Commit Graph

30 Commits

Author SHA1 Message Date
Craig Robbins
209c0dd1af Fix unit tests failing if IPv6 not available
See:
https://github.com/minetest/minetest/issues/1526
https://github.com/minetest/minetest/issues/793
2014-11-02 02:27:26 -05:00
ShadowNinja
6bc4cad0ed Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
sapier
960d731587 Fix broken Ipv4 serialization on win32 2014-04-11 22:51:10 +02:00
Kahrl
6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
ShadowNinja
85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
kwolekr
25b1cca415 Fix exception caused by destroying sockets on Server shutdown 2013-12-31 15:00:49 -05:00
proller
8903c68460 Correct useragent in http queries
Net struct init
2013-11-06 00:50:32 +04:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
proller
e47f6fdfe9 Fix ipv6 on windows 2013-06-24 20:13:56 +04:00
proller
f764297be2 Math mapgen fix, ip show on connect, pathfinder segfault fix 2013-06-23 20:35:16 +04:00
proller
f960c3be31 Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
Perttu Ahola
d0ea6f9920 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
c13691a8e6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
Perttu Ahola
2671b9af1b Move headers from socket.h to socket.cpp 2012-03-22 13:41:50 +02:00
Perttu Ahola
7d0ad0f521 Fix UDPSocket's debug output 2012-03-22 13:36:37 +02:00
Perttu Ahola
d834d6e074 Handle select errno EINTR properly (not doing this breaks at least many profilers) 2012-03-08 10:03:29 +02:00
Perttu Ahola
85002883bd Better handling of SendFailedException in Connection 2011-10-18 03:42:23 +03:00
Giuseppe Bilotta
72e4c8f523 Fix use of && instead of & 2011-08-12 23:34:12 +02:00
Constantin Wenger
5784c14ab7 added ipban support
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Perttu Ahola
9d4e9c59de fixed warnings reported by cppcheck 2011-04-11 11:36:13 +03:00
Perttu Ahola
b0971f4459 local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
Perttu Ahola
c32da52104 working good 2010-12-26 13:51:56 +02:00
Perttu Ahola
385dd9917f settings manager: better default setting handling and updating config file and command line parsing 2010-12-14 15:16:49 +02:00
Perttu Ahola
fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
d10627a77f Windows bug fixes 2010-11-29 17:55:07 +02:00
Perttu Ahola
c707e00195 sitä sun tätä tekeillä, toimii kivasti 2010-11-29 10:52:07 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00