Desour
|
f98726c516
|
Revert "Use our GUIButton in touchscreengui"
This reverts commit f7f3aaf43c88179bafd255f3c67275f316cff91a.
Fixes #13743.
|
2023-08-24 22:14:44 +02:00 |
|
Gregor Parzefall
|
aea9242a96
|
Allow nodes to have their post_effect_color affected by lighting (#13637)
Co-authored-by: DS <ds.desour@proton.me>
|
2023-08-24 20:16:36 +02:00 |
|
Gregor Parzefall
|
92b6ff4721
|
TouchScreenGUI: Fix only 9 hotbar slots being usable (#13698)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
|
2023-08-24 17:45:51 +02:00 |
|
Gregor Parzefall
|
72ef90885d
|
Clean up texture filtering settings (#13683)
|
2023-08-24 10:50:47 +02:00 |
|
gamefreq0
|
d0ee63c766
|
Enable shift-click crafting (#13729)
|
2023-08-24 12:00:54 +07:00 |
|
fluxionary
|
587e2b2526
|
Set item description as infotext for item entities (#13728)
|
2023-08-24 12:00:18 +07:00 |
|
rubenwardy
|
a65cdbe66e
|
Settings GUI: Use language names rather than codes (#13752)
|
2023-08-24 00:33:23 +01:00 |
|
Montandalar
|
7b3ed32003
|
Persist text inputs in mainmenu local tab
Co-authored-by: archfan <33993466+archfan7411@users.noreply.github.com>
|
2023-08-14 18:17:53 +02:00 |
|
sfan5
|
2c987b66c1
|
Move implementations of some LuaVoxelManip functions to l_mapgen
|
2023-08-14 18:16:36 +02:00 |
|
sfan5
|
e48f15c135
|
Skip liquid updates in MapgenSinglenode if not applicable
|
2023-08-14 18:16:36 +02:00 |
|
sfan5
|
bf36a90579
|
Optimize Mapgen::updateLiquid()
-55% runtime in singlenode usage, which is the best case
|
2023-08-14 18:16:36 +02:00 |
|
sfan5
|
43c9c38a28
|
Fix itemdef defaults not being applied in async env
|
2023-08-14 18:16:36 +02:00 |
|
sfan5
|
f6bddc4e8d
|
Fix registered_craftitems not populated in async env
|
2023-08-14 18:16:36 +02:00 |
|
sfan5
|
f9c881eb5a
|
Add two missing classes to async environment
|
2023-08-14 18:16:36 +02:00 |
|
Desour
|
16da954bd7
|
Get rid of global guienv variable
(It can already be accessed via the renderingengine.)
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
45e7a80057
|
Get rid of guiroot
The guienvironment already provides a root gui element, we don't need to add another one.
(For CGUIEnvironment, the env itself is the root element.)
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
7e7aceb8c1
|
Replace all actual uses of irrlicht CGUIStaticText with our StaticText
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
d75c956dbc
|
Remove ugly hack in static_text.h
Just use the root element, like GUIButton:add().
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
f7f3aaf43c
|
Use our GUIButton in touchscreengui
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
91c0439922
|
Use our GUIButton in our GUIScrollBar
Note that GUIScrollBar needs an ISimpleTextureSource now due to button styling.
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
9d62abbe46
|
Replace any uses of CGUIScrollBar and IGUIScrollBar with GUIScrollBar
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
124d064015
|
GUIButton: Default BgColor to white, as opposed to unintialized
(Same as what CGUIButton uses (via colors=0).)
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
2903f692ba
|
GUIButton: Use default member initializers
|
2023-08-14 18:13:47 +02:00 |
|
Desour
|
7f9de5db0b
|
Make touchscreengui compile
|
2023-08-14 18:13:47 +02:00 |
|
jordan4ibanez
|
14441a289e
|
Document openSUSE Required Packages
|
2023-08-14 18:13:36 +02:00 |
|
rubenwardy
|
137e4ce866
|
Fix hypertext in the mainmenu (#13731)
|
2023-08-13 13:28:33 +01:00 |
|
Gregor Parzefall
|
526c5f2348
|
ContentDB GUI: Load package list asynchronously (#13551)
|
2023-08-13 13:28:24 +01:00 |
|
ROllerozxa
|
e4bedc7ea8
|
Make content tab use real coordinates and minor cleanups (#13719)
|
2023-08-13 13:28:16 +01:00 |
|
rubenwardy
|
c6a0ead72d
|
Add warning for initial properties directly inside definition (#9650)
|
2023-08-13 00:19:03 +01:00 |
|
Zughy
|
98f097dc2f
|
Warn about unsupported file extensions for media
|
2023-08-06 14:16:00 +02:00 |
|
ROllerozxa
|
c816aa5374
|
Settings GUI: Fix path settings on Windows
|
2023-08-06 14:15:49 +02:00 |
|
Zughy
|
4d9a67682d
|
DOCS: state that get_wielded_item returns a copy of the item
|
2023-08-06 14:15:34 +02:00 |
|
rubenwardy
|
d16d1a1341
|
Settings GUI: Add setting dependencies (#13704)
|
2023-08-05 17:55:27 +01:00 |
|
rubenwardy
|
752ce1a1b2
|
Settings GUI: Move shadow presets to Shaders, remove Most Used (#13713)
|
2023-08-05 17:33:18 +01:00 |
|
JosiahWI
|
28fce8aad5
|
Add dev stage to docker image (#13573)
|
2023-07-30 15:29:25 +01:00 |
|
Nikita K
|
e0948f42ab
|
Add Void Linux specifics to build documentation (#13693)
|
2023-07-30 14:55:06 +01:00 |
|
Joachim Stolberg
|
21ecdd5681
|
Fix textarea scrollbar inside border=false (#13678)
|
2023-07-30 14:54:52 +01:00 |
|
Wuzzy
|
20e9969313
|
Improve object documentation in lua_api.md (#13239)
Co-authored-by: DS <ds.desour@proton.me>
|
2023-07-30 14:54:01 +01:00 |
|
OgelGames
|
3f2a10bb4b
|
Fix decode_base64 returning nothing instead of nil (#13697)
|
2023-07-30 14:53:47 +01:00 |
|
doxygen-spammer
|
9f25378ddd
|
Add performance test nodes, using complex meshes. (#13161)
|
2023-07-30 14:53:08 +01:00 |
|
Gregor Parzefall
|
cc8280426f
|
Minor additions to the VoxelManip docs
|
2023-07-28 00:40:01 +02:00 |
|
Stvk imension
|
ba6de431a2
|
Android: Remove Migration Code (#13590)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
|
2023-07-27 14:09:17 +02:00 |
|
Gregor Parzefall
|
c14e4d1795
|
Increase the resolution of the logo shown on the about tab
|
2023-07-22 17:20:12 +02:00 |
|
Desour
|
e0192e256f
|
Fix incorrect rounding in GUIInventoryList::getItemIndexAtPos
|
2023-07-22 17:19:57 +02:00 |
|
ndren
|
53c594abe0
|
Introduce and start using microsecond sleep on Linux (#13445)
|
2023-07-22 17:19:49 +02:00 |
|
sfan5
|
72ed8514c5
|
Use newer IrrlichtMt
|
2023-07-20 22:15:47 +02:00 |
|
Gregor Parzefall
|
6f0d36c41a
|
Fixes and improvements
|
2023-07-20 22:15:47 +02:00 |
|
Gregor Parzefall
|
7473e4cafd
|
Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment on the Irrlicht PR by numberZero.
|
2023-07-20 22:15:47 +02:00 |
|
Gregor Parzefall
|
6bf63d4b41
|
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
It's not the "texture layer" of the material, but an array of texture layers.
|
2023-07-20 22:15:47 +02:00 |
|
Gregor Parzefall
|
05ebe2418b
|
Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP
The enum values don't reference material flags, but material properties.
|
2023-07-20 22:15:47 +02:00 |
|