forked from Mirrorlandia_minetest/minetest
master #5
@ -8837,8 +8837,8 @@ Used by `minetest.register_node`.
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-- depending on the alpha channel being below/above 50% in value
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-- * "blend": The alpha channel specifies how transparent a given pixel
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-- of the rendered node is
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-- The default is "opaque" for drawtypes normal, liquid and flowingliquid;
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-- "clip" otherwise.
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-- The default is "opaque" for drawtypes normal, liquid and flowingliquid,
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-- mesh and nodebox or "clip" otherwise.
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-- If set to a boolean value (deprecated): true either sets it to blend
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-- or clip, false sets it to clip or opaque mode depending on the drawtype.
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@ -758,14 +758,32 @@ bool safeWriteToFile(const std::string &path, const std::string &content)
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std::string tmp_file = path + ".~mt";
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// Write to a tmp file
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std::ofstream os(tmp_file.c_str(), std::ios::binary);
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if (!os.good())
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bool tmp_success = false;
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#ifdef _WIN32
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// We've observed behavior suggesting that the MSVC implementation of std::ofstream::flush doesn't
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// actually flush, so we use win32 APIs.
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HANDLE tmp_handle = CreateFile(
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tmp_file.c_str(), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (tmp_handle == INVALID_HANDLE_VALUE) {
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return false;
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}
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DWORD bytes_written;
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tmp_success = (WriteFile(tmp_handle, content.c_str(), content.size(), &bytes_written, nullptr) &&
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FlushFileBuffers(tmp_handle));
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CloseHandle(tmp_handle);
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#else
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std::ofstream os(tmp_file.c_str(), std::ios::binary);
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if (!os.good()) {
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return false;
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}
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os << content;
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os.flush();
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os.close();
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if (os.fail()) {
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// Remove the temporary file because writing it failed and it's useless.
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tmp_success = !os.fail();
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#endif
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if (!tmp_success) {
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remove(tmp_file.c_str());
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return false;
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}
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@ -777,14 +795,12 @@ bool safeWriteToFile(const std::string &path, const std::string &content)
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// When creating the file, it can cause Windows Search indexer, virus scanners and other apps
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// to query the file. This can make the move file call below fail.
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// We retry up to 5 times, with a 1ms sleep between, before we consider the whole operation failed
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int number_attempts = 0;
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while (number_attempts < 5) {
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for (int attempt = 0; attempt < 5; attempt++) {
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rename_success = MoveFileEx(tmp_file.c_str(), path.c_str(),
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MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH);
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if (rename_success)
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break;
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sleep_ms(1);
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++number_attempts;
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}
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#else
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// On POSIX compliant systems rename() is specified to be able to swap the
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@ -420,8 +420,6 @@ void ContentFeatures::reset()
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void ContentFeatures::setAlphaFromLegacy(u8 legacy_alpha)
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{
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// No special handling for nodebox/mesh here as it doesn't make sense to
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// throw warnings when the server is too old to support the "correct" way
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switch (drawtype) {
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case NDT_NORMAL:
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alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_CLIP;
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@ -648,6 +646,8 @@ void ContentFeatures::deSerialize(std::istream &is, u16 protocol_version)
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if (is.eof())
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throw SerializationError("");
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alpha = static_cast<enum AlphaMode>(tmp);
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if (alpha == ALPHAMODE_LEGACY_COMPAT)
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alpha = ALPHAMODE_OPAQUE;
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tmp = readU8(is);
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if (is.eof())
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@ -749,55 +749,6 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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}
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}
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bool ContentFeatures::textureAlphaCheck(ITextureSource *tsrc, const TileDef *tiles, int length)
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{
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video::IVideoDriver *driver = RenderingEngine::get_video_driver();
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static thread_local bool long_warning_printed = false;
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std::set<std::string> seen;
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for (int i = 0; i < length; i++) {
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if (seen.find(tiles[i].name) != seen.end())
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continue;
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seen.insert(tiles[i].name);
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// Load the texture and see if there's any transparent pixels
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video::ITexture *texture = tsrc->getTexture(tiles[i].name);
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video::IImage *image = driver->createImage(texture,
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core::position2d<s32>(0, 0), texture->getOriginalSize());
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if (!image)
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continue;
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core::dimension2d<u32> dim = image->getDimension();
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bool ok = true;
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for (u16 x = 0; x < dim.Width; x++) {
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for (u16 y = 0; y < dim.Height; y++) {
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if (image->getPixel(x, y).getAlpha() < 255) {
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ok = false;
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goto break_loop;
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}
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}
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}
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break_loop:
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image->drop();
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if (ok)
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continue;
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warningstream << "Texture \"" << tiles[i].name << "\" of "
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<< name << " has transparency, assuming "
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"use_texture_alpha = \"clip\"." << std::endl;
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if (!long_warning_printed) {
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warningstream << " This warning can be a false-positive if "
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"unused pixels in the texture are transparent. However if "
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"it is meant to be transparent, you *MUST* update the "
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"nodedef and set use_texture_alpha = \"clip\"! This "
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"compatibility code will be removed in a few releases."
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<< std::endl;
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long_warning_printed = true;
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}
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return true;
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}
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return false;
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}
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bool isWorldAligned(AlignStyle style, WorldAlignMode mode, NodeDrawType drawtype)
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{
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if (style == ALIGN_STYLE_WORLD)
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@ -841,11 +792,6 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
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bool is_liquid = false;
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if (alpha == ALPHAMODE_LEGACY_COMPAT) {
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// Before working with the alpha mode, resolve any legacy kludges
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alpha = textureAlphaCheck(tsrc, tdef, 6) ? ALPHAMODE_CLIP : ALPHAMODE_OPAQUE;
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}
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MaterialType material_type = alpha == ALPHAMODE_OPAQUE ?
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TILE_MATERIAL_OPAQUE : (alpha == ALPHAMODE_CLIP ? TILE_MATERIAL_BASIC :
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TILE_MATERIAL_ALPHA);
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@ -258,7 +258,7 @@ enum AlphaMode : u8 {
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ALPHAMODE_BLEND,
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ALPHAMODE_CLIP,
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ALPHAMODE_OPAQUE,
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ALPHAMODE_LEGACY_COMPAT, /* means either opaque or clip */
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ALPHAMODE_LEGACY_COMPAT, /* only sent by old servers, equals OPAQUE */
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};
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@ -466,11 +466,9 @@ struct ContentFeatures
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case NDT_NORMAL:
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case NDT_LIQUID:
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case NDT_FLOWINGLIQUID:
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alpha = ALPHAMODE_OPAQUE;
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break;
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case NDT_NODEBOX:
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case NDT_MESH:
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alpha = ALPHAMODE_LEGACY_COMPAT; // this should eventually be OPAQUE
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alpha = ALPHAMODE_OPAQUE;
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break;
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default:
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alpha = ALPHAMODE_CLIP;
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@ -529,16 +527,6 @@ struct ContentFeatures
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#endif
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private:
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#ifndef SERVER
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/*
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* Checks if any tile texture has any transparent pixels.
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* Prints a warning and returns true if that is the case, false otherwise.
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* This is supposed to be used for use_texture_alpha backwards compatibility.
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*/
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bool textureAlphaCheck(ITextureSource *tsrc, const TileDef *tiles,
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int length);
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#endif
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void setAlphaFromLegacy(u8 legacy_alpha);
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u8 getAlphaForLegacy() const;
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@ -9,7 +9,7 @@ set (UNITTEST_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_craft.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_filesys.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp
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@ -26,10 +26,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "noise.h"
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class TestFilePath : public TestBase {
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class TestFileSys : public TestBase
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{
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public:
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TestFilePath() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestFilePath"; }
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TestFileSys() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestFileSys"; }
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void runTests(IGameDef *gamedef);
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@ -38,17 +39,19 @@ public:
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void testRemoveLastPathComponent();
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void testRemoveLastPathComponentWithTrailingDelimiter();
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void testRemoveRelativePathComponent();
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void testSafeWriteToFile();
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};
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static TestFilePath g_test_instance;
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static TestFileSys g_test_instance;
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void TestFilePath::runTests(IGameDef *gamedef)
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void TestFileSys::runTests(IGameDef *gamedef)
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{
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TEST(testIsDirDelimiter);
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TEST(testPathStartsWith);
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TEST(testRemoveLastPathComponent);
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TEST(testRemoveLastPathComponentWithTrailingDelimiter);
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TEST(testRemoveRelativePathComponent);
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TEST(testSafeWriteToFile);
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}
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////////////////////////////////////////////////////////////////////////////////
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@ -74,7 +77,7 @@ std::string p(std::string path)
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}
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void TestFilePath::testIsDirDelimiter()
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void TestFileSys::testIsDirDelimiter()
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{
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UASSERT(fs::IsDirDelimiter('/') == true);
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UASSERT(fs::IsDirDelimiter('A') == false);
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@ -87,7 +90,7 @@ void TestFilePath::testIsDirDelimiter()
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}
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void TestFilePath::testPathStartsWith()
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void TestFileSys::testPathStartsWith()
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{
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const int numpaths = 12;
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std::string paths[numpaths] = {
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@ -163,7 +166,7 @@ void TestFilePath::testPathStartsWith()
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}
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void TestFilePath::testRemoveLastPathComponent()
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void TestFileSys::testRemoveLastPathComponent()
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{
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std::string path, result, removed;
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@ -200,7 +203,7 @@ void TestFilePath::testRemoveLastPathComponent()
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}
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void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter()
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void TestFileSys::testRemoveLastPathComponentWithTrailingDelimiter()
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{
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std::string path, result, removed;
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@ -236,7 +239,7 @@ void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter()
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}
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void TestFilePath::testRemoveRelativePathComponent()
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void TestFileSys::testRemoveRelativePathComponent()
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{
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std::string path, result;
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@ -262,3 +265,15 @@ void TestFilePath::testRemoveRelativePathComponent()
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result = fs::RemoveRelativePathComponents(path);
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UASSERT(result == p("/a/e"));
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}
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void TestFileSys::testSafeWriteToFile()
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{
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const std::string dest_path = fs::TempPath() + DIR_DELIM + "testSafeWriteToFile.txt";
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const std::string test_data("hello\0world", 11);
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fs::safeWriteToFile(dest_path, test_data);
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UASSERT(fs::PathExists(dest_path));
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std::string contents_actual;
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UASSERT(fs::ReadFile(dest_path, contents_actual));
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UASSERT(contents_actual == test_data);
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}
|
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Block a user