// Copyright (C) 2002-2012 Nikolaus Gebhardt, Modified by Mustapha Tachouct // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef GUIEDITBOXWITHSCROLLBAR_HEADER #define GUIEDITBOXWITHSCROLLBAR_HEADER #include "guiEditBox.h" #include class GUIEditBoxWithScrollBar : public GUIEditBox { public: //! constructor GUIEditBoxWithScrollBar(const wchar_t* text, bool border, IGUIEnvironment* environment, IGUIElement* parent, s32 id, const core::rect& rectangle, bool writable = true, bool has_vscrollbar = true); //! destructor virtual ~GUIEditBoxWithScrollBar(); //! Sets whether to draw the background virtual void setDrawBackground(bool draw); //! Turns the border on or off virtual void setDrawBorder(bool border); //! Gets the size area of the text in the edit box //! \return Returns the size in pixels of the text virtual core::dimension2du getTextDimension(); //! Sets text justification virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical); //! called if an event happened. virtual bool OnEvent(const SEvent& event); //! draws the element and its children virtual void draw(); //! Sets the new caption of this element. virtual void setText(const wchar_t* text); //! Sets the maximum amount of characters which may be entered in the box. //! \param max: Maximum amount of characters. If 0, the character amount is //! infinity. virtual void setMax(u32 max); //! Returns maximum amount of characters, previously set by setMax(); virtual u32 getMax() const; //! Sets whether the edit box is a password box. Setting this to true will /** disable MultiLine, WordWrap and the ability to copy with ctrl+c or ctrl+x \param passwordBox: true to enable password, false to disable \param passwordChar: the character that is displayed instead of letters */ virtual void setPasswordBox(bool passwordBox, wchar_t passwordChar = L'*'); //! Returns true if the edit box is currently a password box. virtual bool isPasswordBox() const; //! Updates the absolute position, splits text if required virtual void updateAbsolutePosition(); virtual void setWritable(bool writable); //! Change the background color virtual void setBackgroundColor(const video::SColor &bg_color); //! Writes attributes of the element. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; //! Reads attributes of the element virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); virtual bool isDrawBackgroundEnabled() const; virtual bool isDrawBorderEnabled() const; virtual void setCursorChar(const wchar_t cursorChar); virtual wchar_t getCursorChar() const; virtual void setCursorBlinkTime(irr::u32 timeMs); virtual irr::u32 getCursorBlinkTime() const; protected: //! Breaks the single text line. virtual void breakText(); //! sets the area of the given line void setTextRect(s32 line); //! returns the line number that the cursor is on s32 getLineFromPos(s32 pos); //! adds a letter to the edit box void inputChar(wchar_t c); //! calculates the current scroll position void calculateScrollPos(); //! calculated the FrameRect void calculateFrameRect(); //! send some gui event to parent void sendGuiEvent(EGUI_EVENT_TYPE type); //! set text markers void setTextMarkers(s32 begin, s32 end); //! create a Vertical ScrollBar void createVScrollBar(); //! update the vertical scrollBar (visibilty & position) void updateVScrollBar(); bool processKey(const SEvent& event); bool processMouse(const SEvent& event); s32 getCursorPos(s32 x, s32 y); bool m_mouse_marking; bool m_border; bool m_background; s32 m_mark_begin; s32 m_mark_end; gui::IGUIFont *m_last_break_font; IOSOperator* m_operator; u32 m_blink_start_time; s32 m_cursor_pos; s32 m_hscroll_pos, m_vscroll_pos; // scroll position in characters u32 m_max; bool m_passwordbox; wchar_t m_passwordchar; EGUI_ALIGNMENT m_halign, m_valign; std::vector m_broken_text; std::vector m_broken_text_positions; core::rect m_current_text_rect, m_frame_rect; // temporary values u32 m_scrollbar_width; GUIScrollBar *m_vscrollbar; bool m_writable; bool m_bg_color_used; video::SColor m_bg_color; }; #endif // GUIEDITBOXWITHSCROLLBAR_HEADER