Commit Graph

9 Commits

Author SHA1 Message Date
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend (#13104)
Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048
89e7f72c92
Use multiple threads for mesh generation (#13062)
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
x2048
aa2fdc6ef6
Limit force shadow update to urgent blocks (#12692) 2022-08-14 20:29:20 +02:00
sfan5
f22d40975e Switch MeshUpdateQueue to better data structure 2022-08-02 11:58:26 +02:00
sfan5
4c1ef1b72b Ratelimit MeshUpdateQueue::cleanupCache() runs 2022-08-02 11:58:26 +02:00
Vitaliy
9b650b9efb
Add more neighbors on mesh update (#6765) 2021-12-29 22:59:53 +01:00
rubenwardy
4c76239818
Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
Lars
ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
Quentin Bazin
5f1cd555cd Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00