nOOb3167
b0fef16a27
Guard sound manager initialization with "enable_sound" ( #7167 )
2018-03-26 17:44:40 +02:00
Loïc Blot
4fd9715876
Cleanup sound manager class ( #7158 )
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* Cleanup sound manager client
* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
2018-03-24 15:45:25 +01:00
nOOb3167
9293d8e271
Global initialization of sound using SoundManagerGlobal ( #7063 )
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* Global initialization of sound using SoundManagerGlobal
2018-03-23 15:31:43 +01:00
Loic Blot
3a772e7ed6
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on StaticText
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Other enhancements:
* C++ friendlyness for addStaticText() -> move to static StaticText::add()
2018-01-05 20:59:30 +01:00
Vitaliy
20a85d76d9
Move files to subdirectories ( #6599 )
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* Move files around
2017-11-08 23:56:20 +01:00