Commit Graph

33 Commits

Author SHA1 Message Date
est31
e29b61ecd4 Android: speed up rebuild, and prevent race condition fail
Speeding up rebuild:

Before, we've written the android_version.h file at every rebuild.
As it thought the file's content has changed, make has rebuilt files
in the source tree that depended on that header file during rebuild,
causing lots of files being rebuilt without there being a reason.

The reasoning of make can be observed by passing -d and V=1 params
to the ndk-build command. You then got logging entries like:

Prerequisite `jni/src/android_version.h' is newer than target `obj/local/armeabi-v7a-hard/objs-debug/minetest/jni/src/areastore.o'.

Preventing race condition build fail:

Before, there was a race condition, where, if the prep_srcdir target
was executed in parallel with the $(ROOT)/jni/src/android_version.h
one, it could happen that the jni/src directory was nonexistent, and
we were trying to write into a file inside. This resulted in a build
failue:

/bin/sh: 1: cannot create [...]/jni/src/android_version.h: Directory nonexistent

Additionally, we now don't remove the link to src/ needlessly anymore.
Keeping this wouldn't have affected the rebuild, but this way its
more proper.
2015-07-31 10:12:20 +02:00
est31
7217fd32eb Fix 0.4.11 githash for android
Also make only one >-redirection, sparing repetition.
Also, use cut instead of awk, which is shorter and should be a bit faster.
2015-07-31 04:51:57 +02:00
est31
eb3aac20c8 Android: fix horrible libiconv build
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.

This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.

As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.

Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
2015-07-29 15:59:06 +02:00
est31
f97c2702a2 Android: Fix minor makefile bugs
Fix commenting happening thanks to missing quotes and dereference variable the right way,
to get rid of a compile error.
2015-07-29 15:53:23 +02:00
est31
a31d08be55 Android: use loop inside makefile to spare repetition 2015-06-20 07:48:17 +02:00
est31
572990dcd3 Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
est31
c849d32a10 Reposition irrlicht timestamp in makefile 2015-06-11 23:56:54 +02:00
est31
33a633a631 Fix libgmp for Android
Android terminated immediately after start since commit
181f7baa453c58d4070de7196fd74663110946a8
because library wasn't loaded, and libminetest.so required
libgmp.so.10 instead of libgmp.so.

The second issue has been solved by the linker flags.
2015-05-15 05:08:59 +02:00
est31
181f7baa45 Add LibGMP
Uses system provided libgmp if found, if not it falls back to mini-gmp.
2015-05-11 17:48:33 +02:00
Craig Robbins
5ee0d8ac81 Fix Android build-related bugs
E.g. Sound and freetype always being disabled, redefinition of pre-processor directives
2015-03-29 22:27:01 +10:00
ShadowNinja
93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
est31
15d9cd3a6f Fix Android build on 32 bit
Remove the --system=linux-x86_64 which isn't neccessary on 64 bit,
as, when given no --system parameter, the standalone-toolchain.sh script
figures out the platform on itself. Naturally, the hardcoded setting broke
android building on 32 bit systems.
2015-03-23 14:11:39 +10:00
Loic Blot
94b3950958 Remove Android makefile ugly make -j hack 2015-03-17 15:48:48 +01:00
Loic Blot
ceac41ed6e Bump android version code 2015-03-16 20:37:31 +01:00
Loic Blot
2bc0165652 Android Makefile update backported from stable-0.4 with minor changes 2015-03-15 11:21:34 +01:00
Loic Blot
155116852a Android: Backport changes from stable-0.4 2015-03-14 19:59:14 +01:00
Loic Blot
1488542968 AndroidManifest.xml version bump 2015-03-14 18:28:02 +01:00
Maksim Gamarnik
c788b17322 Update Android Makefile
ARMv7 default build
Update curl
Update OpenSSL
2015-03-08 15:48:40 +10:00
Perttu Ahola
e6ad2ace10 Bump version to 0.4.12 2015-02-18 23:50:01 +01:00
sapier
9f52149a11 Android, build: Update curl to 7.40.00 2015-01-15 21:51:54 +01:00
sapier
04d4a00393 Fix armv7 using arm arch while arm uses armv7 2015-01-08 00:11:30 +01:00
sapier
2b8ed9e80c Switch android build to external sqlite3 2015-01-07 01:01:03 +01:00
sapier
083d19b3fc Fixes for android
Copy only minetest_game to apk by default
Don't copy .git and .svn folders to apk
Fix bouncing asset copy scrollbar due to long filepaths
Reenable font scaling to fix broken menu on high dpi screens
Implement minetest loglevel to android loglevel mapping
Disable touch digging while moving around
2015-01-06 16:13:39 +01:00
sapier
a92c083011 Fix broken android version due to new openssl not linking correct to curl 2015-01-05 00:51:35 +01:00
sapier
bf5d6e670a Switch to official openssl version and update to 1.0.1j 2015-01-04 16:57:19 +01:00
sapier
35149a10e3 Speedup initial android startup on some devices by factor 10 or more 2015-01-02 17:20:55 +01:00
kwolekr
3f83ca29d3 Bump version to 0.4.11 2014-12-24 22:28:06 -05:00
KodexKy
5413ed1195 Fixes for Android build errors. Enable sensor landscape rotation.
Fix typo in Android Makefile ndk path.
Fix touchscreen parts of game.cpp to work after Zeno's refactor.
Fix isdigit and isspace overload conflict with Android Irrlicht in string.h
Enable sensor landscape rotation in Android Manifiest.
Add mapgen v5 to Android build.
Fix Makefile not checking leveldb.

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-25 13:28:51 +10:00
sapier
f6e01adab7 Makefile support for build without leveldb 2014-08-16 12:28:07 +02:00
sapier
d38f6ebb9b Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
sapier
96f285f71e Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
sapier
b459f53ac3 Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there 2014-07-06 21:27:54 +02:00
sapier
1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00