Perttu Ahola
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4107390337
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Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
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2012-04-05 21:42:33 +03:00 |
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Perttu Ahola
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a869d23451
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Fix sound direction and add experimental:soundblock alias sb in minimal for testing
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2012-04-04 13:32:08 +03:00 |
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Perttu Ahola
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dc70f50b59
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initial_properties field in entity definition
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2012-03-31 13:50:25 +03:00 |
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Perttu Ahola
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80a64341f0
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Add minetest.get_connected_players()
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2012-03-30 13:45:51 +03:00 |
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Perttu Ahola
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3241ad3ae8
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ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
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2012-03-30 13:34:21 +03:00 |
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Perttu Ahola
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072c265c30
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Modify minimal/give_initial_stuff to always give stuff
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2012-03-29 13:39:18 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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04172e3dd0
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Add PseudoRandom in Lua API
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2012-03-28 00:38:20 +03:00 |
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Perttu Ahola
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37b64ff616
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Add minetest.after(time, func)
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2012-03-27 00:37:31 +03:00 |
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Perttu Ahola
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a2fd8d1db1
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Add default_grass_footstep.1.ogg as a test sound in minimal
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2012-03-27 00:36:31 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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