forked from Mirrorlandia_minetest/minetest
master #4
@ -393,8 +393,8 @@ void Client::connect(Address address, bool is_local_server)
|
|||||||
void Client::step(float dtime)
|
void Client::step(float dtime)
|
||||||
{
|
{
|
||||||
// Limit a bit
|
// Limit a bit
|
||||||
if (dtime > 2.0)
|
if (dtime > DTIME_LIMIT)
|
||||||
dtime = 2.0;
|
dtime = DTIME_LIMIT;
|
||||||
|
|
||||||
m_animation_time += dtime;
|
m_animation_time += dtime;
|
||||||
if(m_animation_time > 60.0)
|
if(m_animation_time > 60.0)
|
||||||
|
@ -241,13 +241,13 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
|
|||||||
/*
|
/*
|
||||||
Calculate new velocity
|
Calculate new velocity
|
||||||
*/
|
*/
|
||||||
if (dtime > 0.5f) {
|
if (dtime > DTIME_LIMIT) {
|
||||||
if (!time_notification_done) {
|
if (!time_notification_done) {
|
||||||
time_notification_done = true;
|
time_notification_done = true;
|
||||||
infostream << "collisionMoveSimple: maximum step interval exceeded,"
|
warningstream << "collisionMoveSimple: maximum step interval exceeded,"
|
||||||
" lost movement details!"<<std::endl;
|
" lost movement details!"<<std::endl;
|
||||||
}
|
}
|
||||||
dtime = 0.5f;
|
dtime = DTIME_LIMIT;
|
||||||
} else {
|
} else {
|
||||||
time_notification_done = false;
|
time_notification_done = false;
|
||||||
}
|
}
|
||||||
|
@ -56,6 +56,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
// Override for the previous one when distance of block is very low
|
// Override for the previous one when distance of block is very low
|
||||||
#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1
|
#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1
|
||||||
|
|
||||||
|
/*
|
||||||
|
Client/Server
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Limit maximum dtime in client/server step(...) and for collision detection
|
||||||
|
#define DTIME_LIMIT 2.5f
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Map-related things
|
Map-related things
|
||||||
*/
|
*/
|
||||||
|
@ -577,8 +577,8 @@ void Server::stop()
|
|||||||
void Server::step(float dtime)
|
void Server::step(float dtime)
|
||||||
{
|
{
|
||||||
// Limit a bit
|
// Limit a bit
|
||||||
if (dtime > 2.0)
|
if (dtime > DTIME_LIMIT)
|
||||||
dtime = 2.0;
|
dtime = DTIME_LIMIT;
|
||||||
{
|
{
|
||||||
MutexAutoLock lock(m_step_dtime_mutex);
|
MutexAutoLock lock(m_step_dtime_mutex);
|
||||||
m_step_dtime += dtime;
|
m_step_dtime += dtime;
|
||||||
|
Loading…
Reference in New Issue
Block a user