Commit Graph

368 Commits

Author SHA1 Message Date
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
kwolekr
122875c30c Bump version to 0.4.8 2013-11-24 02:23:49 -05:00
sapier
90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
sapier
0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
PilzAdam
1afd359550 Fix typo in lua_api.txt 2013-11-08 18:16:08 +01:00
4Evergreen4
1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Vanessa Ezekowitz
d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
BlockMen
25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81 Add basic protection support to builtin 2013-11-02 14:01:10 -04:00
Novatux
bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
12504a18ec Remove vector metatable setting
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f Add tool callback 2013-10-16 21:58:29 +04:00
Sokomine
19742d8d98 Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike' 2013-10-14 21:38:56 +03:00
PilzAdam
a9c0961e0c Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack 2013-09-28 23:46:48 +02:00
PilzAdam
731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e Add --version option 2013-09-28 21:30:17 +02:00
Kahrl
f0edd88dff Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt 2013-09-28 21:30:17 +02:00
BlockMen
27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
ShadowNinja
c9eb17aba3 Fix comments about length of server step
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
PilzAdam
4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl
217b66e5d2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Novatux
6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
PilzAdam
7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Kahrl
1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
sapier
09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Sfan5
a97c085e9e Fix documentation about colors in formspec 2013-08-15 19:38:54 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6 Fix typos 2013-08-14 00:50:03 +02:00
sapier
fc571ad46d Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
kwolekr
c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
BlockMen
7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
Perttu Ahola
8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
PilzAdam
45589fae58 Add replacements to schematics 2013-08-03 03:22:14 +02:00
sapier
251e3e01c7 Add support for setting stepheight for entities 2013-07-30 19:48:02 +02:00
PilzAdam
4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller
037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller
3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
BlockMen
a59f85c1a0 Add support of pressed_texture of image_button
Fix params number

Add pressed texture name

Fix string def

Fix syntax error
2013-07-24 01:02:43 +02:00
hdastwb
a0f5b70568 added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir 2013-07-24 00:31:32 +02:00
sapier
baf5614880 Add port to favorites if not 30000
Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
PilzAdam
8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441 Make range of tools configureable 2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
Kahrl
6027c8d259 Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp 2013-07-11 22:57:26 +02:00
PilzAdam
c813a3cc53 Remove note in lua-api.txt that there are no vector helper functions 2013-07-08 13:41:46 +02:00
sapier
88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
ShadowNinja
ae8ff4b8e2 Add vector helpers 2013-07-07 01:49:11 -04:00
Sfan5
307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
kwolekr
dd6d1afd8e Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
kwolekr
067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates 2013-06-29 22:23:00 -04:00
kwolekr
21a4adcd27 Update documentation for get_mapgen_object 2013-06-29 16:24:32 -04:00
kwolekr
3f13dc790c Add voxelarea.lua helper to builtin 2013-06-28 11:07:45 -04:00
kwolekr
9e100bc42b Apply various fixes to several things 2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map 2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26 Add Lua PerlinNoiseMap:get#dMap_flat API 2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
kwolekr
309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
kwolekr
4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
Kahrl
469d0b120e Remove deprecated functions that don't work anymore from lua_api.txt 2013-06-20 07:52:04 +02:00
PilzAdam
53066024f6 Add drowning 2013-06-19 15:47:00 +00:00
kwolekr
56093b6614 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
PilzAdam
6b3e553dd5 Bump version to 0.4.7 2013-06-06 17:14:26 +00:00
Kahrl
6f9d384311 Replace c55.me links 2013-06-03 01:57:42 +02:00
Kahrl
96fe1de832 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
sapier
ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
Jeija
3abbe7efd1 Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike 2013-05-22 15:08:24 +02:00
ShadowNinja
127c488355 Use the group "soil" for nodes that saplings grow on 2013-05-20 13:43:13 +02:00
PilzAdam
45fcc9de29 New modsystem
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
2013-05-19 02:15:36 +02:00
PilzAdam
b76ec317c9 Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh 2013-05-18 16:13:32 +02:00
Kahrl
3b1c3ac678 Add --videomodes option to show available video modes 2013-05-09 16:30:04 +02:00
Kahrl
969d2b3eb1 Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
Sfan5
a4183994a4 Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature() 2013-05-01 15:06:01 +02:00
kwolekr
d3f0ce6224 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
RealBadAngel
625a4c2e66 Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
Diego Martínez
e703c5b81f Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
kwolekr
770305e28d Add option to use texture alpha channel 2013-04-23 22:15:51 -04:00
ShadowNinja
4a9b8aae5e Add minetest.get_player_ip() 2013-04-23 09:57:45 +03:00
ShadowNinja
3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
Diego Martínez
9894167bbf Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez
7c37b1891a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr
527deb947c Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
kwolekr
c45c530f74 Fix Lua HUD documentation 2013-04-18 15:26:29 -04:00
kwolekr
666aae3593 Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification 2013-04-18 02:19:31 -04:00
Jonathon Anderson
49f6e347f0 Lua HUD 2013-04-18 02:14:33 -04:00
RealBadAngel
e7f5cdf9d4 Bugfixes to get_craft_recipe and get_all_craft_recipes.
Improvements to get_all_craft_recipes (see api doc)
2013-04-10 22:33:59 -04:00
sapier
69367aa799 Add Dijkstra A* and A* without prefetching pathfind algorithms 2013-04-06 11:24:03 -04:00
Diego Martínez
2fb0e547a0 Use the nodebox as selection box if it's not set manually 2013-04-05 15:14:37 +02:00
MirceaKitsune
c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. 2013-04-05 02:00:59 +02:00
PilzAdam
f85c1165c2 Update doc/lua-api.txt 2013-04-03 22:41:18 +02:00
kwolekr
8d4b768297 Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
PilzAdam
5e7e0347cd Add different place sound for nodes 2013-03-29 20:14:18 +01:00
PilzAdam
7d9329ecfe New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00