forked from Mirrorlandia_minetest/minetest
master #6
@ -249,8 +249,10 @@ void RenderingEngine::draw_load_screen(const std::wstring &text,
|
|||||||
#ifndef __ANDROID__
|
#ifndef __ANDROID__
|
||||||
const core::dimension2d<u32> &img_size =
|
const core::dimension2d<u32> &img_size =
|
||||||
progress_img_bg->getSize();
|
progress_img_bg->getSize();
|
||||||
u32 imgW = rangelim(img_size.Width, 200, 600) * getDisplayDensity();
|
float density = g_settings->getFloat("gui_scaling", 0.5f, 20.0f) *
|
||||||
u32 imgH = rangelim(img_size.Height, 24, 72) * getDisplayDensity();
|
getDisplayDensity();
|
||||||
|
u32 imgW = rangelim(img_size.Width, 200, 600) * density;
|
||||||
|
u32 imgH = rangelim(img_size.Height, 24, 72) * density;
|
||||||
#else
|
#else
|
||||||
const core::dimension2d<u32> img_size(256, 48);
|
const core::dimension2d<u32> img_size(256, 48);
|
||||||
float imgRatio = (float)img_size.Height / img_size.Width;
|
float imgRatio = (float)img_size.Height / img_size.Width;
|
||||||
|
Loading…
Reference in New Issue
Block a user