master #5

Merged
BRNSystems merged 2 commits from Mirrorlandia_minetest/minetest:master into master 2023-12-13 19:58:55 +01:00
6 changed files with 55 additions and 90 deletions

@ -8837,8 +8837,8 @@ Used by `minetest.register_node`.
-- depending on the alpha channel being below/above 50% in value -- depending on the alpha channel being below/above 50% in value
-- * "blend": The alpha channel specifies how transparent a given pixel -- * "blend": The alpha channel specifies how transparent a given pixel
-- of the rendered node is -- of the rendered node is
-- The default is "opaque" for drawtypes normal, liquid and flowingliquid; -- The default is "opaque" for drawtypes normal, liquid and flowingliquid,
-- "clip" otherwise. -- mesh and nodebox or "clip" otherwise.
-- If set to a boolean value (deprecated): true either sets it to blend -- If set to a boolean value (deprecated): true either sets it to blend
-- or clip, false sets it to clip or opaque mode depending on the drawtype. -- or clip, false sets it to clip or opaque mode depending on the drawtype.

@ -758,14 +758,32 @@ bool safeWriteToFile(const std::string &path, const std::string &content)
std::string tmp_file = path + ".~mt"; std::string tmp_file = path + ".~mt";
// Write to a tmp file // Write to a tmp file
std::ofstream os(tmp_file.c_str(), std::ios::binary); bool tmp_success = false;
if (!os.good())
#ifdef _WIN32
// We've observed behavior suggesting that the MSVC implementation of std::ofstream::flush doesn't
// actually flush, so we use win32 APIs.
HANDLE tmp_handle = CreateFile(
tmp_file.c_str(), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (tmp_handle == INVALID_HANDLE_VALUE) {
return false; return false;
}
DWORD bytes_written;
tmp_success = (WriteFile(tmp_handle, content.c_str(), content.size(), &bytes_written, nullptr) &&
FlushFileBuffers(tmp_handle));
CloseHandle(tmp_handle);
#else
std::ofstream os(tmp_file.c_str(), std::ios::binary);
if (!os.good()) {
return false;
}
os << content; os << content;
os.flush(); os.flush();
os.close(); os.close();
if (os.fail()) { tmp_success = !os.fail();
// Remove the temporary file because writing it failed and it's useless. #endif
if (!tmp_success) {
remove(tmp_file.c_str()); remove(tmp_file.c_str());
return false; return false;
} }
@ -777,14 +795,12 @@ bool safeWriteToFile(const std::string &path, const std::string &content)
// When creating the file, it can cause Windows Search indexer, virus scanners and other apps // When creating the file, it can cause Windows Search indexer, virus scanners and other apps
// to query the file. This can make the move file call below fail. // to query the file. This can make the move file call below fail.
// We retry up to 5 times, with a 1ms sleep between, before we consider the whole operation failed // We retry up to 5 times, with a 1ms sleep between, before we consider the whole operation failed
int number_attempts = 0; for (int attempt = 0; attempt < 5; attempt++) {
while (number_attempts < 5) {
rename_success = MoveFileEx(tmp_file.c_str(), path.c_str(), rename_success = MoveFileEx(tmp_file.c_str(), path.c_str(),
MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH); MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH);
if (rename_success) if (rename_success)
break; break;
sleep_ms(1); sleep_ms(1);
++number_attempts;
} }
#else #else
// On POSIX compliant systems rename() is specified to be able to swap the // On POSIX compliant systems rename() is specified to be able to swap the

@ -420,8 +420,6 @@ void ContentFeatures::reset()
void ContentFeatures::setAlphaFromLegacy(u8 legacy_alpha) void ContentFeatures::setAlphaFromLegacy(u8 legacy_alpha)
{ {
// No special handling for nodebox/mesh here as it doesn't make sense to
// throw warnings when the server is too old to support the "correct" way
switch (drawtype) { switch (drawtype) {
case NDT_NORMAL: case NDT_NORMAL:
alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_CLIP; alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_CLIP;
@ -648,6 +646,8 @@ void ContentFeatures::deSerialize(std::istream &is, u16 protocol_version)
if (is.eof()) if (is.eof())
throw SerializationError(""); throw SerializationError("");
alpha = static_cast<enum AlphaMode>(tmp); alpha = static_cast<enum AlphaMode>(tmp);
if (alpha == ALPHAMODE_LEGACY_COMPAT)
alpha = ALPHAMODE_OPAQUE;
tmp = readU8(is); tmp = readU8(is);
if (is.eof()) if (is.eof())
@ -749,55 +749,6 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
} }
} }
bool ContentFeatures::textureAlphaCheck(ITextureSource *tsrc, const TileDef *tiles, int length)
{
video::IVideoDriver *driver = RenderingEngine::get_video_driver();
static thread_local bool long_warning_printed = false;
std::set<std::string> seen;
for (int i = 0; i < length; i++) {
if (seen.find(tiles[i].name) != seen.end())
continue;
seen.insert(tiles[i].name);
// Load the texture and see if there's any transparent pixels
video::ITexture *texture = tsrc->getTexture(tiles[i].name);
video::IImage *image = driver->createImage(texture,
core::position2d<s32>(0, 0), texture->getOriginalSize());
if (!image)
continue;
core::dimension2d<u32> dim = image->getDimension();
bool ok = true;
for (u16 x = 0; x < dim.Width; x++) {
for (u16 y = 0; y < dim.Height; y++) {
if (image->getPixel(x, y).getAlpha() < 255) {
ok = false;
goto break_loop;
}
}
}
break_loop:
image->drop();
if (ok)
continue;
warningstream << "Texture \"" << tiles[i].name << "\" of "
<< name << " has transparency, assuming "
"use_texture_alpha = \"clip\"." << std::endl;
if (!long_warning_printed) {
warningstream << " This warning can be a false-positive if "
"unused pixels in the texture are transparent. However if "
"it is meant to be transparent, you *MUST* update the "
"nodedef and set use_texture_alpha = \"clip\"! This "
"compatibility code will be removed in a few releases."
<< std::endl;
long_warning_printed = true;
}
return true;
}
return false;
}
bool isWorldAligned(AlignStyle style, WorldAlignMode mode, NodeDrawType drawtype) bool isWorldAligned(AlignStyle style, WorldAlignMode mode, NodeDrawType drawtype)
{ {
if (style == ALIGN_STYLE_WORLD) if (style == ALIGN_STYLE_WORLD)
@ -841,11 +792,6 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
bool is_liquid = false; bool is_liquid = false;
if (alpha == ALPHAMODE_LEGACY_COMPAT) {
// Before working with the alpha mode, resolve any legacy kludges
alpha = textureAlphaCheck(tsrc, tdef, 6) ? ALPHAMODE_CLIP : ALPHAMODE_OPAQUE;
}
MaterialType material_type = alpha == ALPHAMODE_OPAQUE ? MaterialType material_type = alpha == ALPHAMODE_OPAQUE ?
TILE_MATERIAL_OPAQUE : (alpha == ALPHAMODE_CLIP ? TILE_MATERIAL_BASIC : TILE_MATERIAL_OPAQUE : (alpha == ALPHAMODE_CLIP ? TILE_MATERIAL_BASIC :
TILE_MATERIAL_ALPHA); TILE_MATERIAL_ALPHA);

@ -258,7 +258,7 @@ enum AlphaMode : u8 {
ALPHAMODE_BLEND, ALPHAMODE_BLEND,
ALPHAMODE_CLIP, ALPHAMODE_CLIP,
ALPHAMODE_OPAQUE, ALPHAMODE_OPAQUE,
ALPHAMODE_LEGACY_COMPAT, /* means either opaque or clip */ ALPHAMODE_LEGACY_COMPAT, /* only sent by old servers, equals OPAQUE */
}; };
@ -466,11 +466,9 @@ struct ContentFeatures
case NDT_NORMAL: case NDT_NORMAL:
case NDT_LIQUID: case NDT_LIQUID:
case NDT_FLOWINGLIQUID: case NDT_FLOWINGLIQUID:
alpha = ALPHAMODE_OPAQUE;
break;
case NDT_NODEBOX: case NDT_NODEBOX:
case NDT_MESH: case NDT_MESH:
alpha = ALPHAMODE_LEGACY_COMPAT; // this should eventually be OPAQUE alpha = ALPHAMODE_OPAQUE;
break; break;
default: default:
alpha = ALPHAMODE_CLIP; alpha = ALPHAMODE_CLIP;
@ -529,16 +527,6 @@ struct ContentFeatures
#endif #endif
private: private:
#ifndef SERVER
/*
* Checks if any tile texture has any transparent pixels.
* Prints a warning and returns true if that is the case, false otherwise.
* This is supposed to be used for use_texture_alpha backwards compatibility.
*/
bool textureAlphaCheck(ITextureSource *tsrc, const TileDef *tiles,
int length);
#endif
void setAlphaFromLegacy(u8 legacy_alpha); void setAlphaFromLegacy(u8 legacy_alpha);
u8 getAlphaForLegacy() const; u8 getAlphaForLegacy() const;

@ -9,7 +9,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_craft.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_craft.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_filesys.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp ${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp

@ -26,10 +26,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h" #include "nodedef.h"
#include "noise.h" #include "noise.h"
class TestFilePath : public TestBase { class TestFileSys : public TestBase
{
public: public:
TestFilePath() { TestManager::registerTestModule(this); } TestFileSys() { TestManager::registerTestModule(this); }
const char *getName() { return "TestFilePath"; } const char *getName() { return "TestFileSys"; }
void runTests(IGameDef *gamedef); void runTests(IGameDef *gamedef);
@ -38,17 +39,19 @@ public:
void testRemoveLastPathComponent(); void testRemoveLastPathComponent();
void testRemoveLastPathComponentWithTrailingDelimiter(); void testRemoveLastPathComponentWithTrailingDelimiter();
void testRemoveRelativePathComponent(); void testRemoveRelativePathComponent();
void testSafeWriteToFile();
}; };
static TestFilePath g_test_instance; static TestFileSys g_test_instance;
void TestFilePath::runTests(IGameDef *gamedef) void TestFileSys::runTests(IGameDef *gamedef)
{ {
TEST(testIsDirDelimiter); TEST(testIsDirDelimiter);
TEST(testPathStartsWith); TEST(testPathStartsWith);
TEST(testRemoveLastPathComponent); TEST(testRemoveLastPathComponent);
TEST(testRemoveLastPathComponentWithTrailingDelimiter); TEST(testRemoveLastPathComponentWithTrailingDelimiter);
TEST(testRemoveRelativePathComponent); TEST(testRemoveRelativePathComponent);
TEST(testSafeWriteToFile);
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
@ -74,7 +77,7 @@ std::string p(std::string path)
} }
void TestFilePath::testIsDirDelimiter() void TestFileSys::testIsDirDelimiter()
{ {
UASSERT(fs::IsDirDelimiter('/') == true); UASSERT(fs::IsDirDelimiter('/') == true);
UASSERT(fs::IsDirDelimiter('A') == false); UASSERT(fs::IsDirDelimiter('A') == false);
@ -87,7 +90,7 @@ void TestFilePath::testIsDirDelimiter()
} }
void TestFilePath::testPathStartsWith() void TestFileSys::testPathStartsWith()
{ {
const int numpaths = 12; const int numpaths = 12;
std::string paths[numpaths] = { std::string paths[numpaths] = {
@ -163,7 +166,7 @@ void TestFilePath::testPathStartsWith()
} }
void TestFilePath::testRemoveLastPathComponent() void TestFileSys::testRemoveLastPathComponent()
{ {
std::string path, result, removed; std::string path, result, removed;
@ -200,7 +203,7 @@ void TestFilePath::testRemoveLastPathComponent()
} }
void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter() void TestFileSys::testRemoveLastPathComponentWithTrailingDelimiter()
{ {
std::string path, result, removed; std::string path, result, removed;
@ -236,7 +239,7 @@ void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter()
} }
void TestFilePath::testRemoveRelativePathComponent() void TestFileSys::testRemoveRelativePathComponent()
{ {
std::string path, result; std::string path, result;
@ -262,3 +265,15 @@ void TestFilePath::testRemoveRelativePathComponent()
result = fs::RemoveRelativePathComponents(path); result = fs::RemoveRelativePathComponents(path);
UASSERT(result == p("/a/e")); UASSERT(result == p("/a/e"));
} }
void TestFileSys::testSafeWriteToFile()
{
const std::string dest_path = fs::TempPath() + DIR_DELIM + "testSafeWriteToFile.txt";
const std::string test_data("hello\0world", 11);
fs::safeWriteToFile(dest_path, test_data);
UASSERT(fs::PathExists(dest_path));
std::string contents_actual;
UASSERT(fs::ReadFile(dest_path, contents_actual));
UASSERT(contents_actual == test_data);
}