Gregor Parzefall
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6f0d36c41a
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Fixes and improvements
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2023-07-20 22:15:47 +02:00 |
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Gregor Parzefall
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7473e4cafd
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Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment on the Irrlicht PR by numberZero.
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2023-07-20 22:15:47 +02:00 |
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Gregor Parzefall
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9bef3c136a
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Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
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2023-07-20 22:15:47 +02:00 |
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Gregor Parzefall
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307e380f30
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Refactor the way you set material properties
Instead of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
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2023-07-20 22:15:47 +02:00 |
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Jude Melton-Houghton
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9676364c1f
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Optimize lighting calculation (#12797)
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2022-10-09 10:50:26 -04:00 |
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Jozef Behran
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86d7f84b89
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Merge pull request #8776 from osjc/FixGetNode
Finish getNode cleanup
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2019-08-10 19:45:44 +02:00 |
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Quentin Bazin
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5f1cd555cd
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Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
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2018-11-28 20:01:49 +01:00 |
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