sfan5
7d9dbbbf3c
Update documentation regarding authentication handler and related functions
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Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2018-06-03 17:32:00 +02:00
sfan5
7cc1a36b3c
Hint at problematic code when logging deprecated calls
2018-06-03 17:32:00 +02:00
Ezhh
3f1094475f
Improve documentation for player:set_attribute()
2018-06-03 17:32:00 +02:00
SmallJoker
f72ac42ca0
Inventory: Restrict access from too far away
2018-06-03 17:32:00 +02:00
SmallJoker
8fba3c93d5
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2018-06-03 17:32:00 +02:00
paramat
a90c314c80
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
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No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
ezhh
222fab3d20
Improve Settings tab button alignments
2018-06-03 17:32:00 +02:00
paramat
1cf32b22be
Lua_api.txt: Add documentation of required mapgen aliases
2018-06-03 17:32:00 +02:00
Ezhh
6f803b9c89
Remove incorrect entry from settingtypes
2018-06-03 17:32:00 +02:00
sfan5
0fe3e7574d
Make use of safe file writing in auth handler ( fixes #6576 )
2018-06-03 17:32:00 +02:00
sfan5
b816c63196
Add minetest.safe_write_file() to script API
2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
313ca53b36
Fix issue Minetest crash when custom font path is not exist
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We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03 17:32:00 +02:00
Ezhh
a65a46b889
Fix Settings tab formspec alignment ( #6585 )
2018-06-03 17:32:00 +02:00
Lars Hofhansl
0cfe3a810a
Do not scale texture unless necessary.
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This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03 17:32:00 +02:00
sfan5
6808a3d144
httpfetch: Enable gzip support
2018-06-03 17:32:00 +02:00
Rob Blanckaert
4d9bf75d3a
Add sha1 to lua utils. ( #6563 )
2018-06-03 17:32:00 +02:00
rubenwardy
416c4535c7
Fix day_night_ratio_do_override not being initialised server-side
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Causes get_day_night_ratio() to return unpredictable results.
2018-06-03 17:32:00 +02:00
lhofhansl
73baeb82ef
Avoid filtering low-res textures for animated meshes (incl. players) ( #6562 )
2018-06-03 17:32:00 +02:00
raymoo
7b8288d605
Fix default item callbacks to work with nil users ( #5819 )
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* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
2018-06-03 17:32:00 +02:00
Auke Kok
2f969196b8
Correct prot_vers
in lua_api.txt.
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We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
2018-06-03 17:32:00 +02:00
Esteban I. RM
0041bcc73e
Don't try to craft a non-existent item
2018-06-03 17:32:00 +02:00
rubenwardy
cc48c95ca7
Profiler: Fix var args not being passed to callback register function
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Fixes #6517
2018-06-03 17:31:59 +02:00
Loïc Blot
0129c9a9dd
Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex ( #6515 )
2018-06-03 17:31:59 +02:00
Loic Blot
9dc1f2d638
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
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In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-06-03 17:31:59 +02:00
adrido
d215198fe8
Replace deprecated WINAPI GetVersionInfoEx ( #6496 )
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* Replace deprecated WINAPI GetVersionInfoEx
2018-06-03 17:31:59 +02:00
Rob Blanckaert
c56c3d8d6f
Add setting for near plane distance. ( #6395 )
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* Allow setting the near plane
* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
SmallJoker
0034abb560
Unkown nodes: Provide position on interact ( #6505 )
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* Unkown nodes: Provide position on interact
2018-06-03 17:31:59 +02:00
SmallJoker
200e9cc4a2
ParticleSpawner::step cleanup and rotation fix ( #6486 )
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* Particles: Move spawner code to a separate fucntion
2018-06-03 17:31:59 +02:00
paramat
6b0fb94d60
CAO footstep sounds: Reduce gain to balance volume
2018-06-03 17:31:59 +02:00
raymoo
017815161b
Fix attached particle spawners far from spawn ( #6479 )
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* Fix attached particle spawners far from spawn
When far from spawn, attached particle spawners
did not spawn particles.
2018-06-03 17:31:59 +02:00
SmallJoker
ab72100a2c
Localplayer: Fix disable_jump effect and getStandingNodePos()
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Leave the old move code untouched.
2018-06-03 17:31:59 +02:00
raymoo
9927076b47
Document orientation parameter of set_attach ( #6473 )
2018-06-03 17:31:59 +02:00
Paramat
bd8d6f8f2f
Fix recent commit: std::max -> std::fmax for floats ( #6469 )
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Fixes commit a455297d297c0819a7eff89e51e5f01a5ac731c3
<cmath> header was already present in commit.
2018-06-03 17:31:59 +02:00
paramat
3a9d500396
Positional sound: Limit volume when closer than 1 node
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Change OpenAL distance model from AL_INVERSE_DISTANCE to
AL_INVERSE_DISTANCE_CLAMPED to avoid excessive volume when very close
to the sound location, for example MTG doors, and MTG fire sounds which
are combined at an average position and often located in air nodes.
Because AL_REFERENCE_DISTANCE has been reduced to 1 node (the distance
under which gain is clamped), multiply volume by the same factor to keep
sound gains the same as before, since the gain is calculated as:
gain = (AL_REFERENCE_DISTANCE / distance)
2018-06-03 17:31:59 +02:00
sfan5
01b9da870b
Fix blocks written by vmanip not being marked as modified
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This bug can be triggered by e.g. calling minetest.place_schematic()
and stopping the server immediately afterwards.
2018-06-03 17:31:59 +02:00
DTA7
e8286e8894
Set placer to nil instead of a non-functional one in item_OnPlace ( #6449 )
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* Set placer to nil instead of a non-functional one
This requires nil checks in core.rotate_node and core.rotate_and_place.
2018-06-03 17:31:59 +02:00
paramat
b8f473be21
Leveled nodebox: Change levels from 1/63rds to 1/64ths
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Add missing documentation of leveled nodebox to lua_api.txt, plus
a little cleaning up nearby.
2018-06-03 17:31:59 +02:00
tenplus1
b1fae4c7be
Fix Rotate Node Placement ( #6424 )
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This properly checks for creative mode or privilege when using fixed rotate_node() function.
2018-06-03 17:31:59 +02:00
sfan5
c2a0333901
ServerEnv: Clean up object lifecycle handling ( #6414 )
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* ServerEnv: Clean up object lifecycle handling
2018-06-03 17:31:59 +02:00
sfan5
5b2461c713
Fix core.wrap_text and make its behaviour consistent with the docs
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Code based on initial implementation by @dsohler.
2018-06-03 17:31:59 +02:00
rubenwardy
e9087d1be7
Fix empty legacy meta being persisted
2018-06-03 17:31:59 +02:00
Nathanaël Courant
bb4ef52954
Statbars: fix incorrect half-images in non-standard orientations ( fixes #6198 )
2018-06-03 17:31:59 +02:00
Paramat
888b99e1b6
Android stepheight: Only increase if 'touching ground' ( #6313 )
2018-06-03 17:31:59 +02:00
Dániel Juhász
2c450ed93f
Fix Android node selection distance ( #6187 )
2018-06-03 17:31:59 +02:00
Loïc Blot
d9c7af109a
serialize: use a temporary for SerializeException Exception must always use temporary instead of global copied exception instances, it's not recommended and should have undefined issues
2018-06-03 17:31:59 +02:00
Loic Blot
12562be393
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
2018-06-03 17:31:59 +02:00
Loïc Blot
151c19a6be
ClientInterface: add a function to verify (correctly) if user limit was reached ( #6258 )
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* ClientInterface: add a function to verify (correctly) if user limit was reached
CS_HelloSent is a better indicator of active slots than CS_Created, which are session objects created after init packet reception
Switch existing checks to ClientInterface::isUserLimitReached()
Use range-based for loop for getClientIds() used function too
This will fix #6254 (not the memory overhead if init is flooded)
2018-06-03 17:31:59 +02:00
Dániel Juhász
9d40d89d27
Make dropped items colorable
2018-06-03 17:31:59 +02:00
SmallJoker
037b01eac7
Trigger on_rightclick regardless on the formspec meta field
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Document behaviour for older clients.
2018-06-03 17:31:59 +02:00
Fixer
c789c532bb
Full viewing range key message clarified
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To make it sound less confusing to players
2018-06-03 17:31:59 +02:00