* Move GCC to GCC 6 & GCC 7
* Move Clang to Clang 3.6 & Clang 4.0
* LINT moves from Clang 3.9 to Clang 4.0
* Move XCode 7.3 to 8.0
* Use more travis tricks to install compilers instead of adding complexity to our build script
* Clang format fixes on checked files (compat Cpp11 instead of Cpp03)
* Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial)
* Drop mingw cmake generated files and add them to gitignore
Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
* Proper support for continuation indents in clang format
* make src/wieldmesh.h proper and remove it from whitelist
* Add CLion default build directories in .gitignore
* Update embedded jsoncpp from unk version to 0.10.6
0.10.6 is last release without c++11
* Make jsoncpp more compliant with its amalgamate
Jsoncpp cpp file should be upper, make the library like it does in amalgamate
* Reorganization: move minetest embedded libs outside of source tree to /lib
* Fix a dead grep in LINT
If file is in the whitelist, softfail, else hard failure
Some files are not in whitelist and marked as normal:
* src/content_mapnode.h
* src/cguittfont/xCGUITTFont.cpp
* src/gameparams.h
* src/profiler.cpp
* [BUILD] Add clang format + build skipping
* Add clang-format tool to check codestyle.
Warning: it check the whole modified file, not the diff part, it's why it's lazy. Please also look if rules are perfect, i take the Linux codestyle from LLVM site
Fix issue #5415
* Skip building project if no file is modified
* Fix a wrong brace to trigger LINT
* Make lint step outside of unix build scope
* Add AccessModifierOffset: -8
* Typo fix & needs compile fix
* Fix header priorities
On Debian 8...
```
Package libjpeg8-dev is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
However the following packages replace it:
libjpeg62-turbo-dev
```
Using libjpeg-dev should make the OS select the most appropriate lib to be installed.
These are the packages available on Debian 8.
```
libjpeg-dev - Development files for the JPEG library [dummy package]
libjpeg-turbo-progs - Programs for manipulating JPEG files
libjpeg-turbo-progs-dbg - Programs for manipulating JPEG files (debugging symbols)
libjpeg62-turbo - libjpeg-turbo JPEG runtime library
libjpeg62-turbo-dbg - Debugging symbols for the libjpeg-turbo JPEG library
libjpeg62-turbo-dev - Development files for the libjpeg-turbo JPEG library
libturbojpeg1 - TurboJPEG runtime library - SIMD optimized
libturbojpeg1-dbg - TurboJPEG runtime library - SIMD optimized (debugging symbols)
libturbojpeg1-dev - Development files for the TurboJPEG library
```
This seems to work on all current Debian versions, Wheezy, Jessie and Sid.
https://packages.debian.org/wheezy/libjpeg-devhttps://packages.debian.org/jessie/libjpeg-devhttps://packages.debian.org/stretch/libjpeg-dev
Im not sure if Ubuntu has this dummy package.
http://packages.ubuntu.com/search?keywords=libjpeg-dev
Perhaps this should be further discussed.
libjpeg8-dev -> libjpeg-dev
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
* Remove --enable-unittests and --disable-unittests and add --do-unittests function
* --do-unittests function will exit 0 on success.
* minetest and minetestserver binaries are launched with --do-unittests in travis build.