sfan5
471e567657
Value copy / allocation optimizations mostly in server, SAO and serialize code
2020-05-27 21:58:40 +02:00
SmallJoker
839e935ba0
Network: Send IEEE floats ( #7768 )
2018-12-13 11:20:57 +01:00
Vitaliy
20a85d76d9
Move files to subdirectories ( #6599 )
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* Move files around
2017-11-08 23:56:20 +01:00
Loïc Blot
e2a6b7c8d2
serialize: use a temporary for SerializeException
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Exception must always use temporary instead of global copied exception instances, it's not recommended and should have undefined issues
2017-08-21 16:07:39 +02:00
Loïc Blot
88b436e6a9
Code modernization: subfolders ( #6283 )
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* Code modernization: subfolders
Modernize various code on subfolders client, network, script, threading, unittests, util
* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* C++ STL header style
* Make connection.cpp readable in a pointed place + typo
2017-08-19 22:23:47 +02:00
Vincent Glize
4a5e8ad343
C++11 cleanup on constructors ( #6000 )
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* C++11 cleanup on constructors dir script
2017-06-19 23:54:58 +02:00
rubenwardy
f2aa2c6a98
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
kwolekr
6f95bb1ef3
Fix misc. MinGW and Valgrind warnings
2015-11-08 16:34:56 -05:00
kwolekr
1a5b4b38f3
Add BufReader and vector-based serialization methods
2015-10-15 01:31:31 -04:00
kwolekr
bf991bde45
Clean up util/serialization.{cpp,h} and add unit tests
2015-08-01 19:24:46 -04:00
kwolekr
515e7028ac
Increase limit of serialized long strings
2015-07-14 03:22:16 -04:00
kwolekr
6f07f79c2f
Add more robust error checking to deSerialize*String routines
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Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
Craig Robbins
ced6d20295
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
Rafael Reilova
f7d65091f8
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
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nodemetadata.cpp, nodetimer.cpp
optimzation: simpler deserialize node position method
staticobject.cpp:
cleanup: use util/serialize.h inlines instead of its own de/serialization
serialize.cpp:
minor optimization/cleanup: avoid generation of unneeded string temporary
CMakeLists.txt, cmake_config.h.in: detection of endian.h
config.h: added HAVE_ENDIAN_H
Commits due to feedback squashed
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-21 22:33:48 +10:00
ShadowNinja
5fefc4bbf6
Fix serializing of signed numbers in serializeStructToString
2014-03-21 05:22:21 -04:00
ShadowNinja
23be6450a1
Make serializeStructToString use an ostringstream
2014-03-15 15:13:02 -04:00
ShadowNinja
d753d352f1
Revert "Use fixed-width format specifiers in serializeStructToString"
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This reverts commit 875f1327a47f78d783c3abc7f7acc3977dc286ec.
Fixed width format specifiers are only officially availale in C99 and C++11.
2014-03-14 12:13:30 -04:00
ShadowNinja
875f1327a4
Use fixed-width format specifiers in serializeStructToString
2014-03-13 17:30:15 -04:00
ShadowNinja
18577f2527
Replace usage of long long with u64/s64
2014-03-12 19:37:19 -04:00
kwolekr
3570f3e396
Add minetest.set_noiseparam_defaults() Lua API
2014-02-15 19:13:14 -05:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Perttu Ahola
1bc37d576c
Initially split utility.h to multiple files in util/
2012-06-17 01:29:13 +03:00