Perttu Ahola
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9f031a6759
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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Perttu Ahola
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d0ea6f9920
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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Perttu Ahola
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1bc37d576c
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Initially split utility.h to multiple files in util/
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2012-06-17 01:29:13 +03:00 |
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Perttu Ahola
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d15d6c4e6b
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Fix "Node placement prediction failed for (places __default) - Name not known"
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2012-06-16 22:45:35 +03:00 |
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Perttu Ahola
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6b598f61a6
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Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit
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2012-06-16 22:37:20 +03:00 |
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Perttu Ahola
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9e21204f8b
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Fix build error due to DEBUGFILE
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2012-06-16 21:36:54 +03:00 |
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Perttu Ahola
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268e50dfbd
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Clean up constants.h a bit
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2012-06-16 18:15:06 +03:00 |
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Perttu Ahola
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07ccc15fc2
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Allow node cracking animations of any length
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2012-06-16 18:02:56 +03:00 |
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Perttu Ahola
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fd1135c7af
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
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Perttu Ahola
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f0678979b1
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Add comment about ItemSAO being deprecated
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2012-06-11 22:10:48 +03:00 |
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Perttu Ahola
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6a0388bb4b
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Node placement client-side prediction
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2012-06-10 12:46:48 +03:00 |
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Perttu Ahola
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7ba72f2763
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Remove a random old comment and a #define from game.cpp
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2012-06-09 13:40:07 +03:00 |
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Perttu Ahola
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e74668ef7f
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Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp
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2012-06-08 14:57:02 +03:00 |
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Perttu Ahola
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4b2cc38aba
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Add disallow_empty_password setting
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2012-06-07 02:11:28 +03:00 |
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Perttu Ahola
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a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
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Perttu Ahola
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7631918a12
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Remove obsolete "footprints" default setting from defaultsettings.cpp
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2012-06-06 20:04:05 +03:00 |
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Kahrl
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e070f1e525
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Allow replacements in cooking and fuel recipes
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2012-06-06 00:22:34 +03:00 |
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Perttu Ahola
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3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
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Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
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Perttu Ahola
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b0f81c3253
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Fix NDT_RAILLIKE tweakings
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2012-06-05 21:51:01 +03:00 |
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darkrose
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31c171fc1e
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Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law.
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2012-06-05 19:47:19 +03:00 |
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Perttu Ahola
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e9c123b1b9
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Perttu Ahola
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7eabde6aee
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Use gettext for more basic user interface strings
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2012-06-04 23:24:31 +03:00 |
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Perttu Ahola
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ed772da0cc
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Remove misdesigned exception from ReliablePacketBuffer
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2012-06-04 22:43:33 +03:00 |
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Perttu Ahola
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f48882213e
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Add ignore_world_load_errors configuration option and provide better error messages
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2012-06-04 22:34:40 +03:00 |
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Perttu Ahola
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1cd2076d42
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Improve GUIMessageMenu (move and resize elements based on size of text)
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2012-06-04 22:33:47 +03:00 |
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Perttu Ahola
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816b9c8d71
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Fix loading of old signs
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2012-06-04 18:19:23 +03:00 |
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darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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a09d86dd3c
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Update inventory menu from formspec on-the-fly
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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3ccb0f691b
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Add texture modification [lowpart:percent:filename
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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1709fd854a
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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7bf446f671
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Reshape inventory menu code
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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e4bc76f55c
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Add a bit of unit test for inventory
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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81c5e5200b
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Fix loading of legacy chests
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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bf8cfce50e
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Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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b235e4d290
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Make GUIinventoryMenu::drawList more robust with invalid data
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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3899f83da8
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NodeMetaRef:{to,from}_table and lua_api.txt additions
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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5f3c70061d
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Properly handle dropping of items from nodes, and disallow moving items directly between nodes
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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aba7134301
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on_metadata_inventory_{move,offer,take}
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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ff8d2bbc36
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Convert legacy chest inventory list "0" to "main"
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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45f32838b9
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Improve GUIInventoryMenu error messages more
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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7d6e80a423
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Add proper error messages to GUIInventoryMenu when inventory lists are invalid
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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fe8c5546f0
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Add node on_construct, on_destruct callbacks and update lua_api.txt
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2012-06-03 22:31:00 +03:00 |
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darkrose
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c4315a7afa
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Strip unneeded variables from NodeMetadata
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2012-06-03 22:31:00 +03:00 |
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Kahrl
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704782c95b
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WIP node metadata, node timers
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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67059e1932
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Catch VersionMismatchException while loading world data
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2012-06-03 20:42:49 +03:00 |
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Perttu Ahola
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e2ea711136
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
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Perttu Ahola
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74aa598769
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Fix MSVC build (pow type overload stuff)
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2012-05-31 20:22:37 +03:00 |
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Perttu Ahola
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747ff7daf8
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Add support for putting modpacks directly into mod directories
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2012-05-21 19:49:35 +03:00 |
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Perttu Ahola
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1f670fc688
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Add better trace peudo-loglevel support
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2012-05-20 18:30:30 +03:00 |
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Perttu Ahola
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388906ac70
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Allow using --worldname for local game too
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2012-05-20 17:41:40 +03:00 |
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Perttu Ahola
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49d9745dc4
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Comment out unnecessary debug output in Settings
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2012-05-20 17:19:48 +03:00 |
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Perttu Ahola
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7c15d793ac
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--world list
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2012-05-20 17:09:46 +03:00 |
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Perttu Ahola
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afda9810f1
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Tune smooth lighting a bit
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2012-05-20 14:12:17 +03:00 |
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Perttu Ahola
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22df8b81b3
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Log more stuff in Client::afterContentReceived()
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2012-05-19 17:11:41 +03:00 |
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Perttu Ahola
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a35e4bdbda
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Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id already exists" failure
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2012-04-15 14:37:35 +03:00 |
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Perttu Ahola
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0aeb5adb8f
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Fix continuing to process TOSERVER_INIT2 even if player doesn't exist
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2012-04-14 18:46:10 +03:00 |
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Perttu Ahola
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1eac6ff8ff
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Fix unhandled InvalidPositionException
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2012-04-10 18:16:03 +03:00 |
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Perttu Ahola
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8ed74a3429
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Fix ABM handling on block activation
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2012-04-09 23:06:24 +03:00 |
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Perttu Ahola
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f8c2f1cf54
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Make client know about reverted disallowed diggings
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2012-04-09 21:13:22 +03:00 |
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Perttu Ahola
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e4485f5412
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Call this 0.4.dev-20120408
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2012-04-08 23:55:17 +03:00 |
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Perttu Ahola
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42323014ea
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Support placing a minetest game inside $world/game to allow creating proper adventure maps
Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
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2012-04-08 23:17:02 +03:00 |
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Perttu Ahola
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c59d139eeb
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Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors
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2012-04-08 23:16:15 +03:00 |
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Perttu Ahola
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e29a5b11e4
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EnvRef:find_nodes_in_area(minp, maxp, nodenames)
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2012-04-08 14:37:12 +03:00 |
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Perttu Ahola
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b58ee690a3
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Allow looping of local and positional sounds
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2012-04-08 14:35:57 +03:00 |
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Perttu Ahola
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d8edd3d0c8
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Make lava brighter by showing light sources at their full emitted light level
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2012-04-08 04:01:12 +03:00 |
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Perttu Ahola
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1b078efd5f
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Improve texture atlas generation
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2012-04-07 23:37:12 +03:00 |
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q66
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e8e73d37fb
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Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is experimental atm, causes visible spaces between blocks.
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2012-04-07 23:23:00 +03:00 |
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Perttu Ahola
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dca28b9e12
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Tune mapgen
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2012-04-07 19:57:26 +03:00 |
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Perttu Ahola
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e879c92596
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Fix collision code getting stuck if speed is 0
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2012-04-07 19:19:36 +03:00 |
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Perttu Ahola
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7281c68b27
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Fix segfault when setting privileges of a non-connected player
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2012-04-07 18:46:10 +03:00 |
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Perttu Ahola
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d228f1b658
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Fix fabs() brainfart
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2012-04-07 18:05:06 +03:00 |
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Perttu Ahola
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2e60593c5b
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Tune desert beaches
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2012-04-07 17:59:24 +03:00 |
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Perttu Ahola
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531fe10f51
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Fix MSVC ambiguous fabs() call errors
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2012-04-07 16:47:45 +03:00 |
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Perttu Ahola
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454b07455a
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Add deserts to map generator
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2012-04-07 15:36:51 +03:00 |
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Perttu Ahola
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a4dc6f2c76
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Tune mapgen a bit
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2012-04-07 14:08:49 +03:00 |
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Sergey Gilfanov
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5608f12f9b
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PerlinNoise for Lua.
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2012-04-07 13:39:01 +03:00 |
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Perttu Ahola
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18d8e3acec
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Support custom textures installed as /textures/all/*.png
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2012-04-07 10:43:06 +03:00 |
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Perttu Ahola
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578fc5bb44
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Add EnvRef:find_node_near(pos, radius, nodenames)
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2012-04-06 22:44:42 +03:00 |
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Perttu Ahola
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6a57eabb14
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Handle failing openal init properly, add enable_sound and sound_volume settings
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2012-04-06 15:30:36 +03:00 |
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Perttu Ahola
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a67540807a
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Add #include <unistd.h> to filesys.cpp
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2012-04-06 14:56:14 +03:00 |
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Perttu Ahola
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5436f1c7d5
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Attempt to fix sound left-right channels
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2012-04-06 00:39:37 +03:00 |
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Perttu Ahola
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e74da72b82
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Fix crash when inputting only / in chat
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2012-04-05 21:18:42 +03:00 |
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Perttu Ahola
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22a5a1fa43
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Show reported map seed on debug info (F5)
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2012-04-04 22:43:54 +03:00 |
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Perttu Ahola
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66e1cb324c
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Fix visual='cube' size
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2012-04-04 18:10:10 +03:00 |
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Perttu Ahola
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a869d23451
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Fix sound direction and add experimental:soundblock alias sb in minimal for testing
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2012-04-04 13:32:08 +03:00 |
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Perttu Ahola
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41f4941b74
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Remove debug output
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2012-04-04 13:20:56 +03:00 |
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Perttu Ahola
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b22168d3da
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Fix dropped nodeitem visuals
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2012-04-04 13:16:09 +03:00 |
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Perttu Ahola
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b9b56bac6b
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Fix buildbot
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2012-04-03 08:55:13 +03:00 |
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Perttu Ahola
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b131a0cf0c
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Add optional MINGWM10_DLL to cmake install
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2012-04-03 01:03:31 +03:00 |
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Perttu Ahola
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2cd5addc0c
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Fix things for cross-compiling using mingw
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2012-04-02 21:14:30 +03:00 |
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Perttu Ahola
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5bf06efb2a
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Tune cave generation
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2012-04-02 08:51:05 +03:00 |
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Perttu Ahola
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5196e309b8
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Improve caves more
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2012-04-02 02:49:21 +03:00 |
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Perttu Ahola
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bee1adc651
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Some completely crapshit coding to make caves more varied
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2012-04-01 20:54:36 +03:00 |
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Perttu Ahola
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f0e7da8a63
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Implement dropped items as LuaEntities; leave the old ones as is for compatibility
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2012-04-01 16:06:01 +03:00 |
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Perttu Ahola
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5bd32eca0f
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Fix disabling of player movement cheat detection in singleplayer
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2012-04-01 13:37:07 +03:00 |
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Perttu Ahola
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491287c0af
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Don't apply player movement cheat detection in singleplayer
|
2012-04-01 13:19:50 +03:00 |
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