Perttu Ahola
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dc70f50b59
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initial_properties field in entity definition
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2012-03-31 13:50:25 +03:00 |
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Perttu Ahola
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80a64341f0
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Add minetest.get_connected_players()
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2012-03-30 13:45:51 +03:00 |
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Perttu Ahola
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3241ad3ae8
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ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
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2012-03-30 13:34:21 +03:00 |
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Perttu Ahola
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072c265c30
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Modify minimal/give_initial_stuff to always give stuff
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2012-03-29 13:39:18 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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04172e3dd0
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Add PseudoRandom in Lua API
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2012-03-28 00:38:20 +03:00 |
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Perttu Ahola
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37b64ff616
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Add minetest.after(time, func)
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2012-03-27 00:37:31 +03:00 |
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Perttu Ahola
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a2fd8d1db1
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Add default_grass_footstep.1.ogg as a test sound in minimal
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2012-03-27 00:36:31 +03:00 |
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Perttu Ahola
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d01387a82f
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Add games/minimal/game.conf
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2012-03-26 23:50:24 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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Perttu Ahola
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6779036d25
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Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
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2012-03-25 20:30:58 +03:00 |
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Perttu Ahola
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601d1936c9
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Lua API for playing sounds
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2012-03-24 19:01:26 +02:00 |
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Perttu Ahola
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06e93f8d95
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Add sound.dig
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2012-03-24 11:10:28 +02:00 |
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Perttu Ahola
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93219e3b9d
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Add sounds, tune things
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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6c14025b2d
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Add event manager and use it to trigger sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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2469ce6067
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Update Lua API documentation and move it into doc/lua_api.txt
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2012-03-22 11:41:40 +02:00 |
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Perttu Ahola
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3f75b748cf
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Fix various things being too fast to break by hand
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2012-03-20 01:36:53 +02:00 |
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Perttu Ahola
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97b693052c
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Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
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2012-03-20 00:08:00 +02:00 |
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