Commit Graph

8359 Commits

Author SHA1 Message Date
sfan5
2c4cf508a9 [CSM] Implement minetest.get_csm_restrictions()
fixes #8068
2019-11-11 14:06:48 +01:00
sfan5
3f271564e0 Run on_item_use CSM callback even if item is not marked usable
Mods may want to to handle item interaction even if the item
is not marked usable (= server-side callback exists).
2019-11-11 14:06:48 +01:00
sfan5
682b9de824 Fix camera:get_offset() in CSM 2019-11-11 14:06:48 +01:00
sfan5
b57dc70769 [CSM] Expose more env functions 2019-11-11 14:06:48 +01:00
sfan5
b0260b5ec8 Refactor CSM restriction code a bit
This also fixes find_node_near restrictions being ineffective.
2019-11-11 14:06:48 +01:00
sfan5
4d668f32a6 Call on_secondary_use when object is right-clicked 2019-11-10 13:12:31 +01:00
Paramat
3b0df9760b
Randomwalk caves: Extend beyond mapchunk vertically also (#9094)
Previously, randomwalk caves only extended beyond the mapchunk
borders horizontally, preventing vertical overlap and
interconnection.
2019-11-10 01:41:20 +00:00
sfan5
d961ece144 Be lenient with extra slashes for CSM paths 2019-11-09 16:08:38 +01:00
sfan5
485b669840 [CSM] Remove non-functional minetest.get_day_count() 2019-11-09 16:08:38 +01:00
sfan5
7e649f985c Corrections to client_lua_api.txt 2019-11-09 16:08:38 +01:00
sfan5
b1f2a69382 Introduce get_modpath() for CSM 2019-11-09 16:08:38 +01:00
sfan5
82a2e02323 Load client mods into memory before execution.
Preperation for server-sent CSM which will eventually need this.
2019-11-09 16:08:38 +01:00
sfan5
5ab546f99b Refactor loading of Lua code with mod security 2019-11-09 16:08:38 +01:00
Loic Blot
17191a60fb
Add arm64-v8a but it's not sufficient for 64bit build 2019-11-09 12:51:10 +01:00
Loic Blot
f35533a953
Bump to version code 25 2019-11-09 11:38:54 +01:00
MoNTE48
7f023de5cb
Android: build fixes & compat fixes 2019-11-09 11:24:49 +01:00
Paramat
dfd5f7cb10
Silence invalid Clang Format report (#9095) 2019-11-09 03:01:22 +00:00
Paramat
29a4a8e5af
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Previously, the only way to disable the 3D noise tunnels was to set
'cave width' > 1.0, however doing so did not disable the very intensive
noise calculations or the generation loop.
All the other types of cave generation (randomwalk caves, caverns)
can already be independently and completely disabled.
This feature is now needed more because the small randomwalk caves are
now available for use as an alternative to the 3D noise tunnels.
2019-11-09 02:09:52 +00:00
Paul Ouellette
d11bfa3ef5 Make core.get_favorites("local") ignore duplicates (#7926) 2019-11-08 22:18:20 +01:00
Paramat
2a74727857
Randomwalk caves: Add parameters for number, proportion flooded. Allow small caves (#8928)
Add mapgen parameters to set the range of the random number of
randomwalk caves per mapchunk, and to set the proportion that are
flooded with liquids.
Default values are, for now, unchanged from the previous hardcoded
values.

Add parameters to allow small randomwalk caves
Disabled by default for now as they have never been present in the
non-mgv6 mapgens.
2019-11-08 03:09:43 +00:00
DS
5506e97ed8 Formspec: draw order and clipping for all elements (#8740) 2019-11-07 20:11:01 +01:00
sfan5
15a030ec9f
Improve documentation around banning (#9088)
* Fix ban chatcommand description
* Correct ban API documentation
2019-11-05 19:24:51 +01:00
SmallJoker
2907c0f3a2 Android: Fix broken double-tap after 49 days uptime 2019-11-03 12:59:12 +01:00
SmallJoker
388ea737f5 Clean up font caching, fix bitmap fonts 2019-11-03 11:45:33 +01:00
Pierre-Yves Rollo
72416a6a1f Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
DS
8697090b35 Add debug.txt.1 to .gitignore (#9081)
This should have been done in #8904.
2019-11-02 19:29:14 +01:00
Alistair Findlay
5f835a72b2 Builtin: Improve /clearobjects message (#9084) 2019-11-02 19:28:55 +01:00
random-geek
f2e62298a5 Change some usages of "deprecated" to "obsolete" (#9062)
"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.
2019-10-29 19:23:12 +01:00
Wuzzy
8ee16180c7 Add help texts for settings that lack one (#9007) 2019-10-25 21:29:02 +01:00
random-geek
53ebd803c6 Change some rough/inappropriate language in comments (#9061) 2019-10-24 01:17:00 +01:00
Paramat
1f142ec06f
Improve light curve parameter limits and documentation (#9054)
Revert gamma upper limit to 3.0 because that was raised based on
a misunderstanding and had no benefit. A sane upper limit is
needed as players on a competitive server tend to use the maximum.
Set gamma lower limit to 0.33 for consistency with 3.0.
Set sane limits on alpha, beta, boost and enforce these in code
to limit values entered in minetest.conf and to avoid easy cheating
by editing settingtypes.txt.
Improve documentation and 'readable' setting names.
Clarify that gamma does not significantly affect natural night light.
light.cpp: Various codestyle and comment improvements.
2019-10-24 01:08:49 +01:00
random-geek
cd35949cd0 Remove legacy file format documentation 2019-10-23 20:53:24 +02:00
random-geek
2f3c96b38d Remove legacy flat-file map code 2019-10-23 20:53:24 +02:00
Dmitry Marakasov
2ecf57c640 Fix build issue due to conflicting s64 type definitions (#9064)
See comment in irrlichttypes.h and https://sourceforge.net/p/irrlicht/bugs/433/
2019-10-23 20:28:55 +02:00
Paul Ouellette
904b05b0d3 Allow calling ItemStack with no arguments (#8783) 2019-10-23 19:48:19 +02:00
Wuzzy
524442fc5e Add 4 missing fallback/default textures (#8845)
Processed using 'optipng -o7 -strip all '
2019-10-23 19:48:06 +02:00
SmallJoker
a978278bfb Formspecs: Reset version number on rebuild 2019-10-20 12:44:52 +02:00
Paramat
79440605ec
Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
Warr1024
15b6922ae6 Correction for alpha blending issues in texture mod compositing (#9029) 2019-10-18 19:17:35 +02:00
sfan5
b7e358703f Don't install fonts on ENABLE_CLIENT=0 configurations 2019-10-14 21:24:23 +02:00
Paramat
2dd4f8d3fe
Settingtypes.txt: Various improvements (#9047) 2019-10-14 03:30:54 +01:00
Aaron Suen
0df646e068 Fix rotate_node to return the correct itemstack.
All on_* hooks that return an itemstack are NOT guaranteed to
modify and return the original stack.  We cannot count on the
behavior of the existing builtin definitions not to be overridden
by game/mod logic.
2019-10-13 17:11:00 +02:00
Paramat
47d0779365
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
This value reduces how far randomwalk caves can extend into the
mapchunk padding, to avoid 'out of voxelmanip' cave nodes which cause
flattened cave walls.
Testing shows that a value of 2 (instead of 10) is enough to make
'out of area' nodes extremely rare.
Reducing this value results in a higher chance of overlap and
connection with caves of neighbour mapchunks.
2019-10-13 00:18:23 +01:00
Hugues Ross
69a2099c04 Add more visual feedback for button states (#8916)
- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
sfan5
894008ce6f Continue with 5.2.0-dev 2019-10-12 15:49:06 +02:00
sfan5
4e4fb4db2a Bump version to 5.1.0 5.1.0 2019-10-12 15:48:58 +02:00
updatepo.sh
ffe7f96d24 Update minetest.conf.example 2019-10-12 14:29:24 +02:00
updatepo.sh
22e04d9919 Update translation strings 2019-10-12 14:29:24 +02:00
Translators
d7045d2b7e Update from Weblate (hacky) 2019-10-12 14:29:24 +02:00
Paramat
f483a1a9b2
Fix isDead()/autoforward crash (#9031)
Crash occurred in singleplayer when leaving a world with
autoforward enabled then re-entering a world.
2019-10-09 19:39:50 +01:00