x2048
|
6d45c243f8
|
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
|
2023-01-06 22:33:25 +01:00 |
|
x2048
|
9b24041394
|
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
|
2022-11-02 09:09:48 +01:00 |
|
x2048
|
579fc93c24
|
Make bloom shaders compatible with GLES2 (#12834)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
|
2022-10-04 13:52:56 +01:00 |
|
x2048
|
9df79a4b2d
|
Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
|
2022-09-29 20:34:05 +02:00 |
|