/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola Copyright (C) 2017 nerzhul, Loic Blot This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "fontengine.h" #include "client.h" #include "clouds.h" #include "util/numeric.h" #include "guiscalingfilter.h" #include "localplayer.h" #include "client/hud.h" #include "camera.h" #include "minimap.h" #include "clientmap.h" #include "renderingengine.h" #include "render/core.h" #include "render/factory.h" #include "inputhandler.h" #include "gettext.h" #include "../gui/guiSkin.h" #if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && \ !defined(SERVER) && !defined(__HAIKU__) #define XORG_USED #endif #ifdef XORG_USED #include #include #include #endif #ifdef _WIN32 #include #include #endif #if ENABLE_GLES #include "filesys.h" #endif RenderingEngine *RenderingEngine::s_singleton = nullptr; const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f; static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment, gui::EGUI_SKIN_TYPE type, video::IVideoDriver *driver) { gui::GUISkin *skin = new gui::GUISkin(type, driver); gui::IGUIFont *builtinfont = environment->getBuiltInFont(); gui::IGUIFontBitmap *bitfont = nullptr; if (builtinfont && builtinfont->getType() == gui::EGFT_BITMAP) bitfont = (gui::IGUIFontBitmap*)builtinfont; gui::IGUISpriteBank *bank = 0; skin->setFont(builtinfont); if (bitfont) bank = bitfont->getSpriteBank(); skin->setSpriteBank(bank); return skin; } RenderingEngine::RenderingEngine(IEventReceiver *receiver) { sanity_check(!s_singleton); // Resolution selection bool fullscreen = g_settings->getBool("fullscreen"); #ifdef __ANDROID__ u16 screen_w = 0, screen_h = 0; #else u16 screen_w = std::max(g_settings->getU16("screen_w"), 1); u16 screen_h = std::max(g_settings->getU16("screen_h"), 1); #endif // bpp, fsaa, vsync bool vsync = g_settings->getBool("vsync"); u16 fsaa = g_settings->getU16("fsaa"); // Determine driver video::E_DRIVER_TYPE driverType = video::EDT_OPENGL; const std::string &driverstring = g_settings->get("video_driver"); std::vector drivers = RenderingEngine::getSupportedVideoDrivers(); u32 i; for (i = 0; i != drivers.size(); i++) { if (!strcasecmp(driverstring.c_str(), RenderingEngine::getVideoDriverInfo(drivers[i]).name.c_str())) { driverType = drivers[i]; break; } } if (i == drivers.size()) { errorstream << "Invalid video_driver specified; " "defaulting to opengl" << std::endl; } SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); if (tracestream) params.LoggingLevel = irr::ELL_DEBUG; params.DriverType = driverType; params.WindowSize = core::dimension2d(screen_w, screen_h); params.AntiAlias = fsaa; params.Fullscreen = fullscreen; params.Stencilbuffer = false; params.Vsync = vsync; params.EventReceiver = receiver; params.HighPrecisionFPU = true; #ifdef __ANDROID__ params.PrivateData = porting::app_global; #endif #if ENABLE_GLES // there is no standardized path for these on desktop std::string rel_path = std::string("client") + DIR_DELIM + "shaders" + DIR_DELIM + "Irrlicht"; params.OGLES2ShaderPath = (porting::path_share + DIR_DELIM + rel_path + DIR_DELIM).c_str(); #endif m_device = createDeviceEx(params); driver = m_device->getVideoDriver(); s_singleton = this; auto skin = createSkin(m_device->getGUIEnvironment(), gui::EGST_WINDOWS_METALLIC, driver); m_device->getGUIEnvironment()->setSkin(skin); skin->drop(); } RenderingEngine::~RenderingEngine() { core.reset(); m_device->closeDevice(); s_singleton = nullptr; } v2u32 RenderingEngine::_getWindowSize() const { if (core) return core->getVirtualSize(); return m_device->getVideoDriver()->getScreenSize(); } void RenderingEngine::setResizable(bool resize) { m_device->setResizable(resize); } void RenderingEngine::removeMesh(const scene::IMesh* mesh) { m_device->getSceneManager()->getMeshCache()->removeMesh(mesh); } void RenderingEngine::cleanupMeshCache() { auto mesh_cache = m_device->getSceneManager()->getMeshCache(); while (mesh_cache->getMeshCount() != 0) { if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0)) mesh_cache->removeMesh(mesh); } } bool RenderingEngine::setupTopLevelWindow(const std::string &name) { // FIXME: It would make more sense for there to be a switch of some // sort here that would call the correct toplevel setup methods for // the environment Minetest is running in. /* Setting Xorg properties for the top level window */ setupTopLevelXorgWindow(name); /* Setting general properties for the top level window */ verbosestream << "Client: Configuring general top level" << " window properties" << std::endl; bool result = setWindowIcon(); return result; } void RenderingEngine::setupTopLevelXorgWindow(const std::string &name) { #ifdef XORG_USED const video::SExposedVideoData exposedData = driver->getExposedVideoData(); Display *x11_dpl = reinterpret_cast(exposedData.OpenGLLinux.X11Display); if (x11_dpl == NULL) { warningstream << "Client: Could not find X11 Display in ExposedVideoData" << std::endl; return; } verbosestream << "Client: Configuring X11-specific top level" << " window properties" << std::endl; Window x11_win = reinterpret_cast(exposedData.OpenGLLinux.X11Window); // Set application name and class hints. For now name and class are the same. XClassHint *classhint = XAllocClassHint(); classhint->res_name = const_cast(name.c_str()); classhint->res_class = const_cast(name.c_str()); XSetClassHint(x11_dpl, x11_win, classhint); XFree(classhint); // FIXME: In the future WMNormalHints should be set ... e.g see the // gtk/gdk code (gdk/x11/gdksurface-x11.c) for the setup_top_level // method. But for now (as it would require some significant changes) // leave the code as is. // The following is borrowed from the above gdk source for setting top // level windows. The source indicates and the Xlib docs suggest that // this will set the WM_CLIENT_MACHINE and WM_LOCAL_NAME. This will not // set the WM_CLIENT_MACHINE to a Fully Qualified Domain Name (FQDN) which is // required by the Extended Window Manager Hints (EWMH) spec when setting // the _NET_WM_PID (see further down) but running Minetest in an env // where the window manager is on another machine from Minetest (therefore // making the PID useless) is not expected to be a problem. Further // more, using gtk/gdk as the model it would seem that not using a FQDN is // not an issue for modern Xorg window managers. verbosestream << "Client: Setting Xorg window manager Properties" << std::endl; XSetWMProperties (x11_dpl, x11_win, NULL, NULL, NULL, 0, NULL, NULL, NULL); // Set the _NET_WM_PID window property according to the EWMH spec. _NET_WM_PID // (in conjunction with WM_CLIENT_MACHINE) can be used by window managers to // force a shutdown of an application if it doesn't respond to the destroy // window message. verbosestream << "Client: Setting Xorg _NET_WM_PID extended window manager property" << std::endl; Atom NET_WM_PID = XInternAtom(x11_dpl, "_NET_WM_PID", false); pid_t pid = getpid(); XChangeProperty(x11_dpl, x11_win, NET_WM_PID, XA_CARDINAL, 32, PropModeReplace, reinterpret_cast(&pid),1); // Set the WM_CLIENT_LEADER window property here. Minetest has only one // window and that window will always be the leader. verbosestream << "Client: Setting Xorg WM_CLIENT_LEADER property" << std::endl; Atom WM_CLIENT_LEADER = XInternAtom(x11_dpl, "WM_CLIENT_LEADER", false); XChangeProperty (x11_dpl, x11_win, WM_CLIENT_LEADER, XA_WINDOW, 32, PropModeReplace, reinterpret_cast(&x11_win), 1); #endif } #ifdef _WIN32 static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd) { const video::SExposedVideoData exposedData = driver->getExposedVideoData(); switch (driver->getDriverType()) { #if ENABLE_GLES case video::EDT_OGLES1: case video::EDT_OGLES2: #endif case video::EDT_OPENGL: hWnd = reinterpret_cast(exposedData.OpenGLWin32.HWnd); break; default: return false; } return true; } #endif bool RenderingEngine::setWindowIcon() { #if defined(XORG_USED) #if RUN_IN_PLACE return setXorgWindowIconFromPath( porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png"); #else // We have semi-support for reading in-place data if we are // compiled with RUN_IN_PLACE. Don't break with this and // also try the path_share location. return setXorgWindowIconFromPath( ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") || setXorgWindowIconFromPath(porting::path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png"); #endif #elif defined(_WIN32) HWND hWnd; // Window handle if (!getWindowHandle(driver, hWnd)) return false; // Load the ICON from resource file const HICON hicon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(130) // The ID of the ICON defined in // winresource.rc ); if (hicon) { SendMessage(hWnd, WM_SETICON, ICON_BIG, reinterpret_cast(hicon)); SendMessage(hWnd, WM_SETICON, ICON_SMALL, reinterpret_cast(hicon)); return true; } return false; #else return false; #endif } bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file) { #ifdef XORG_USED video::IImageLoader *image_loader = NULL; u32 cnt = driver->getImageLoaderCount(); for (u32 i = 0; i < cnt; i++) { if (driver->getImageLoader(i)->isALoadableFileExtension( icon_file.c_str())) { image_loader = driver->getImageLoader(i); break; } } if (!image_loader) { warningstream << "Could not find image loader for file '" << icon_file << "'" << std::endl; return false; } io::IReadFile *icon_f = m_device->getFileSystem()->createAndOpenFile(icon_file.c_str()); if (!icon_f) { warningstream << "Could not load icon file '" << icon_file << "'" << std::endl; return false; } video::IImage *img = image_loader->loadImage(icon_f); if (!img) { warningstream << "Could not load icon file '" << icon_file << "'" << std::endl; icon_f->drop(); return false; } u32 height = img->getDimension().Height; u32 width = img->getDimension().Width; size_t icon_buffer_len = 2 + height * width; long *icon_buffer = new long[icon_buffer_len]; icon_buffer[0] = width; icon_buffer[1] = height; for (u32 x = 0; x < width; x++) { for (u32 y = 0; y < height; y++) { video::SColor col = img->getPixel(x, y); long pixel_val = 0; pixel_val |= (u8)col.getAlpha() << 24; pixel_val |= (u8)col.getRed() << 16; pixel_val |= (u8)col.getGreen() << 8; pixel_val |= (u8)col.getBlue(); icon_buffer[2 + x + y * width] = pixel_val; } } img->drop(); icon_f->drop(); const video::SExposedVideoData &video_data = driver->getExposedVideoData(); Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display; if (x11_dpl == NULL) { warningstream << "Could not find x11 display for setting its icon." << std::endl; delete[] icon_buffer; return false; } Window x11_win = (Window)video_data.OpenGLLinux.X11Window; Atom net_wm_icon = XInternAtom(x11_dpl, "_NET_WM_ICON", False); Atom cardinal = XInternAtom(x11_dpl, "CARDINAL", False); XChangeProperty(x11_dpl, x11_win, net_wm_icon, cardinal, 32, PropModeReplace, (const unsigned char *)icon_buffer, icon_buffer_len); delete[] icon_buffer; #endif return true; } /* Draws a screen with a single text on it. Text will be removed when the screen is drawn the next time. Additionally, a progressbar can be drawn when percent is set between 0 and 100. */ void RenderingEngine::draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime, int percent, bool clouds) { v2u32 screensize = getWindowSize(); v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight()); v2s32 center(screensize.X / 2, screensize.Y / 2); core::rect textrect(center - textsize / 2, center + textsize / 2); gui::IGUIStaticText *guitext = guienv->addStaticText(text.c_str(), textrect, false, false); guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds"); if (cloud_menu_background) { g_menuclouds->step(dtime * 3); g_menuclouds->render(); get_video_driver()->beginScene( true, true, video::SColor(255, 140, 186, 250)); g_menucloudsmgr->drawAll(); } else get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0)); // draw progress bar if ((percent >= 0) && (percent <= 100)) { video::ITexture *progress_img = tsrc->getTexture("progress_bar.png"); video::ITexture *progress_img_bg = tsrc->getTexture("progress_bar_bg.png"); if (progress_img && progress_img_bg) { #ifndef __ANDROID__ const core::dimension2d &img_size = progress_img_bg->getSize(); u32 imgW = rangelim(img_size.Width, 200, 600) * getDisplayDensity(); u32 imgH = rangelim(img_size.Height, 24, 72) * getDisplayDensity(); #else const core::dimension2d img_size(256, 48); float imgRatio = (float)img_size.Height / img_size.Width; u32 imgW = screensize.X / 2.2f; u32 imgH = floor(imgW * imgRatio); #endif v2s32 img_pos((screensize.X - imgW) / 2, (screensize.Y - imgH) / 2); draw2DImageFilterScaled(get_video_driver(), progress_img_bg, core::rect(img_pos.X, img_pos.Y, img_pos.X + imgW, img_pos.Y + imgH), core::rect(0, 0, img_size.Width, img_size.Height), 0, 0, true); draw2DImageFilterScaled(get_video_driver(), progress_img, core::rect(img_pos.X, img_pos.Y, img_pos.X + (percent * imgW) / 100, img_pos.Y + imgH), core::rect(0, 0, (percent * img_size.Width) / 100, img_size.Height), 0, 0, true); } } guienv->drawAll(); get_video_driver()->endScene(); guitext->remove(); } /* Draws the menu scene including (optional) cloud background. */ void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds) { bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds"); if (cloud_menu_background) { g_menuclouds->step(dtime * 3); g_menuclouds->render(); get_video_driver()->beginScene( true, true, video::SColor(255, 140, 186, 250)); g_menucloudsmgr->drawAll(); } else get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0)); guienv->drawAll(); get_video_driver()->endScene(); } std::vector RenderingEngine::getSupportedVideoDrivers() { // Only check these drivers. // We do not support software and D3D in any capacity. static const irr::video::E_DRIVER_TYPE glDrivers[4] = { irr::video::EDT_NULL, irr::video::EDT_OPENGL, irr::video::EDT_OGLES1, irr::video::EDT_OGLES2, }; std::vector drivers; for (int i = 0; i < 4; i++) { if (irr::IrrlichtDevice::isDriverSupported(glDrivers[i])) drivers.push_back(glDrivers[i]); } return drivers; } void RenderingEngine::initialize(Client *client, Hud *hud) { const std::string &draw_mode = g_settings->get("3d_mode"); core.reset(createRenderingCore(draw_mode, m_device, client, hud)); core->initialize(); } void RenderingEngine::finalize() { core.reset(); } void RenderingEngine::draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap, bool draw_wield_tool, bool draw_crosshair) { core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair); } const VideoDriverInfo &RenderingEngine::getVideoDriverInfo(irr::video::E_DRIVER_TYPE type) { static const std::unordered_map driver_info_map = { {(int)video::EDT_NULL, {"null", "NULL Driver"}}, {(int)video::EDT_OPENGL, {"opengl", "OpenGL"}}, {(int)video::EDT_OGLES1, {"ogles1", "OpenGL ES1"}}, {(int)video::EDT_OGLES2, {"ogles2", "OpenGL ES2"}}, }; return driver_info_map.at((int)type); } #ifndef __ANDROID__ #if defined(XORG_USED) static float calcDisplayDensity() { const char *current_display = getenv("DISPLAY"); if (current_display != NULL) { Display *x11display = XOpenDisplay(current_display); if (x11display != NULL) { /* try x direct */ int dh = DisplayHeight(x11display, 0); int dw = DisplayWidth(x11display, 0); int dh_mm = DisplayHeightMM(x11display, 0); int dw_mm = DisplayWidthMM(x11display, 0); XCloseDisplay(x11display); if (dh_mm != 0 && dw_mm != 0) { float dpi_height = floor(dh / (dh_mm * 0.039370) + 0.5); float dpi_width = floor(dw / (dw_mm * 0.039370) + 0.5); return std::max(dpi_height, dpi_width) / 96.0; } } } /* return manually specified dpi */ return g_settings->getFloat("screen_dpi") / 96.0; } float RenderingEngine::getDisplayDensity() { static float cached_display_density = calcDisplayDensity(); return std::max(cached_display_density * g_settings->getFloat("display_density_factor"), 0.5f); } #elif defined(_WIN32) static float calcDisplayDensity(irr::video::IVideoDriver *driver) { HWND hWnd; if (getWindowHandle(driver, hWnd)) { HDC hdc = GetDC(hWnd); float dpi = GetDeviceCaps(hdc, LOGPIXELSX); ReleaseDC(hWnd, hdc); return dpi / 96.0f; } /* return manually specified dpi */ return g_settings->getFloat("screen_dpi") / 96.0f; } float RenderingEngine::getDisplayDensity() { static bool cached = false; static float display_density; if (!cached) { display_density = calcDisplayDensity(get_video_driver()); cached = true; } return std::max(display_density * g_settings->getFloat("display_density_factor"), 0.5f); } #else float RenderingEngine::getDisplayDensity() { return std::max(g_settings->getFloat("screen_dpi") / 96.0f * g_settings->getFloat("display_density_factor"), 0.5f); } #endif #else // __ANDROID__ float RenderingEngine::getDisplayDensity() { return porting::getDisplayDensity(); } #endif // __ANDROID__