forked from Mirrorlandia_minetest/minetest
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stable-0.3
Author | SHA1 | Date | |
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1a3d25c5ad | ||
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30cbdb0981 | ||
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073964a12f | ||
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d7442aecbe | ||
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1596628850 |
@ -10,7 +10,7 @@ project(minetest)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 3)
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set(VERSION_PATCH 1)
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set(VERSION_PATCH 3)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -3,6 +3,13 @@ Minetest-c55 changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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0.3.3: (tagged on 2013-03-05)
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- Fix a password-related vulnerability (late backport from some early 0.4)
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0.3.2: (tagged on 2012-05-12)
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- Include unistd.h in filesys.cpp
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- Add wooden planks to creative inventory
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0.3.1: (released on 2011-11-09)
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- Fix frustum culling (previous versions have rendered too much stuff that is not actually visible (about 180 degrees, while should have been more like 100.))
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- Add occlusion culling (improves performance a lot)
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@ -38,6 +38,13 @@ static inline bool is_base64(unsigned char c) {
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return (isalnum(c) || (c == '+') || (c == '/'));
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}
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bool base64_is_valid(std::string const& s)
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{
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for(int i=0; i<s.size(); i++)
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if(!is_base64(s[i])) return false;
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return true;
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}
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std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
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std::string ret;
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int i = 0;
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@ -1,4 +1,5 @@
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#include <string>
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bool base64_is_valid(std::string const& s);
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std::string base64_encode(unsigned char const* , unsigned int len);
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std::string base64_decode(std::string const& s);
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@ -505,6 +505,7 @@ void craft_set_creative_inventory(Player *player)
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CONTENT_CLAY,
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CONTENT_BRICK,
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CONTENT_TREE,
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CONTENT_WOOD,
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CONTENT_LEAVES,
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CONTENT_CACTUS,
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CONTENT_PAPYRUS,
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@ -171,6 +171,7 @@ bool RecursiveDelete(std::string path)
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/wait.h>
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#include <unistd.h>
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std::vector<DirListNode> GetDirListing(std::string pathstring)
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{
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@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "profiler.h"
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#include "log.h"
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#include "base64.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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@ -1962,6 +1963,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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password[PASSWORD_SIZE-1] = 0;
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}
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if(!base64_is_valid(password)){
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infostream<<"Server: "<<playername<<" supplied invalid password hash"<<std::endl;
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SendAccessDenied(m_con, peer_id, L"Invalid password hash");
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return;
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}
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std::string checkpwd;
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if(m_authmanager.exists(playername))
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{
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@ -3265,6 +3272,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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newpwd += c;
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}
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if(!base64_is_valid(newpwd)){
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infostream<<"Server: "<<player->getName()<<" supplied invalid password hash"<<std::endl;
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// Wrong old password supplied!!
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SendChatMessage(peer_id, L"Invalid new password hash supplied. Password NOT changed.");
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return;
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}
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infostream<<"Server: Client requests a password change from "
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<<"'"<<oldpwd<<"' to '"<<newpwd<<"'"<<std::endl;
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