/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "guiTable.h" #include #include #include #include #include #include #include "client/renderingengine.h" #include "debug.h" #include "log.h" #include "client/tile.h" #include "gettime.h" #include "util/string.h" #include "util/numeric.h" #include "util/string.h" // for parseColorString() #include "settings.h" // for settings #include "porting.h" // for dpi #include "client/guiscalingfilter.h" /* GUITable */ GUITable::GUITable(gui::IGUIEnvironment *env, gui::IGUIElement* parent, s32 id, core::rect rectangle, ISimpleTextureSource *tsrc ): gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), m_tsrc(tsrc) { assert(tsrc != NULL); gui::IGUISkin* skin = Environment->getSkin(); m_font = skin->getFont(); if (m_font) { m_font->grab(); m_rowheight = m_font->getDimension(L"Ay").Height + 4; m_rowheight = MYMAX(m_rowheight, 1); } const s32 s = skin->getSize(gui::EGDS_SCROLLBAR_SIZE); m_scrollbar = new GUIScrollBar(Environment, this, -1, core::rect(RelativeRect.getWidth() - s, 0, RelativeRect.getWidth(), RelativeRect.getHeight()), false, true); m_scrollbar->setSubElement(true); m_scrollbar->setTabStop(false); m_scrollbar->setAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_LOWERRIGHT, gui::EGUIA_UPPERLEFT, gui::EGUIA_LOWERRIGHT); m_scrollbar->setVisible(false); m_scrollbar->setPos(0); setTabStop(true); setTabOrder(-1); updateAbsolutePosition(); #ifdef HAVE_TOUCHSCREENGUI float density = 1; // dp scaling is applied by the skin #else float density = RenderingEngine::getDisplayDensity(); #endif core::rect relative_rect = m_scrollbar->getRelativePosition(); s32 width = (relative_rect.getWidth() / (2.0 / 3.0)) * density * g_settings->getFloat("gui_scaling", 0.5f, 20.0f); m_scrollbar->setRelativePosition(core::rect( relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y, relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y )); } GUITable::~GUITable() { for (GUITable::Row &row : m_rows) delete[] row.cells; if (m_font) m_font->drop(); if (m_scrollbar) m_scrollbar->drop(); } GUITable::Option GUITable::splitOption(const std::string &str) { size_t equal_pos = str.find('='); if (equal_pos == std::string::npos) return GUITable::Option(str, ""); return GUITable::Option(str.substr(0, equal_pos), str.substr(equal_pos + 1)); } void GUITable::setTextList(const std::vector &content, bool transparent) { clear(); if (transparent) { m_background.setAlpha(0); m_border = false; } m_is_textlist = true; s32 empty_string_index = allocString(""); m_rows.resize(content.size()); for (s32 i = 0; i < (s32) content.size(); ++i) { Row *row = &m_rows[i]; row->cells = new Cell[1]; row->cellcount = 1; row->indent = 0; row->visible_index = i; m_visible_rows.push_back(i); Cell *cell = row->cells; cell->xmin = 0; cell->xmax = 0x7fff; // something large enough cell->xpos = 6; cell->content_type = COLUMN_TYPE_TEXT; cell->content_index = empty_string_index; cell->tooltip_index = empty_string_index; cell->color.set(255, 255, 255, 255); cell->color_defined = false; cell->reported_column = 1; // parse row content (color) const std::string &s = content[i]; if (s[0] == '#' && s[1] == '#') { // double # to escape cell->content_index = allocString(s.substr(2)); } else if (s[0] == '#' && s.size() >= 7 && parseColorString( s.substr(0,7), cell->color, false)) { // single # for color cell->color_defined = true; cell->content_index = allocString(s.substr(7)); } else { // no #, just text cell->content_index = allocString(s); } } allocationComplete(); // Clamp scroll bar position updateScrollBar(); } void GUITable::setTable(const TableOptions &options, const TableColumns &columns, std::vector &content) { clear(); // Naming conventions: // i is always a row index, 0-based // j is always a column index, 0-based // k is another index, for example an option index // Handle a stupid error case... (issue #1187) if (columns.empty()) { TableColumn text_column; text_column.type = "text"; TableColumns new_columns; new_columns.push_back(text_column); setTable(options, new_columns, content); return; } // Handle table options video::SColor default_color(255, 255, 255, 255); s32 opendepth = 0; for (const Option &option : options) { const std::string &name = option.name; const std::string &value = option.value; if (name == "color") parseColorString(value, m_color, false); else if (name == "background") parseColorString(value, m_background, false); else if (name == "border") m_border = is_yes(value); else if (name == "highlight") parseColorString(value, m_highlight, false); else if (name == "highlight_text") parseColorString(value, m_highlight_text, false); else if (name == "opendepth") opendepth = stoi(value); else errorstream<<"Invalid table option: \""<= 1); // rowcount = ceil(cellcount / colcount) but use integer arithmetic s32 rowcount = (content.size() + colcount - 1) / colcount; assert(rowcount >= 0); // Append empty strings to content if there is an incomplete row s32 cellcount = rowcount * colcount; while (content.size() < (u32) cellcount) content.emplace_back(""); // Create temporary rows (for processing columns) struct TempRow { // Current horizontal position (may different between rows due // to indent/tree columns, or text/image columns with width<0) s32 x; // Tree indentation level s32 indent; // Next cell: Index into m_strings or m_images s32 content_index; // Next cell: Width in pixels s32 content_width; // Vector of completed cells in this row std::vector cells; // Stores colors and how long they last (maximum column index) std::vector > colors; TempRow(): x(0), indent(0), content_index(0), content_width(0) {} }; TempRow *rows = new TempRow[rowcount]; // Get em width. Pedantically speaking, the width of "M" is not // necessarily the same as the em width, but whatever, close enough. s32 em = 6; if (m_font) em = m_font->getDimension(L"M").Width; s32 default_tooltip_index = allocString(""); std::map active_image_indices; // Process content in column-major order for (s32 j = 0; j < colcount; ++j) { // Check column type ColumnType columntype = COLUMN_TYPE_TEXT; if (columns[j].type == "text") columntype = COLUMN_TYPE_TEXT; else if (columns[j].type == "image") columntype = COLUMN_TYPE_IMAGE; else if (columns[j].type == "color") columntype = COLUMN_TYPE_COLOR; else if (columns[j].type == "indent") columntype = COLUMN_TYPE_INDENT; else if (columns[j].type == "tree") columntype = COLUMN_TYPE_TREE; else errorstream<<"Invalid table column type: \"" <colors.empty() && row->colors.back().second < j) row->colors.pop_back(); } } // Make template for new cells Cell newcell; newcell.content_type = columntype; newcell.tooltip_index = tooltip_index; newcell.reported_column = j+1; if (columntype == COLUMN_TYPE_TEXT) { // Find right edge of column s32 xmax = 0; for (s32 i = 0; i < rowcount; ++i) { TempRow *row = &rows[i]; row->content_index = allocString(content[i * colcount + j]); const core::stringw &text = m_strings[row->content_index]; row->content_width = m_font ? m_font->getDimension(text.c_str()).Width : 0; row->content_width = MYMAX(row->content_width, width); s32 row_xmax = row->x + padding + row->content_width; xmax = MYMAX(xmax, row_xmax); } // Add a new cell (of text type) to each row for (s32 i = 0; i < rowcount; ++i) { newcell.xmin = rows[i].x + padding; alignContent(&newcell, xmax, rows[i].content_width, align); newcell.content_index = rows[i].content_index; newcell.color_defined = !rows[i].colors.empty(); if (newcell.color_defined) newcell.color = rows[i].colors.back().first; rows[i].cells.push_back(newcell); rows[i].x = newcell.xmax; } } else if (columntype == COLUMN_TYPE_IMAGE) { // Find right edge of column s32 xmax = 0; for (s32 i = 0; i < rowcount; ++i) { TempRow *row = &rows[i]; row->content_index = -1; // Find content_index. Image indices are defined in // column options so check active_image_indices. s32 image_index = stoi(content[i * colcount + j]); std::map::iterator image_iter = active_image_indices.find(image_index); if (image_iter != active_image_indices.end()) row->content_index = image_iter->second; // Get texture object (might be NULL) video::ITexture *image = NULL; if (row->content_index >= 0) image = m_images[row->content_index]; // Get content width and update xmax row->content_width = image ? image->getOriginalSize().Width : 0; row->content_width = MYMAX(row->content_width, width); s32 row_xmax = row->x + padding + row->content_width; xmax = MYMAX(xmax, row_xmax); } // Add a new cell (of image type) to each row for (s32 i = 0; i < rowcount; ++i) { newcell.xmin = rows[i].x + padding; alignContent(&newcell, xmax, rows[i].content_width, align); newcell.content_index = rows[i].content_index; rows[i].cells.push_back(newcell); rows[i].x = newcell.xmax; } active_image_indices.clear(); } else if (columntype == COLUMN_TYPE_COLOR) { for (s32 i = 0; i < rowcount; ++i) { video::SColor cellcolor(255, 255, 255, 255); if (parseColorString(content[i * colcount + j], cellcolor, true)) rows[i].colors.emplace_back(cellcolor, j+span); } } else if (columntype == COLUMN_TYPE_INDENT || columntype == COLUMN_TYPE_TREE) { // For column type "tree", reserve additional space for +/- // Also enable special processing for treeview-type tables s32 content_width = 0; if (columntype == COLUMN_TYPE_TREE) { content_width = m_font ? m_font->getDimension(L"+").Width : 0; m_has_tree_column = true; } // Add a new cell (of indent or tree type) to each row for (s32 i = 0; i < rowcount; ++i) { TempRow *row = &rows[i]; s32 indentlevel = stoi(content[i * colcount + j]); indentlevel = MYMAX(indentlevel, 0); if (columntype == COLUMN_TYPE_TREE) row->indent = indentlevel; newcell.xmin = row->x + padding; newcell.xpos = newcell.xmin + indentlevel * width; newcell.xmax = newcell.xpos + content_width; newcell.content_index = 0; newcell.color_defined = !rows[i].colors.empty(); if (newcell.color_defined) newcell.color = rows[i].colors.back().first; row->cells.push_back(newcell); row->x = newcell.xmax; } } } // Copy temporary rows to not so temporary rows if (rowcount >= 1) { m_rows.resize(rowcount); for (s32 i = 0; i < rowcount; ++i) { Row *row = &m_rows[i]; row->cellcount = rows[i].cells.size(); row->cells = new Cell[row->cellcount]; memcpy((void*) row->cells, (void*) &rows[i].cells[0], row->cellcount * sizeof(Cell)); row->indent = rows[i].indent; row->visible_index = i; m_visible_rows.push_back(i); } } if (m_has_tree_column) { // Treeview: convert tree to indent cells on leaf rows for (s32 i = 0; i < rowcount; ++i) { if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent) for (s32 j = 0; j < m_rows[i].cellcount; ++j) if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE) m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT; } // Treeview: close rows according to opendepth option std::set opened_trees; for (s32 i = 0; i < rowcount; ++i) if (m_rows[i].indent < opendepth) opened_trees.insert(i); setOpenedTrees(opened_trees); } // Delete temporary information used only during setTable() delete[] rows; allocationComplete(); // Clamp scroll bar position updateScrollBar(); } void GUITable::clear() { // Clean up cells and rows for (GUITable::Row &row : m_rows) delete[] row.cells; m_rows.clear(); m_visible_rows.clear(); // Get colors from skin gui::IGUISkin *skin = Environment->getSkin(); m_color = skin->getColor(gui::EGDC_BUTTON_TEXT); m_background = skin->getColor(gui::EGDC_3D_HIGH_LIGHT); m_highlight = skin->getColor(gui::EGDC_HIGH_LIGHT); m_highlight_text = skin->getColor(gui::EGDC_HIGH_LIGHT_TEXT); // Reset members m_is_textlist = false; m_has_tree_column = false; m_selected = -1; m_sel_column = 0; m_sel_doubleclick = false; m_keynav_time = 0; m_keynav_buffer = L""; m_border = true; m_strings.clear(); m_images.clear(); m_alloc_strings.clear(); m_alloc_images.clear(); } std::string GUITable::checkEvent() { s32 sel = getSelected(); assert(sel >= 0); if (sel == 0) { return "INV"; } std::ostringstream os(std::ios::binary); if (m_sel_doubleclick) { os<<"DCL:"; m_sel_doubleclick = false; } else { os<<"CHG:"; } os<= 0 && m_selected < (s32) m_visible_rows.size()); return m_visible_rows[m_selected] + 1; } void GUITable::setSelected(s32 index) { s32 old_selected = m_selected; m_selected = -1; m_sel_column = 0; m_sel_doubleclick = false; --index; // Switch from 1-based indexing to 0-based indexing s32 rowcount = m_rows.size(); if (rowcount == 0 || index < 0) { return; } if (index >= rowcount) { index = rowcount - 1; } // If the selected row is not visible, open its ancestors to make it visible bool selection_invisible = m_rows[index].visible_index < 0; if (selection_invisible) { std::set opened_trees; getOpenedTrees(opened_trees); s32 indent = m_rows[index].indent; for (s32 j = index - 1; j >= 0; --j) { if (m_rows[j].indent < indent) { opened_trees.insert(j); indent = m_rows[j].indent; } } setOpenedTrees(opened_trees); } if (index >= 0) { m_selected = m_rows[index].visible_index; assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size()); } if (m_selected != old_selected || selection_invisible) { autoScroll(); } } void GUITable::setOverrideFont(IGUIFont *font) { if (m_font == font) return; if (font == nullptr) font = Environment->getSkin()->getFont(); if (m_font) m_font->drop(); m_font = font; m_font->grab(); m_rowheight = m_font->getDimension(L"Ay").Height + 4; m_rowheight = MYMAX(m_rowheight, 1); updateScrollBar(); } IGUIFont *GUITable::getOverrideFont() const { return m_font; } GUITable::DynamicData GUITable::getDynamicData() const { DynamicData dyndata; dyndata.selected = getSelected(); dyndata.scrollpos = m_scrollbar->getPos(); dyndata.keynav_time = m_keynav_time; dyndata.keynav_buffer = m_keynav_buffer; if (m_has_tree_column) getOpenedTrees(dyndata.opened_trees); return dyndata; } void GUITable::setDynamicData(const DynamicData &dyndata) { if (m_has_tree_column) setOpenedTrees(dyndata.opened_trees); m_keynav_time = dyndata.keynav_time; m_keynav_buffer = dyndata.keynav_buffer; setSelected(dyndata.selected); m_sel_column = 0; m_sel_doubleclick = false; m_scrollbar->setPos(dyndata.scrollpos); } const c8* GUITable::getTypeName() const { return "GUITable"; } void GUITable::updateAbsolutePosition() { IGUIElement::updateAbsolutePosition(); updateScrollBar(); } void GUITable::draw() { if (!IsVisible) return; gui::IGUISkin *skin = Environment->getSkin(); // draw background bool draw_background = m_background.getAlpha() > 0; if (m_border) skin->draw3DSunkenPane(this, m_background, true, draw_background, AbsoluteRect, &AbsoluteClippingRect); else if (draw_background) skin->draw2DRectangle(this, m_background, AbsoluteRect, &AbsoluteClippingRect); // get clipping rect core::rect client_clip(AbsoluteRect); client_clip.UpperLeftCorner.Y += 1; client_clip.UpperLeftCorner.X += 1; client_clip.LowerRightCorner.Y -= 1; client_clip.LowerRightCorner.X -= 1; if (m_scrollbar->isVisible()) { client_clip.LowerRightCorner.X = m_scrollbar->getAbsolutePosition().UpperLeftCorner.X; } client_clip.clipAgainst(AbsoluteClippingRect); // draw visible rows s32 scrollpos = m_scrollbar->getPos(); s32 row_min = scrollpos / m_rowheight; s32 row_max = (scrollpos + AbsoluteRect.getHeight() - 1) / m_rowheight + 1; row_max = MYMIN(row_max, (s32) m_visible_rows.size()); core::rect row_rect(AbsoluteRect); if (m_scrollbar->isVisible()) row_rect.LowerRightCorner.X -= skin->getSize(gui::EGDS_SCROLLBAR_SIZE); row_rect.UpperLeftCorner.Y += row_min * m_rowheight - scrollpos; row_rect.LowerRightCorner.Y = row_rect.UpperLeftCorner.Y + m_rowheight; for (s32 i = row_min; i < row_max; ++i) { Row *row = &m_rows[m_visible_rows[i]]; bool is_sel = i == m_selected; video::SColor color = m_color; if (is_sel) { skin->draw2DRectangle(this, m_highlight, row_rect, &client_clip); color = m_highlight_text; } for (s32 j = 0; j < row->cellcount; ++j) drawCell(&row->cells[j], color, row_rect, client_clip); row_rect.UpperLeftCorner.Y += m_rowheight; row_rect.LowerRightCorner.Y += m_rowheight; } // Draw children IGUIElement::draw(); } void GUITable::drawCell(const Cell *cell, video::SColor color, const core::rect &row_rect, const core::rect &client_clip) { if ((cell->content_type == COLUMN_TYPE_TEXT) || (cell->content_type == COLUMN_TYPE_TREE)) { core::rect text_rect = row_rect; text_rect.UpperLeftCorner.X = row_rect.UpperLeftCorner.X + cell->xpos; text_rect.LowerRightCorner.X = row_rect.UpperLeftCorner.X + cell->xmax; if (cell->color_defined) color = cell->color; if (m_font) { if (cell->content_type == COLUMN_TYPE_TEXT) m_font->draw(m_strings[cell->content_index], text_rect, color, false, true, &client_clip); else // tree m_font->draw(cell->content_index ? L"+" : L"-", text_rect, color, false, true, &client_clip); } } else if (cell->content_type == COLUMN_TYPE_IMAGE) { if (cell->content_index < 0) return; video::IVideoDriver *driver = Environment->getVideoDriver(); video::ITexture *image = m_images[cell->content_index]; if (image) { core::position2d dest_pos = row_rect.UpperLeftCorner; dest_pos.X += cell->xpos; core::rect source_rect( core::position2d(0, 0), image->getOriginalSize()); s32 imgh = source_rect.LowerRightCorner.Y; s32 rowh = row_rect.getHeight(); if (imgh < rowh) dest_pos.Y += (rowh - imgh) / 2; else source_rect.LowerRightCorner.Y = rowh; video::SColor color(255, 255, 255, 255); driver->draw2DImage(image, dest_pos, source_rect, &client_clip, color, true); } } } bool GUITable::OnEvent(const SEvent &event) { if (!isEnabled()) return IGUIElement::OnEvent(event); if (event.EventType == EET_KEY_INPUT_EVENT) { if (event.KeyInput.PressedDown && ( event.KeyInput.Key == KEY_DOWN || event.KeyInput.Key == KEY_UP || event.KeyInput.Key == KEY_HOME || event.KeyInput.Key == KEY_END || event.KeyInput.Key == KEY_NEXT || event.KeyInput.Key == KEY_PRIOR)) { s32 offset = 0; switch (event.KeyInput.Key) { case KEY_DOWN: offset = 1; break; case KEY_UP: offset = -1; break; case KEY_HOME: offset = - (s32) m_visible_rows.size(); break; case KEY_END: offset = m_visible_rows.size(); break; case KEY_NEXT: offset = AbsoluteRect.getHeight() / m_rowheight; break; case KEY_PRIOR: offset = - (s32) (AbsoluteRect.getHeight() / m_rowheight); break; default: break; } s32 old_selected = m_selected; s32 rowcount = m_visible_rows.size(); if (rowcount != 0) { m_selected = rangelim(m_selected + offset, 0, rowcount-1); autoScroll(); } if (m_selected != old_selected) sendTableEvent(0, false); return true; } if (event.KeyInput.PressedDown && ( event.KeyInput.Key == KEY_LEFT || event.KeyInput.Key == KEY_RIGHT)) { // Open/close subtree via keyboard if (m_selected >= 0) { int dir = event.KeyInput.Key == KEY_LEFT ? -1 : 1; toggleVisibleTree(m_selected, dir, true); } return true; } else if (!event.KeyInput.PressedDown && ( event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE)) { sendTableEvent(0, true); return true; } else if (event.KeyInput.Key == KEY_ESCAPE || event.KeyInput.Key == KEY_SPACE) { // pass to parent } else if (event.KeyInput.PressedDown && event.KeyInput.Char) { // change selection based on text as it is typed u64 now = porting::getTimeMs(); if (now - m_keynav_time >= 500) m_keynav_buffer = L""; m_keynav_time = now; // add to key buffer if not a key repeat if (!(m_keynav_buffer.size() == 1 && m_keynav_buffer[0] == event.KeyInput.Char)) { m_keynav_buffer.append(event.KeyInput.Char); } // find the selected item, starting at the current selection // don't change selection if the key buffer matches the current item s32 old_selected = m_selected; s32 start = MYMAX(m_selected, 0); s32 rowcount = m_visible_rows.size(); for (s32 k = 1; k < rowcount; ++k) { s32 current = start + k; if (current >= rowcount) current -= rowcount; if (doesRowStartWith(getRow(current), m_keynav_buffer)) { m_selected = current; break; } } autoScroll(); if (m_selected != old_selected) sendTableEvent(0, false); return true; } } if (event.EventType == EET_MOUSE_INPUT_EVENT) { core::position2d p(event.MouseInput.X, event.MouseInput.Y); if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) { m_scrollbar->setPos(m_scrollbar->getPos() + (event.MouseInput.Wheel < 0 ? -3 : 3) * - (s32) m_rowheight / 2); return true; } // Find hovered row and cell bool really_hovering = false; s32 row_i = getRowAt(p.Y, really_hovering); const Cell *cell = NULL; if (really_hovering) { s32 cell_j = getCellAt(p.X, row_i); if (cell_j >= 0) cell = &(getRow(row_i)->cells[cell_j]); } // Update tooltip setToolTipText(cell ? m_strings[cell->tooltip_index].c_str() : L""); // Fix for #1567/#1806: // GUIScrollBar passes double click events to its parent, // which we don't want. Detect this case and discard the event if (event.MouseInput.Event != EMIE_MOUSE_MOVED && m_scrollbar->isVisible() && m_scrollbar->isPointInside(p)) return true; if (event.MouseInput.isLeftPressed() && (isPointInside(p) || event.MouseInput.Event == EMIE_MOUSE_MOVED)) { s32 sel_column = 0; bool sel_doubleclick = (event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK); bool plusminus_clicked = false; // For certain events (left click), report column // Also open/close subtrees when the +/- is clicked if (cell && ( event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN || event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK || event.MouseInput.Event == EMIE_LMOUSE_TRIPLE_CLICK)) { sel_column = cell->reported_column; if (cell->content_type == COLUMN_TYPE_TREE) plusminus_clicked = true; } if (plusminus_clicked) { if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) { toggleVisibleTree(row_i, 0, false); } } else { // Normal selection s32 old_selected = m_selected; m_selected = row_i; autoScroll(); if (m_selected != old_selected || sel_column >= 1 || sel_doubleclick) { sendTableEvent(sel_column, sel_doubleclick); } // Treeview: double click opens/closes trees if (m_has_tree_column && sel_doubleclick) { toggleVisibleTree(m_selected, 0, false); } } } return true; } if (event.EventType == EET_GUI_EVENT && event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED && event.GUIEvent.Caller == m_scrollbar) { // Don't pass events from our scrollbar to the parent return true; } return IGUIElement::OnEvent(event); } /******************************************************************************/ /* GUITable helper functions */ /******************************************************************************/ s32 GUITable::allocString(const std::string &text) { std::map::iterator it = m_alloc_strings.find(text); if (it == m_alloc_strings.end()) { s32 id = m_strings.size(); std::wstring wtext = utf8_to_wide(text); m_strings.emplace_back(wtext.c_str()); m_alloc_strings.insert(std::make_pair(text, id)); return id; } return it->second; } s32 GUITable::allocImage(const std::string &imagename) { std::map::iterator it = m_alloc_images.find(imagename); if (it == m_alloc_images.end()) { s32 id = m_images.size(); m_images.push_back(m_tsrc->getTexture(imagename)); m_alloc_images.insert(std::make_pair(imagename, id)); return id; } return it->second; } void GUITable::allocationComplete() { // Called when done with creating rows and cells from table data, // i.e. when allocString and allocImage won't be called anymore m_alloc_strings.clear(); m_alloc_images.clear(); } const GUITable::Row* GUITable::getRow(s32 i) const { if (i >= 0 && i < (s32) m_visible_rows.size()) return &m_rows[m_visible_rows[i]]; return NULL; } bool GUITable::doesRowStartWith(const Row *row, const core::stringw &str) const { if (row == NULL) return false; for (s32 j = 0; j < row->cellcount; ++j) { Cell *cell = &row->cells[j]; if (cell->content_type == COLUMN_TYPE_TEXT) { const core::stringw &cellstr = m_strings[cell->content_index]; if (cellstr.size() >= str.size() && str.equals_ignore_case(cellstr.subString(0, str.size()))) return true; } } return false; } s32 GUITable::getRowAt(s32 y, bool &really_hovering) const { really_hovering = false; s32 rowcount = m_visible_rows.size(); if (rowcount == 0) return -1; // Use arithmetic to find row s32 rel_y = y - AbsoluteRect.UpperLeftCorner.Y - 1; s32 i = (rel_y + m_scrollbar->getPos()) / m_rowheight; if (i >= 0 && i < rowcount) { really_hovering = true; return i; } if (i < 0) return 0; return rowcount - 1; } s32 GUITable::getCellAt(s32 x, s32 row_i) const { const Row *row = getRow(row_i); if (row == NULL) return -1; // Use binary search to find cell in row s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1; s32 jmin = 0; s32 jmax = row->cellcount - 1; while (jmin < jmax) { s32 pivot = jmin + (jmax - jmin) / 2; assert(pivot >= 0 && pivot < row->cellcount); const Cell *cell = &row->cells[pivot]; if (rel_x >= cell->xmin && rel_x <= cell->xmax) return pivot; if (rel_x < cell->xmin) jmax = pivot - 1; else jmin = pivot + 1; } if (jmin >= 0 && jmin < row->cellcount && rel_x >= row->cells[jmin].xmin && rel_x <= row->cells[jmin].xmax) return jmin; return -1; } void GUITable::autoScroll() { if (m_selected >= 0) { s32 pos = m_scrollbar->getPos(); s32 maxpos = m_selected * m_rowheight; s32 minpos = maxpos - (AbsoluteRect.getHeight() - m_rowheight); if (pos > maxpos) m_scrollbar->setPos(maxpos); else if (pos < minpos) m_scrollbar->setPos(minpos); } } void GUITable::updateScrollBar() { s32 totalheight = m_rowheight * m_visible_rows.size(); s32 scrollmax = MYMAX(0, totalheight - AbsoluteRect.getHeight()); m_scrollbar->setVisible(scrollmax > 0); m_scrollbar->setMax(scrollmax); m_scrollbar->setSmallStep(m_rowheight); m_scrollbar->setLargeStep(2 * m_rowheight); m_scrollbar->setPageSize(totalheight); } void GUITable::sendTableEvent(s32 column, bool doubleclick) { m_sel_column = column; m_sel_doubleclick = doubleclick; if (Parent) { SEvent e; memset(&e, 0, sizeof e); e.EventType = EET_GUI_EVENT; e.GUIEvent.Caller = this; e.GUIEvent.Element = 0; e.GUIEvent.EventType = gui::EGET_TABLE_CHANGED; Parent->OnEvent(e); } } void GUITable::getOpenedTrees(std::set &opened_trees) const { opened_trees.clear(); s32 rowcount = m_rows.size(); for (s32 i = 0; i < rowcount - 1; ++i) { if (m_rows[i].indent < m_rows[i+1].indent && m_rows[i+1].visible_index != -2) opened_trees.insert(i); } } void GUITable::setOpenedTrees(const std::set &opened_trees) { s32 old_selected = -1; if (m_selected >= 0) old_selected = m_visible_rows[m_selected]; std::vector parents; std::vector closed_parents; m_visible_rows.clear(); for (size_t i = 0; i < m_rows.size(); ++i) { Row *row = &m_rows[i]; // Update list of ancestors while (!parents.empty() && m_rows[parents.back()].indent >= row->indent) parents.pop_back(); while (!closed_parents.empty() && m_rows[closed_parents.back()].indent >= row->indent) closed_parents.pop_back(); assert(closed_parents.size() <= parents.size()); if (closed_parents.empty()) { // Visible row row->visible_index = m_visible_rows.size(); m_visible_rows.push_back(i); } else if (parents.back() == closed_parents.back()) { // Invisible row, direct parent is closed row->visible_index = -2; } else { // Invisible row, direct parent is open, some ancestor is closed row->visible_index = -1; } // If not a leaf, add to parents list if (i < m_rows.size()-1 && row->indent < m_rows[i+1].indent) { parents.push_back(i); s32 content_index = 0; // "-", open if (opened_trees.count(i) == 0) { closed_parents.push_back(i); content_index = 1; // "+", closed } // Update all cells of type "tree" for (s32 j = 0; j < row->cellcount; ++j) if (row->cells[j].content_type == COLUMN_TYPE_TREE) row->cells[j].content_index = content_index; } } updateScrollBar(); // m_selected must be updated since it is a visible row index if (old_selected >= 0) m_selected = m_rows[old_selected].visible_index; } void GUITable::openTree(s32 to_open) { std::set opened_trees; getOpenedTrees(opened_trees); opened_trees.insert(to_open); setOpenedTrees(opened_trees); } void GUITable::closeTree(s32 to_close) { std::set opened_trees; getOpenedTrees(opened_trees); opened_trees.erase(to_close); setOpenedTrees(opened_trees); } // The following function takes a visible row index (hidden rows skipped) // dir: -1 = left (close), 0 = auto (toggle), 1 = right (open) void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection) { // Check if the chosen tree is currently open const Row *row = getRow(row_i); if (row == NULL) return; bool was_open = false; for (s32 j = 0; j < row->cellcount; ++j) { if (row->cells[j].content_type == COLUMN_TYPE_TREE) { was_open = row->cells[j].content_index == 0; break; } } // Check if the chosen tree should be opened bool do_open = !was_open; if (dir < 0) do_open = false; else if (dir > 0) do_open = true; // Close or open the tree; the heavy lifting is done by setOpenedTrees if (was_open && !do_open) closeTree(m_visible_rows[row_i]); else if (!was_open && do_open) openTree(m_visible_rows[row_i]); // Change selected row if requested by caller, // this is useful for keyboard navigation if (move_selection) { s32 sel = row_i; if (was_open && do_open) { // Move selection to first child const Row *maybe_child = getRow(sel + 1); if (maybe_child && maybe_child->indent > row->indent) sel++; } else if (!was_open && !do_open) { // Move selection to parent assert(getRow(sel) != NULL); while (sel > 0 && getRow(sel - 1)->indent >= row->indent) sel--; sel--; if (sel < 0) // was root already selected? sel = row_i; } if (sel != m_selected) { m_selected = sel; autoScroll(); sendTableEvent(0, false); } } } void GUITable::alignContent(Cell *cell, s32 xmax, s32 content_width, s32 align) { // requires that cell.xmin, cell.xmax are properly set // align = 0: left aligned, 1: centered, 2: right aligned, 3: inline if (align == 0) { cell->xpos = cell->xmin; cell->xmax = xmax; } else if (align == 1) { cell->xpos = (cell->xmin + xmax - content_width) / 2; cell->xmax = xmax; } else if (align == 2) { cell->xpos = xmax - content_width; cell->xmax = xmax; } else { // inline alignment: the cells of the column don't have an aligned // right border, the right border of each cell depends on the content cell->xpos = cell->xmin; cell->xmax = cell->xmin + content_width; } }