Commit Graph

2111 Commits

Author SHA1 Message Date
PilzAdam
c03c296dc7 Grow dirt_with_snow instead of dirt_with_grass if snow is above it 2013-04-23 19:02:41 +02:00
ShadowNinja
4a9b8aae5e Add minetest.get_player_ip() 2013-04-23 09:57:45 +03:00
ShadowNinja
3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
Diego Martínez
9894167bbf Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez
7c37b1891a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr
37e6d1356b mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() 2013-04-21 15:47:13 -04:00
kwolekr
daddd37706 Fix findSpawnPos() 2013-04-21 15:39:34 -04:00
kwolekr
14ba94ad6a Fix hud_change stat argument retrieval 2013-04-21 12:55:46 -04:00
kwolekr
03868ff8e1 Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 2013-04-21 01:06:19 -04:00
kwolekr
527deb947c Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr
666aae3593 Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00
Jonathon Anderson
49f6e347f0 Lua HUD 2013-04-18 02:14:33 -04:00
kwolekr
ce901f4c4c Fix double free, null texture drop 2013-04-12 17:20:05 -04:00
MirceaKitsune
7cd5eb4c77 Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. 2013-04-11 19:42:47 -04:00
RealBadAngel
e7f5cdf9d4 Bugfixes to get_craft_recipe and get_all_craft_recipes.
Improvements to get_all_craft_recipes (see api doc)
2013-04-10 22:33:59 -04:00
sapier
dda2071cc0 fix bug in scriptapi line_of_sight
fix warnings for pathfinder debug traces
2013-04-10 16:50:24 -04:00
sapier
6e4fdf37ba fix objects colliding with its own collision boxes 2013-04-09 23:16:13 +02:00
sapier
7d002b60ff fix emergemanager memory leaks 2013-04-09 02:34:11 -04:00
sapier
04c3b17c78 fix various memory leaks 2013-04-09 02:23:07 -04:00
sapier
58fd39de35 fix extruded items texture leak 2013-04-09 02:14:52 -04:00
RealBadAngel
9449026839 Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
sapier
e7247c1a66 fix memory leak on sound shutdown 2013-04-07 23:43:34 -04:00
sapier
0d26bb36af fix memory leak in loadMedia 2013-04-07 23:40:33 -04:00
sapier
10502b59bc addon extended resource accounting 2013-04-07 23:38:22 -04:00
sapier
abe74ea5ea fix inventory image texture leak 2013-04-07 22:54:00 -04:00
sapier
98182f6097 fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
sapier
cd27c8ef5d replace Server smart pointer with conventional one to gain control over dtor call order 2013-04-07 22:42:36 -04:00
sapier
2bdff11d54 fix memory leak on shader shutdown 2013-04-07 22:30:29 -04:00
sapier
7a32698312 fix memory leak in itemdef
cleanup useless code
2013-04-07 22:20:01 -04:00
sapier
5743ef4e64 fix huge texture leak in tiledef
fix minor glitches too
2013-04-07 22:17:58 -04:00
sapier
3b684d306c fix 3d model mesh leak 2013-04-07 21:51:35 -04:00
sapier
e1146396bc fix mesh leak in camera class 2013-04-07 21:49:55 -04:00
kwolekr
7c0e707cf1 Add param2 field for ores, some minor fixes and misc. code cleanup 2013-04-07 21:21:54 -04:00
kwolekr
96e2931c5c Fix black tree leaves, reduce above-ground cave shadows 2013-04-07 02:26:46 -04:00
kwolekr
5961106f9f Fix crash on creating map with invalid mg_name 2013-04-07 01:50:20 -04:00
kwolekr
fbf76184f0 Revert "Fix to be able to build from dir different than source dir"
This commit broke RUN_IN_PLACE
2013-04-07 01:30:06 -04:00
kwolekr
8ec3fc35c6 Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
proller
d50b2ede92 Adjusting water removing above unloaded blocks 2013-04-07 00:05:39 +04:00
kwolekr
453d79e3a2 Don't re-write entire map_meta.txt if a setting is missing 2013-04-06 13:36:51 -04:00
Diego Martínez
046534e14b Fix to be able to build from dir different than source dir 2013-04-06 12:31:12 -04:00
proller
120f02e20b Don't flow finite liquid into an unloaded chunk 2013-04-06 12:09:59 -04:00
sapier
becd8c03fd fix memory leak 2013-04-06 12:00:36 -04:00
sapier
69367aa799 Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
khonkhortisan
1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
MirceaKitsune
e38d65f8d1 Dont allow fast move in water or ladder when aux1_descend is true 2013-04-05 14:58:35 +02:00
PilzAdam
b0e6806077 Fix nick completion 2013-04-05 02:31:58 +02:00
MirceaKitsune
c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
ShadowNinja
2a0badf2d5 Check if the address field is empty when hitting enter on the multiplayer tab 2013-04-03 23:33:17 +02:00
Esteban I. Ruiz Moreno
6b8435cf8c Limit speed in collisionMoveResult for avoiding hangs 2013-04-03 23:29:51 +02:00
Zeg9
c1bf6f9f7a Fix camera "jumping" when attached and the parent goes too fast 2013-04-03 23:22:40 +02:00
kwolekr
8d4b768297 Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
kwolekr
35ed5198fe Increase value range of Ore::clust_scarcity 2013-03-31 12:26:25 -04:00
ShadowNinja
7d3b3890b5 Add a small optimization to the menu splash and remove a old comment 2013-03-30 22:02:46 -04:00
khonkhortisan
96387ee88a Don't load menu textures every frame 2013-03-30 21:52:13 -04:00
kwolekr
c517215bcf Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes 2013-03-30 21:24:37 -04:00
kwolekr
414f0275cf Optimize CNodeDefManager::getIds 2013-03-30 19:14:42 -04:00
PilzAdam
1aa50b1362 Make the textbox for serverlist title wider 2013-03-30 18:56:29 +01:00
PilzAdam
e17ae475cf GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist 2013-03-30 18:34:36 +01:00
kwolekr
6cf581e360 Fix build on Linux with some glibcs 2013-03-29 21:12:14 -04:00
proller
16c11eb4a3 Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
kwolekr
df49b93877 Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00
PilzAdam
5e7e0347cd Add different place sound for nodes 2013-03-29 20:14:18 +01:00
PilzAdam
7d9329ecfe New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
kwolekr
3640c8c051 Update Credits tab 2013-03-29 14:43:47 -04:00
kwolekr
5b854f95d2 Fix last singlenode modification 2013-03-29 13:18:09 -04:00
kwolekr
b0f39da131 Don't replace existing nodes in singlenode mapgen 2013-03-29 11:15:49 -04:00
kwolekr
d01b74d00a Prevent infinite loop with invalid Inventory format 2013-03-27 23:27:31 -04:00
sapier
8800896824 Closed add object <-> object collision handling 2013-03-28 00:09:24 +01:00
kwolekr
26cad481d0 Vary ore sheet y position by noise 2013-03-24 22:35:23 -04:00
kwolekr
8d13967aa3 Ensure ore can fit in OreSheet::generate() 2013-03-24 20:19:59 -04:00
kwolekr
0e07a7157f Add more error checking to l_register_ore 2013-03-24 15:40:53 -04:00
kwolekr
57cbb8bfd8 Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
proller
f70378f7f5 Mapgen indev: float islands, larger far biomes 2013-03-24 03:40:15 +04:00
Jeija
e1ff5b1361 Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.

Conflicts:
	src/clientserver.h
2013-03-23 23:16:29 +01:00
PilzAdam
ab57fdac44 Move rightclickable to the proper place 2013-03-23 23:15:30 +01:00
Jürgen Doser
dacc8cdb3a Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.

For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
ca7043e52d Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
6f8d40ef5d 6d facedir 2013-03-23 21:31:05 +01:00
proller
f98d0433f9 Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
Perttu Ahola
34b185e955 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
Perttu Ahola
c2250d95c4 Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
Perttu Ahola
306d1ab866 Common mods support
Implement "common mods", includeable from
  {$user,$share}/games/common/$modname
by using the game.conf setting
  common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
kwolekr
8f0d29f931 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
kwolekr
939397dd6e Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
d207d359d1 Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
ShadowNinja
5f88cd98ad Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
RealBadAngel
7f51b2da28 lua methods set_look_pitch and set_look_yaw 2013-03-17 11:39:35 -04:00
PilzAdam
c00c8832c6 Fix new_style_water 2013-03-17 11:28:43 -04:00
proller
10c03e1a9d build with ogles2 driver 2013-03-16 22:37:50 -04:00
kwolekr
67228160ae Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
proller
165498cecf initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
kwolekr
e3badd7062 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
kwolekr
6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr
1f1ad9fd23 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
proller
f5ab056b38 Liquid fine tuning 2013-03-14 17:06:25 -04:00
kwolekr
16c031be77 Remove 'tape and glue', update Credits tab 2013-03-14 16:46:42 -04:00
ShadowNinja
350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier
66750dc88e fix typo invalid for loop end 2013-03-13 19:42:05 -04:00
kwolekr
d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
sapier
eb90c3d92d Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
Ilya Zhuravlev
6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
kwolekr
650e932ddf Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
kwolekr
b9512cab1b Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
proller
dd8593f2d6 fix link if system json lib exists 2013-03-05 23:54:07 -05:00
RealBadAngel
5af8acfa6e Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
kwolekr
ba78194636 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
sapier
bdbdeab005 split scriptapi.cpp
Remerge some files in order to reduce number of additional files

Make necessary changes for split, rename files, reorganize some bits
2013-03-05 00:59:49 -05:00
Ilya Zhuravlev
5917e86297 Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); 2013-03-03 00:02:00 +04:00
Ilya Zhuravlev
fceb465fc9 Fix "longjmp causes uninitialized stack frame" (serverlist.cpp) 2013-03-01 17:02:54 +04:00
kwolekr
7caa28a6aa Change default settings for log level, texture atlas, document new settings 2013-02-27 19:59:05 -05:00
PilzAdam
0183bdad04 Fix nodeplacement prediction 2013-02-27 20:23:32 +01:00
kwolekr
d31f07bd4b Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
kwolekr
979ca23f1e Merge pull request #482 from proller/liquid
finite liquid
2013-02-25 20:52:24 -08:00
kwolekr
9b5f182642 Remove dead code, relocate some code 2013-02-25 23:11:12 -05:00
kwolekr
f00d136ab1 Fix selection of # threads, set default to 1 thread 2013-02-25 23:11:00 -05:00
kwolekr
28c50c16cd Fix build on Windows 2013-02-25 23:10:54 -05:00
kwolekr
5bd50a2d90 Fix most walled-off caves 2013-02-25 23:08:55 -05:00
kwolekr
60e6284f30 Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
kwolekr
67c59645ec Misc. cleanup and minor fixes 2013-02-25 23:08:33 -05:00
kwolekr
5ec5b1cbd6 Add multi-Emerge thread support 2013-02-25 23:08:26 -05:00
kwolekr
76217939e0 Add emerge queue limit configuration 2013-02-25 22:59:17 -05:00
kwolekr
206ec36c8e Fix EmergeThread hang on exit 2013-02-25 22:58:24 -05:00
kwolekr
3b7a445cd7 Add global and per-peer queue limits 2013-02-25 22:58:11 -05:00
kwolekr
b9d8e59bbf Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
proller
b90e431fc7 new adjustable finite liquid 2013-02-24 18:39:07 +04:00
RealBadAngel
f0d70d4e86 Add seed parameter for default and L-system trees 2013-02-24 02:26:25 +01:00
kwolekr
6b9906687b Merge pull request #503 from RealBadAngel/master
Add sound volume controls to ingame menu
2013-02-23 15:58:00 -08:00
PilzAdam
bc2e9dbaf2 Read server_announce from minetest.conf for GUI 2013-02-23 22:48:02 +01:00
RealBadAngel
4d73d99ebc Add sound volume controls to ingame menu 2013-02-23 16:01:35 +01:00
kwolekr
f9a8efb992 Merge pull request #431 from sapier/dtime_clamping
add limit for (collision handling) steps to avoid runaway memory consumption
2013-02-22 16:42:50 -08:00
kwolekr
7f240aea1e Added debug log level setting 2013-02-21 22:35:04 -05:00
Ilya Zhuravlev
c19fc00b04 Fix json include 2013-02-22 02:41:59 +04:00
proller
ee07c3f7cf new auto masterserver 2013-02-22 02:04:53 +04:00
Jürgen Doser
89b88917a8 Print missing mod dependencies on server start
i.e., not only the mod with missing dependencies, but also the missing
dependencies itself. (This already used to be the case before the mod
selection gui was added)

Also, mods with unsatisfied dependencies are no longer reported as
mods that could not be found.
2013-02-20 20:06:39 +01:00
Jeija
365c169b43 Disable placement prediction for nodes that use on_rightclick 2013-02-19 20:02:40 +01:00
kwolekr
8d920dd09b Merge pull request #465 from doserj/mod_selection_empty_modname_fix
Remove use of operator[] on a std::map, so no spurious elements get inse...
2013-02-15 17:45:32 -08:00
Perttu Ahola
c88d89d26e Some kind of middleway values for player acceleration for now 2013-02-15 23:18:19 +02:00
Perttu Ahola
4035bf3259 Restore old acceleration behavior until something is actually agreed on (part 2) 2013-02-15 22:47:23 +02:00
Perttu Ahola
65cb318cd9 Restore old acceleration behavior until something is actually agreed on 2013-02-15 22:25:23 +02:00
Ilya Zhuravlev
30b9a4d6b4 Add Freetype support 2013-02-14 18:46:08 +01:00
MirceaKitsune
df3c925b3c Improved Player Physics 2013-02-14 06:21:30 +10:00
Dmitry Marakasov
8e69b9cb26 Server requires gettext library as well 2013-02-12 20:27:50 +01:00
PilzAdam
9f1ae4084d Enable multiline signs 2013-02-12 19:37:25 +01:00
PilzAdam
2c362badd4 Dont remove grass under unloaded blocks 2013-02-10 12:52:59 +01:00
Jürgen Doser
6b1420a58a Disable backface culling for drawtype plantlike and only draw 2 faces instead of 4
This way, plants actually show the real backface on their back side,
i.e., the front face mirrored around the vertical axis, instead of
showing the front face on both sides. This looked weird when the
texture was not symmetrical around the vertical axis.
2013-02-10 12:45:25 +01:00
ShadowNinja
1cda39d5bb Don't fall off nodes if sneaking with free_move on but without fly privileges 2013-02-10 12:35:04 +01:00
ShadowNinja
32552fede5 Don't see through nodes without noclip privileges 2013-02-10 12:29:46 +01:00
Ilya Zhuravlev
86b33c4922 Fix compile error (MSVC2010). 2013-02-07 16:17:55 +04:00