Gregor Parzefall
56965bc814
Android: Add field_enter_after_edit[]
formspec element ( #13836 )
2023-10-01 11:20:50 +02:00
Gregor Parzefall
94eba15c34
Misc. mainmenu fixes ( #13859 )
...
* settingstypes.txt: Fix wrong default value for profiler.report_path
* Disable Irrlicht file picker on Android
(It doesn't work.)
* Join Game tab: Fix server description textarea being misaligned with background
* Reduce distance between tab and gamebar on Android
Allows using a higher gui_scaling value without the gamebar going off-screen.
Co-authored-by: ROllerozxa <rollerozxa@voxelmanip.se>
2023-10-01 11:19:52 +02:00
Gregor Parzefall
4cf900c779
Fix error when enabling texture packs ( #13829 )
2023-09-23 18:20:23 +02:00
ROllerozxa
c247761213
Escape package description in content tab
2023-09-22 21:25:58 +02:00
ROllerozxa
a88e61c2cf
Improve UX when no game exists and drop default_game
( #13550 )
2023-09-17 18:45:28 +01:00
Gregor Parzefall
5bfc5d44c0
Two ContentDB GUI fixes ( #13806 )
2023-09-16 18:36:28 +02:00
Gregor Parzefall
4f735fba05
Settings GUI: Noise parameter setting fixes ( #13797 )
2023-09-16 18:35:35 +02:00
rubenwardy
48ab1835da
Replace settings tab with button
2023-09-09 18:49:33 +02:00
Gregor Parzefall
1a568cc491
Fix that negative integer values for float settings don't get a ".0" suffix ( #13779 )
2023-09-05 15:36:05 +02:00
Gregor Parzefall
83b85ba16a
Rewrite the gamebar ( #13768 )
2023-09-02 23:02:02 +02:00
Gregor Parzefall
4252f9d4d5
Restore the appearance of the "Start Game" tab after #13761 ( #13769 )
2023-08-30 14:45:44 +02:00
rubenwardy
0cbf96cc83
Use formspec version 6 in the main menu ( #13761 )
2023-08-28 22:36:54 +01:00
Gregor Parzefall
7b56daa236
Small setting-related fixes ( #13755 )
2023-08-27 20:18:41 +02:00
savilli
852d6a7976
Fix potential freeze in core.check_for_falling
2023-08-27 20:12:53 +02:00
Gregor Parzefall
72ef90885d
Clean up texture filtering settings ( #13683 )
2023-08-24 10:50:47 +02:00
fluxionary
587e2b2526
Set item description as infotext for item entities ( #13728 )
2023-08-24 12:00:18 +07:00
rubenwardy
a65cdbe66e
Settings GUI: Use language names rather than codes ( #13752 )
2023-08-24 00:33:23 +01:00
Montandalar
7b3ed32003
Persist text inputs in mainmenu local tab
...
Co-authored-by: archfan <33993466+archfan7411@users.noreply.github.com>
2023-08-14 18:17:53 +02:00
sfan5
43c9c38a28
Fix itemdef defaults not being applied in async env
2023-08-14 18:16:36 +02:00
sfan5
f6bddc4e8d
Fix registered_craftitems not populated in async env
2023-08-14 18:16:36 +02:00
Gregor Parzefall
526c5f2348
ContentDB GUI: Load package list asynchronously ( #13551 )
2023-08-13 13:28:24 +01:00
ROllerozxa
e4bedc7ea8
Make content tab use real coordinates and minor cleanups ( #13719 )
2023-08-13 13:28:16 +01:00
ROllerozxa
c816aa5374
Settings GUI: Fix path settings on Windows
2023-08-06 14:15:49 +02:00
rubenwardy
d16d1a1341
Settings GUI: Add setting dependencies ( #13704 )
2023-08-05 17:55:27 +01:00
rubenwardy
752ce1a1b2
Settings GUI: Move shadow presets to Shaders, remove Most Used ( #13713 )
2023-08-05 17:33:18 +01:00
DS
f41e9e3e0f
Add Irrlicht device info to the mainmenu About tab ( #13636 )
2023-07-17 20:44:54 +02:00
x2048
c09a3a52ac
Add antialiasing filters (FXAA, SSAA) ( #13253 )
2023-06-28 05:30:08 +02:00
sfan5
4fdd2dec59
Move core.run_callbacks and related to common folder
2023-06-23 09:05:26 +02:00
DS
edcbfa31c9
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
Gregor Parzefall
a857c46e6e
Make the settings GUI more usable on Android ( #13543 )
2023-06-05 12:01:54 +02:00
mazes-80
23f7aab354
Item Entity: prevent moveresult assert when attached ( #13353 )
2023-06-05 12:00:11 +02:00
Gregor Parzefall
e5a5d5a672
Fix various cases of double-escaped error messages
2023-06-05 11:59:37 +02:00
Muhammad Rifqi Priyo Susanto
7221de6ede
Option to invert direction or disable mouse wheel for hotbar item selection
...
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
ROllerozxa
394dd9ffa5
Fix settings dialog not resetting filter when closed ( #13513 )
2023-05-27 15:35:01 +01:00
ROllerozxa
f4cb16cc2d
Disable desynchronize_mapblock_texture_animation
by default ( #13514 )
2023-05-26 13:48:37 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values ( #13489 )
...
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
rubenwardy
bc4fc6d648
Fix shadows dropdown and clean up shader settings ( #13481 )
2023-05-03 22:28:02 +01:00
rubenwardy
ad37df7f2e
Fix crash when multiple mods with the same name provide settings
2023-05-01 21:39:12 +01:00
rubenwardy
d35672e78e
Redesign/unify mainmenu settings interface
2023-05-01 17:11:41 +01:00
rubenwardy
5cd6a22dd3
Update settingtypes ( #13428 )
...
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match
Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy
b89077187b
Fix ContentDB page not being reset when changing type
...
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy
c5fb50298a
Prevent installing mods when there is no base game ( #13429 )
2023-04-14 20:23:25 +01:00
DS
d49d80a4a0
Store whether window is maximized ( #12861 )
2023-04-14 21:04:03 +02:00
Wuzzy
d1e5dbefc7
Clarify documentation of punch key ( #13238 )
2023-04-13 18:12:26 +01:00
AFCMS
68f81ace97
Add vector.in_area()
utility function ( #13390 )
2023-04-12 10:46:26 +01:00
rubenwardy
2fc7eb3ea2
Remove formspec_default_bg_color/opacity settings ( #13419 )
...
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu
Split out from #12140
2023-04-11 19:57:36 +01:00
sfan5
9d736e8b8b
Drop ENABLE_GLES option
...
ENABLE_GLES predates forking Irrlicht. Its primary use was to distinguish Irrlicht-ogles from upstream version as Minetest could be compiled with either.
That's not necessary anymore and gets in the way sometimes.
2023-04-08 20:19:35 +02:00
sfan5
c26e122485
Move video_driver default selection to runtime
2023-04-08 20:19:35 +02:00
SmallJoker
1c1f1b1615
Revert "Enable connected glass by default ( #13242 )"
...
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.
See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting ( #13352 )
...
* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm
---------
Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00