent <= 31; ++exponent) {
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for (int exponent = 2; exponent <= 31; ++exponent) {
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UASSERT(is_power_of_two((1 << exponent) - 1) == false);
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UASSERT(is_power_of_two((1U << exponent) - 1) == false);
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UASSERT(is_power_of_two((1 << exponent)) == true);
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UASSERT(is_power_of_two((1U << exponent)) == true);
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UASSERT(is_power_of_two((1 << exponent) + 1) == false);
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UASSERT(is_power_of_two((1U << exponent) + 1) == false);
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}
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}
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UASSERT(is_power_of_two(U32_MAX) == false);
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UASSERT(is_power_of_two(U32_MAX) == false);
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}
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}
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