--Minetest --Copyright (C) 2014 sapier -- --This program is free software; you can redistribute it and/or modify --it under the terms of the GNU Lesser General Public License as published by --the Free Software Foundation; either version 2.1 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU Lesser General Public License for more details. -- --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. mt_color_grey = "#AAAAAA" mt_color_blue = "#6389FF" mt_color_lightblue = "#99CCFF" mt_color_green = "#72FF63" mt_color_dark_green = "#25C191" mt_color_orange = "#FF8800" mt_color_red = "#FF3300" local menupath = core.get_mainmenu_path() local basepath = core.get_builtin_path() defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" .. DIR_DELIM .. "pack" .. DIR_DELIM dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua") dofile(menupath .. DIR_DELIM .. "async_event.lua") dofile(menupath .. DIR_DELIM .. "common.lua") dofile(menupath .. DIR_DELIM .. "pkgmgr.lua") dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua") dofile(menupath .. DIR_DELIM .. "game_theme.lua") dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua") dofile(menupath .. DIR_DELIM .. "settings" .. DIR_DELIM .. "init.lua") dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua") dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua") dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_register.lua") dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua") dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua") local tabs = {} tabs.settings = { name = "settings", caption = fgettext("Settings"), cbf_formspec = function() return "button[0.1,0.1;3,0.8;open_settings;" .. fgettext("Open Settings") .. "]" end, cbf_button_handler = function(tabview, fields) if fields.open_settings then local dlg = create_settings_dlg() dlg:set_parent(tabview) tabview:hide() dlg:show() return true end end, } tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua") tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua") tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua") tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua") -------------------------------------------------------------------------------- local function main_event_handler(tabview, event) if event == "MenuQuit" then core.close() end return true end -------------------------------------------------------------------------------- local function init_globals() -- Init gamedata gamedata.worldindex = 0 menudata.worldlist = filterlist.create( core.get_worlds, compare_worlds, -- Unique id comparison function function(element, uid) return element.name == uid end, -- Filter function function(element, gameid) return element.gameid == gameid end ) menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic) menudata.worldlist:set_sortmode("alphabetic") local gameid = core.settings:get("menu_last_game") local game = gameid and pkgmgr.find_by_gameid(gameid) if not game then gameid = core.settings:get("default_game") or "minetest" game = pkgmgr.find_by_gameid(gameid) core.settings:set("menu_last_game", gameid) end mm_game_theme.init() -- Create main tabview local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0}) -- note: size would be 15.5,7.1 in real coordinates mode tv_main:set_autosave_tab(true) tv_main:add(tabs.local_game) tv_main:add(tabs.play_online) tv_main:add(tabs.content) tv_main:add(tabs.settings) tv_main:add(tabs.about) tv_main:set_global_event_handler(main_event_handler) tv_main:set_fixed_size(false) local last_tab = core.settings:get("maintab_LAST") if last_tab and tv_main.current_tab ~= last_tab then tv_main:set_tab(last_tab) end -- In case the folder of the last selected game has been deleted, -- display "Minetest" as a header if tv_main.current_tab == "local" and not game then mm_game_theme.reset() end ui.set_default("maintab") check_new_version() tv_main:show() ui.update() end init_globals()