Desour
2ad4c9e0ce
Fix -Wunused-but-set-variable warnings
2023-09-09 18:48:56 +02:00
Gregor Parzefall
aea9242a96
Allow nodes to have their post_effect_color affected by lighting ( #13637 )
...
Co-authored-by: DS <ds.desour@proton.me>
2023-08-24 20:16:36 +02:00
sfan5
2c987b66c1
Move implementations of some LuaVoxelManip functions to l_mapgen
2023-08-14 18:16:36 +02:00
sfan5
f9c881eb5a
Add two missing classes to async environment
2023-08-14 18:16:36 +02:00
rubenwardy
c6a0ead72d
Add warning for initial properties directly inside definition ( #9650 )
2023-08-13 00:19:03 +01:00
OgelGames
3f2a10bb4b
Fix decode_base64 returning nothing instead of nil ( #13697 )
2023-07-30 14:53:47 +01:00
DS
f41e9e3e0f
Add Irrlicht device info to the mainmenu About tab ( #13636 )
2023-07-17 20:44:54 +02:00
Gregor Parzefall
0218963f1b
Fix max_formspec_size not taking gui_scaling into account ( #13493 )
2023-07-07 21:42:43 +02:00
lhofhansl
0ade097e99
Allow the server to control fog_distance and fog_start via the sky-api ( #13448 )
2023-06-30 19:11:17 -07:00
numzero
3b74cc4a41
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
sfan5
659828b142
Rename ModApiEnvMod and ModApiItemMod
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The 'mod' could have meant module in the past but no other classes do this.
2023-06-23 09:05:26 +02:00
sfan5
610578e3e2
Use swapNode for set_node_level and add_node_level
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While this is a behaviour change I don't think the old one made any sense.
It's possible that someone hit this before and wrote a workaround for it,
they won't be affected by this change.
It only makes things work that didn't before.
2023-06-23 09:05:26 +02:00
sfan5
62629939ff
Genericize find_node_near and find_node_in implementations in C++
2023-06-23 09:05:26 +02:00
sfan5
32ff832108
Save Lua globals after mod loading
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These are used for the async env currently and will be needed elsewhere soon.
2023-06-23 09:05:26 +02:00
sfan5
524d446757
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
DS
edcbfa31c9
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
Desour
5e6d144567
Enable -Wimplicit-fallthrough and use [[fallthrough]] attribute
2023-06-15 10:38:44 +02:00
Desour
e700182f44
Replace Optional with std::optional
2023-06-15 10:38:44 +02:00
Pascal Abresch
ba80d1ce1f
Implement check_offset for decorations
2023-06-15 10:36:46 +02:00
Gregor Parzefall
a857c46e6e
Make the settings GUI more usable on Android ( #13543 )
2023-06-05 12:01:54 +02:00
Desour
d9f478cbfb
Remove a misleading MutexAutoLock in l_to_table
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The temporary is immediately destructed, so the mutex isn't locked
after the line.
Removed the lock, because the Settings member-functions used by
push_settings_table lock the mutex and are thread-safe, but would
cause a dead-lock.
2023-06-05 12:01:08 +02:00
Thresher
00c647e4cc
Convert spaces to tabs ( #13506 )
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* Convert spaces to tabs
* Desour reviews 1-3 fix
* Desour fixes
* Undo alignment changes
2023-05-26 15:13:57 +02:00
Zughy
d6eb6ff973
Reset player lighting when passing no arguments ( #13525 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy
b60d38b7f9
Reset day/night ratio even when passing no arguments ( #13524 )
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* reset day_night_ratio when passing zero fields
* Update lua_api.md
---------
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher
180ec92ef9
Remove trailing whitespace ( #13505 )
2023-05-18 20:34:18 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values ( #13489 )
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The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
Buckaroo Banzai
65692ad1b5
Add min/max protocol version to minetest.get_version()
( #13482 )
2023-05-06 16:16:21 +01:00
Desour
8b73743baa
Reduce number of recursively included headers
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This should improve compilation speed.
Things changed:
* Prefer forward-declarations in headers.
* Move header-includes out of headers if possible.
* Move some functions definitions out of headers.
* Put some member variables into unique_ptrs (see Client).
2023-04-27 18:50:33 +02:00
rubenwardy
b1786e88ac
Use .md extension for markdown files
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Linking to line numbers is brittle, linking to sections/headings is better.
If you still want to link to a line number, you can append ?plain=1 to GitHub's URL
2023-04-16 20:23:53 +01:00
Desour
b201c03625
Use smart-ptrs in GUIEngine
2023-04-11 20:06:15 +02:00
Riley Adams
73391013f7
Add node pos to node damage HP change reason ( #13196 )
2023-04-10 23:04:52 +01:00
sfan5
c26e122485
Move video_driver default selection to runtime
2023-04-08 20:19:35 +02:00
Desour
67068cfaf4
Get rid of wgettext
2023-04-08 20:17:50 +02:00
SmallJoker
9c9309cdbb
Lua API: Catch serialization error for chat messages ( #13337 )
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Prevents server errors caused by too long chat messages from the Lua API.
2023-04-07 12:49:35 +02:00
sfan5
819e9fc615
Do not rely on ZSTD_CLEVEL_DEFAULT define
2023-04-01 22:06:03 +02:00
DS
2180dc14ef
Fix safeLoadFile() skipping 2 chars too much from the shebang ( #13310 )
2023-03-27 20:01:05 +02:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
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Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
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This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Jude Melton-Houghton
3992a13f24
Improve MetaDataRef:{get,set}_float
precision ( #13130 )
2023-01-12 15:40:34 -05:00
x2048
6d45c243f8
Add dynamic exposure correction ( #12959 )
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* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
SmallJoker
03e710160f
Lua API: Document shader dependencies of set_lighting() ( #13079 )
2022-12-26 21:59:55 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. ( #13075 )
2022-12-25 16:15:32 -08:00
Jude Melton-Houghton
d13b12b791
Store MapEditEvent
blocks in a vector ( #13071 )
2022-12-24 12:21:59 -05:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
7701e70dc9
Make MapEditEvent more complete
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SetBlocksNotSent is no longer used.
2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring ( #11913 )
2022-12-15 07:37:49 -05:00
Jude Melton-Houghton
1f3b5e553b
Fix plantlike_rooted
world-aligned node base textures ( #12994 )
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Co-authored-by: Wuzzy <Wuzzy@disroot.org>
2022-12-12 08:45:09 -05:00
sfan5
37386b9c3c
Expose dtime_s to LBM handler
2022-12-04 12:35:14 +01:00
Jude Melton-Houghton
b3ffc4b327
Add minetest.get_mapgen_edges
( #12999 )
2022-12-03 10:40:46 -05:00