Kahrl
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f8c3743991
|
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
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2012-03-29 14:05:45 +03:00 |
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Perttu Ahola
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e53794868e
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LocalPlayer::getStandingNodePos()
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2012-03-24 04:24:26 +02:00 |
|
Giuseppe Bilotta
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64af6d3afe
|
Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
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2012-02-02 15:54:20 +02:00 |
|
Kahrl
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1efdc36b22
|
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
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2012-01-22 17:31:12 +02:00 |
|
Kahrl
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6a76c226e1
|
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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2012-01-12 06:10:39 +01:00 |
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Perttu Ahola
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7937813c98
|
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
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2011-12-28 17:34:07 +02:00 |
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Perttu Ahola
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5344dec760
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Move ServerRemotePlayer to a separate file
|
2011-12-02 10:44:20 +02:00 |
|
Perttu Ahola
|
e4daa4c065
|
Make players be again visible from a long distance
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2011-12-02 01:08:14 +02:00 |
|
Perttu Ahola
|
af32240545
|
Players are more like objects + related stuff
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2011-12-01 23:33:48 +02:00 |
|
Perttu Ahola
|
ee0d3bacbc
|
Player-is-SAO WIP
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2011-12-01 18:23:58 +02:00 |
|
Perttu Ahola
|
e109ed5cef
|
Proper player inventory and hp modification tracking and sending accordingly
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2011-11-29 23:18:20 +02:00 |
|
Kahrl
|
d6b30dd3a5
|
CraftItem rework and Lua interface
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2011-11-29 19:13:58 +02:00 |
|
Perttu Ahola
|
1bfc3c1eb9
|
Player movement speed and node access distance checking
|
2011-11-29 19:13:54 +02:00 |
|
Perttu Ahola
|
945d01fd9e
|
on_newplayer and on_respawnplayer callbacks
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2011-11-29 19:13:53 +02:00 |
|
Perttu Ahola
|
ba762bcd49
|
Clean mapnode.h and fix other files accordingly
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2011-11-29 19:13:44 +02:00 |
|
Perttu Ahola
|
c6fd2986d4
|
GameDef compiles
|
2011-11-29 19:13:42 +02:00 |
|
Perttu Ahola
|
abceeee92f
|
Create framework for getting rid of global definitions of node/tool/item/whatever types
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2011-11-29 19:13:41 +02:00 |
|
Perttu Ahola
|
1320d07068
|
Scripting WIP: dynamic object stuff
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
0b97ad8384
|
ServerRemotePlayer implements ServerActiveObject
|
2011-11-29 19:13:40 +02:00 |
|
Perttu Ahola
|
369177aa80
|
Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.
|
2011-10-16 18:45:17 +03:00 |
|
Kahrl
|
3e012122d1
|
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that
|
2011-09-21 18:37:29 +02:00 |
|
Kahrl
|
6599002149
|
fix a numerical problem, but tool is still jittery
|
2011-09-20 18:25:29 +02:00 |
|
Kahrl
|
36bcbca9ac
|
Added sprite extruder
|
2011-09-19 03:01:11 +02:00 |
|
JacobF
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f31b0a3361
|
Display which tool the player is holding
And some simple animation when trying to dig...
|
2011-09-07 10:56:04 -04:00 |
|
JacobF
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bd72091150
|
Pause in unloaded territory instead of collide
|
2011-09-06 20:07:43 +03:00 |
|
Giuseppe Bilotta
|
91d1186cbb
|
Keep track of player item
|
2011-08-11 15:22:36 +02:00 |
|
Giuseppe Bilotta
|
b318e82356
|
Refactor player's eye position coding
Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game.
|
2011-08-11 15:22:35 +02:00 |
|
Giuseppe Bilotta
|
98fa00db12
|
Introduce Player::getLightPosition
This is currently only used in the lighting update for remote
players in client.
|
2011-08-11 15:22:35 +02:00 |
|
Giuseppe Bilotta
|
34492ce480
|
Respect base virtual functions' signatures
|
2011-08-08 16:15:53 +02:00 |
|
Mark Holmquist
|
1c59cff832
|
Ladders implemented!
|
2011-08-01 09:22:36 +02:00 |
|
Perttu Ahola
|
8e1eacf3a8
|
Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff
|
2011-07-30 23:33:57 +03:00 |
|
Perttu Ahola
|
e81919c818
|
hopefully fixed the privilege problems
--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
|
2011-05-29 22:34:04 +03:00 |
|
Perttu Ahola
|
63611932eb
|
player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
|
2011-05-29 21:11:16 +03:00 |
|
Ciaran Gultnieks
|
8bbc512fe5
|
Added 'shout' player privilege
|
2011-05-23 20:40:25 +01:00 |
|
Ciaran Gultnieks
|
d4d49ee8f4
|
Passwords - password entry at main menu, stored and checked by server
|
2011-05-20 20:28:03 +01:00 |
|
Ciaran Gultnieks
|
1520d49310
|
Privileges to/from string conversion functions standalone, not static members
|
2011-05-16 16:13:17 +01:00 |
|
Ciaran Gultnieks
|
248d7c8469
|
Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
|
2011-05-16 10:41:19 +01:00 |
|
Perttu Ahola
|
1995b59320
|
Code refactoring; split half of main.cpp to game.cpp.
|
2011-04-23 18:31:31 +03:00 |
|
Perttu Ahola
|
c638442e78
|
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
|
2011-04-21 19:35:17 +03:00 |
|
Perttu Ahola
|
249c0dc68a
|
Fixed some problems with crafting and inventory
|
2011-04-11 21:28:04 +03:00 |
|
Perttu Ahola
|
c57637b4c3
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
|
Perttu Ahola
|
b1defb4def
|
fixed bug in sneaking
|
2011-02-14 11:43:42 +02:00 |
|
Perttu Ahola
|
14fafc7217
|
added sneaking/crouching and changelog
|
2011-02-14 02:54:15 +02:00 |
|
Perttu Ahola
|
dd9e82f5bc
|
bug-fixin'
|
2011-02-08 01:12:55 +02:00 |
|
Perttu Ahola
|
25a7fabed8
|
mapgen tweaking
|
2011-02-06 16:35:27 +02:00 |
|
Perttu Ahola
|
e92238edc8
|
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
|
2011-02-01 16:17:55 +02:00 |
|
Perttu Ahola
|
64b5975732
|
Now texture handling is fast. Also now players are saved on disk.
|
2011-01-28 01:38:16 +02:00 |
|
Perttu Ahola
|
3fb0d2fb65
|
Players are left on server while server is running. No passwords yet.
|
2011-01-15 03:28:19 +02:00 |
|
Perttu Ahola
|
cfaa15895a
|
tweaking around, including mapgen, player speed in water, settings
|
2011-01-15 01:26:29 +02:00 |
|
Perttu Ahola
|
b94a007864
|
some work-in-progress
|
2010-12-22 03:33:58 +02:00 |
|
Perttu Ahola
|
ab7477c4c3
|
added dedicated server build without irrlicht
|
2010-12-19 19:11:05 +02:00 |
|
Perttu Ahola
|
38353751c9
|
better water
|
2010-11-30 15:35:03 +02:00 |
|
Perttu Ahola
|
fc26dcdb19
|
license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
|
2010-11-29 20:13:04 +02:00 |
|
Perttu Ahola
|
4e249fb3fb
|
Initial files
|
2010-11-27 01:02:21 +02:00 |
|