RealBadAngel
0dc1aec509
Normal maps generation on the fly.
...
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
RealBadAngel
dae03382bf
Optimize shaders code. Add settings at compile time.
2013-12-09 13:28:50 +01:00
Novatux
206565d965
Fix shaders on some GPUs
2013-12-08 08:01:20 +01:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
Zeg9
44eb01695a
Fix texture bumpmapping on some GPUs
2013-08-04 21:49:48 +02:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
kwolekr
d7395cd2ab
Actually fix shader3 alpha this time
2013-04-27 23:04:52 -04:00
kwolekr
ddd2b18321
Transform alpha channel as well in shader
2013-04-25 12:30:01 -04:00
kwolekr
770305e28d
Add option to use texture alpha channel
2013-04-23 22:15:51 -04:00
PilzAdam
c00c8832c6
Fix new_style_water
2013-03-17 11:28:43 -04:00
Jeija
6f93c01af9
Add a list of servers to the "Multiplayer" tab
...
If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file"
2013-01-21 16:42:56 +02:00
Perttu Ahola
ec54e35757
Tweak shader randomly a bit
2012-12-02 23:47:53 +02:00
Perttu Ahola
cd1f604ffe
Handle day-night transition in shader and make light sources brighter when shaders are used
2012-12-02 14:24:58 +02:00
Perttu Ahola
d0b9b10ee0
Remove accidental vim swap file
2012-12-02 01:42:03 +02:00
Perttu Ahola
27373919f4
Implement a global shader parameter passing system and useful shaders
2012-12-02 00:46:18 +02:00
Kahrl
22e6fb7056
ShaderSource and silly example shaders
2012-12-02 00:46:18 +02:00