Commit Graph

3414 Commits

Author SHA1 Message Date
Rutger NL
25304b53a1 Translated using Weblate (Dutch) 2013-10-08 06:24:36 +02:00
we prefer instagib metl3
14e562e92b Translated using Weblate (French) 2013-10-08 06:24:36 +02:00
Pilz Adam
b3ad0f1ed4 Translated using Weblate (German) 2013-10-08 06:24:36 +02:00
Kahrl
5f3806c93c Add Czech language 2013-10-08 00:23:35 +02:00
RealBadAngel
5598f3c81b FIx wrong error message on invalid use of the formspec element image_button 2013-10-07 22:50:26 +02:00
0gb.us
afb27329fc Remove mapgen_air alias (#935) 2013-10-05 18:42:31 +02:00
fairiestoy
2170c9958a Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
Kahrl
2134316c80 Pass VERSION_EXTRA to GenerateVersion.cmake 2013-09-29 16:05:09 +02:00
PilzAdam
a9c0961e0c Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack 2013-09-28 23:46:48 +02:00
PilzAdam
731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e Add --version option 2013-09-28 21:30:17 +02:00
Kahrl
f0edd88dff Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt 2013-09-28 21:30:17 +02:00
Kahrl
8bc7ea61b9 Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
ShadowNinja
372d638ec1 Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
PilzAdam
4ea0e4f606 Add curl, freetype and luaJIT to CMAKE_BUILD_INFO 2013-09-28 15:41:37 +02:00
kwolekr
fb6a789991 Re-fix hud_change stat argument retrieval
Conflicts:
	src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen
9e6bdc377f Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
BlockMen
27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
proller
f7ee5da4c1 Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr
c0398224ef Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr
9bccd75e34 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
ShadowNinja
c9eb17aba3 Fix comments about length of server step
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
proller
cfe6eaa66b Use cached "weather" setting 2013-09-17 02:57:36 +04:00
proller
62bc5331aa Fog depend on humidity 2013-09-17 02:43:24 +04:00
proller
4c704fe306 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
kwolekr
d308352dbd Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl
3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
da9fe64851 Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam
4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
sapier
681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam
e0f9f15d1d Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam
214da7bef9 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
PilzAdam
dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl
10a38a3005 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl
c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl
168fa2ffe0 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl
6fb4a78d71 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl
217b66e5d2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Kahrl
95e4a93b1b Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5
3725179736 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5
1f3402e7a1 Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
Sfan5
49a75b1894 Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5
321ac66558 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5
d423a8fc20 Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5
f1e4a671dc Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5
1cc1c56234 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
71a8769bb5 Run updatepo.sh 2013-09-08 15:16:19 +04:00