Loïc Blot
1992db1395
Code modernization: src/n*, src/o* ( #6280 )
...
* Code modernization: src/n*, src/o*
* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* remove unused IWritableNodeDefManager::clone()
* C++ STL header style
* Pointer constness in some functions
2017-08-19 11:30:46 +02:00
Loïc Blot
a98baef5e4
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h ( #5821 )
2017-06-04 21:00:04 +02:00
Loïc Blot
91a9382c25
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
Ner'zhul
058a869b70
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ( #4430 )
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This fallback to std::map & std::set for older compilers
Use UNORDERED_SET as an example in decoration and ore biome sets
Use UNORDERED_MAP as an example in nameidmapping
2016-08-10 12:08:05 +02:00
David Jones
34b7a147dc
Change i++ to ++i
2015-08-25 18:33:52 -04:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Perttu Ahola
d0ea6f9920
Properly and efficiently use split utility headers
2012-06-17 02:40:36 +03:00
Perttu Ahola
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
2012-06-05 18:54:07 +03:00
Perttu Ahola
c0f6395cf0
Node definition names
2011-11-29 19:13:46 +02:00