/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef GUIINVENTORYMENU_HEADER #define GUIINVENTORYMENU_HEADER #include "common_irrlicht.h" #include "inventory.h" void drawInventoryItem(gui::IGUIEnvironment* env, InventoryItem *item, core::rect rect, const core::rect *clip=0); class GUIInventorySlot: public gui::IGUIElement { public: GUIInventorySlot(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, core::rect rect); void setItem(InventoryItem *item) { m_item = item; } void draw(); bool OnEvent(const SEvent& event); private: InventoryItem *m_item; }; class GUIInventoryMenu : public gui::IGUIElement { public: GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, Inventory *inventory); ~GUIInventoryMenu(); /* Remove and re-add (or reposition) stuff */ void resizeGui(); // Updates stuff from inventory to screen void update(); void draw(); void launch() { setVisible(true); Environment->setFocus(this); } bool canTakeFocus(gui::IGUIElement *e) { return (e && (e == this || isMyChild(e))); } bool OnEvent(const SEvent& event); private: Inventory *m_inventory; core::array m_slots; v2u32 m_screensize_old; }; #endif