forked from Mirrorlandia_minetest/minetest
master #6
111
src/gettext.cpp
111
src/gettext.cpp
@ -25,6 +25,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/string.h"
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#include "util/string.h"
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#include "log.h"
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#include "log.h"
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#ifdef _WIN32
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#define setenv(n,v,o) _putenv_s(n,v)
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#endif
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#if USE_GETTEXT && defined(_MSC_VER)
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#if USE_GETTEXT && defined(_MSC_VER)
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#include <windows.h>
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#include <windows.h>
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#include <map>
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#include <map>
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@ -37,7 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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static std::map<std::wstring, std::wstring> glb_supported_locales;
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static std::map<std::wstring, std::wstring> glb_supported_locales;
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/******************************************************************************/
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/******************************************************************************/
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BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
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static BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
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{
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{
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char* endptr = 0;
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char* endptr = 0;
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int LOCALEID = strtol(pStr, &endptr,16);
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int LOCALEID = strtol(pStr, &endptr,16);
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@ -78,7 +82,8 @@ BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
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}
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}
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/******************************************************************************/
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/******************************************************************************/
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const char* MSVC_LocaleLookup(const char* raw_shortname) {
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static const char* MSVC_LocaleLookup(const char* raw_shortname)
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{
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/* NULL is used to read locale only so we need to return it too */
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/* NULL is used to read locale only so we need to return it too */
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if (raw_shortname == NULL) return NULL;
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if (raw_shortname == NULL) return NULL;
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@ -102,9 +107,9 @@ const char* MSVC_LocaleLookup(const char* raw_shortname) {
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last_raw_value = shortname;
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last_raw_value = shortname;
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if (glb_supported_locales.find(utf8_to_wide(shortname)) != glb_supported_locales.end()) {
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auto key = utf8_to_wide(shortname);
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last_full_name = wide_to_utf8(
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if (glb_supported_locales.find(key) != glb_supported_locales.end()) {
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glb_supported_locales[utf8_to_wide(shortname)]);
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last_full_name = wide_to_utf8(glb_supported_locales[key]);
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return last_full_name.c_str();
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return last_full_name.c_str();
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}
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}
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@ -114,37 +119,8 @@ const char* MSVC_LocaleLookup(const char* raw_shortname) {
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return "";
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return "";
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}
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}
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#endif
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static void MSVC_LocaleWorkaround()
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/******************************************************************************/
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void init_gettext(const char *path, const std::string &configured_language,
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int argc, char *argv[])
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{
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{
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#if USE_GETTEXT
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// First, try to set user override environment
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if (!configured_language.empty()) {
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#ifndef _WIN32
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// Add user specified locale to environment
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setenv("LANGUAGE", configured_language.c_str(), 1);
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#ifdef __ANDROID__
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setenv("LANG", configured_language.c_str(), 1);
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#endif
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// Reload locale with changed environment
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setlocale(LC_ALL, "");
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#elif defined(_MSC_VER)
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std::string current_language;
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const char *env_lang = getenv("LANGUAGE");
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if (env_lang)
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current_language = env_lang;
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_putenv(("LANGUAGE=" + configured_language).c_str());
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SetEnvironmentVariableA("LANGUAGE", configured_language.c_str());
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#ifndef SERVER
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// Hack to force gettext to see the right environment
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if (current_language != configured_language) {
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errorstream << "MSVC localization workaround active. "
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errorstream << "MSVC localization workaround active. "
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"Restarting " PROJECT_NAME_C " in a new environment!" << std::endl;
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"Restarting " PROJECT_NAME_C " in a new environment!" << std::endl;
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@ -188,7 +164,38 @@ void init_gettext(const char *path, const std::string &configured_language,
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errorstream << "Expect language to be broken!" << std::endl;
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errorstream << "Expect language to be broken!" << std::endl;
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errorstream << "*******************************************************" << std::endl;
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errorstream << "*******************************************************" << std::endl;
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}
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}
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}
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}
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}
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#endif
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/******************************************************************************/
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void init_gettext(const char *path, const std::string &configured_language,
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int argc, char *argv[])
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{
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#if USE_GETTEXT
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// First, try to set user override environment
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if (!configured_language.empty()) {
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// Set LANGUAGE which overrides all others, see
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// <https://www.gnu.org/software/gettext/manual/html_node/Locale-Environment-Variables.html>
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#ifndef _MSC_VER
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setenv("LANGUAGE", configured_language.c_str(), 1);
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// Reload locale with changed environment
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setlocale(LC_ALL, "");
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#else
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std::string current_language;
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const char *env_lang = getenv("LANGUAGE");
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if (env_lang)
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current_language = env_lang;
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setenv("LANGUAGE", configured_language.c_str(), 1);
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SetEnvironmentVariableA("LANGUAGE", configured_language.c_str());
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#ifndef SERVER
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// Hack to force gettext to see the right environment
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if (current_language != configured_language)
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MSVC_LocaleWorkaround();
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#else
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#else
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errorstream << "*******************************************************" << std::endl;
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errorstream << "*******************************************************" << std::endl;
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errorstream << "Can't apply locale workaround for server!" << std::endl;
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errorstream << "Can't apply locale workaround for server!" << std::endl;
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@ -197,15 +204,8 @@ void init_gettext(const char *path, const std::string &configured_language,
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#endif
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#endif
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setlocale(LC_ALL, configured_language.c_str());
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setlocale(LC_ALL, configured_language.c_str());
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#else // Mingw
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#endif // ifdef _MSC_VER
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_putenv(("LANGUAGE=" + configured_language).c_str());
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} else {
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setlocale(LC_ALL, "");
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#endif // ifndef _WIN32
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}
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else {
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#ifdef __ANDROID__
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setenv("LANG", porting::getLanguageAndroid().c_str(), 1);
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#endif
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/* set current system default locale */
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/* set current system default locale */
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setlocale(LC_ALL, "");
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setlocale(LC_ALL, "");
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}
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}
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@ -228,18 +228,13 @@ void init_gettext(const char *path, const std::string &configured_language,
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bindtextdomain(name.c_str(), path);
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bindtextdomain(name.c_str(), path);
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textdomain(name.c_str());
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textdomain(name.c_str());
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#if defined(_WIN32)
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#ifdef _WIN32
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// Set character encoding for Win32
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// set character encoding
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char *tdomain = textdomain( (char *) NULL );
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char *tdomain = textdomain(nullptr);
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if( tdomain == NULL )
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assert(tdomain);
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{
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if (tdomain)
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errorstream << "Warning: domainname parameter is the null pointer" <<
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bind_textdomain_codeset(tdomain, "UTF-8");
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", default domain is not set" << std::endl;
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#endif
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tdomain = (char *) "messages";
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}
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/* char *codeset = */bind_textdomain_codeset( tdomain, "UTF-8" );
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//errorstream << "Gettext debug: domainname = " << tdomain << "; codeset = "<< codeset << std::endl;
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#endif // defined(_WIN32)
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#else
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#else
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/* set current system default locale */
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/* set current system default locale */
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@ -247,7 +242,7 @@ void init_gettext(const char *path, const std::string &configured_language,
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#endif // if USE_GETTEXT
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#endif // if USE_GETTEXT
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/* no matter what locale is used we need number format to be "C" */
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/* no matter what locale is used we need number format to be "C" */
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/* to ensure formspec parameters are evaluated correct! */
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/* to ensure formspec parameters are evaluated correctly! */
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setlocale(LC_NUMERIC, "C");
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setlocale(LC_NUMERIC, "C");
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infostream << "Message locale is now set to: "
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infostream << "Message locale is now set to: "
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@ -40,7 +40,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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extern int main(int argc, char *argv[]);
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extern int main(int argc, char *argv[]);
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namespace porting {
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namespace porting {
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void cleanupAndroid(); // used here
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// used here:
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void cleanupAndroid();
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std::string getLanguageAndroid();
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bool setSystemPaths(); // used in porting.cpp
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bool setSystemPaths(); // used in porting.cpp
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}
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}
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@ -101,6 +103,11 @@ void osSpecificInit()
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"porting::initAndroid unable to find Java native activity class" <<
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"porting::initAndroid unable to find Java native activity class" <<
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std::endl;
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std::endl;
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// Set default language
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auto lang = getLanguageAndroid();
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unsetenv("LANGUAGE");
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setenv("LANG", lang.c_str(), 1);
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#ifdef GPROF
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#ifdef GPROF
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// in the start-up code
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// in the start-up code
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warningstream << "Initializing GPROF profiler" << std::endl;
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warningstream << "Initializing GPROF profiler" << std::endl;
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@ -71,5 +71,4 @@ float getDisplayDensity();
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v2u32 getDisplaySize();
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v2u32 getDisplaySize();
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#endif
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#endif
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std::string getLanguageAndroid();
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}
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}
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