msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2019-01-15 08:37+0200\n" "PO-Revision-Date: 2019-01-24 00:05+0000\n" "Last-Translator: Nore \n" "Language-Team: Kannada \n" "Language: kn\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" "X-Generator: Weblate 3.4\n" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "ನೀನು ಸತ್ತುಹೋದೆ" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" msgstr "ಮತ್ತೆ ಹುಟ್ಟು" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "ಸರ್ವರ್ ಮರುಸಂಪರ್ಕ ಮಾಡಲು ಕೇಳಿದೆ:" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "ಮುಖ್ಯ ಮೆನು" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "ಮರುಸಂಪರ್ಕಿಸು" #: builtin/fstk/ui.lua #, fuzzy msgid "An error occured in a Lua script, such as a mod:" msgstr "ಒಂದು ಲುವಾ ಸ್ಕ್ರಿಪ್ಟ್ ನಲ್ಲಿ ತಪ್ಪಾಗಿದೆ, ಉದಾಹರಣೆ ಮಾಡ್‍ನಲ್ಲಿ" #: builtin/fstk/ui.lua msgid "An error occured:" msgstr "ಒಂದು ತಪ್ಪಾಗಿದೆ:" #: builtin/fstk/ui.lua msgid "Ok" msgstr "ಸರಿ" #: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "ಲೋಡ್ ಆಗುತ್ತಿದೆ..." #: builtin/mainmenu/common.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" "ಪಬ್ಲಿಕ್ ಸರ್ವರ್ಲಿಸ್ಟ್ಅನ್ನು ರಿಎನೆಬಲ್ ಮಾಡಿ ಮತ್ತು ಅಂತರ್ಜಾಲ ಸಂಪರ್ಕ \n" "ಪರಿಶೀಲಿಸಿ." #: builtin/mainmenu/common.lua #, fuzzy msgid "Server supports protocol versions between $1 and $2. " msgstr "" "ಸರ್ವರ್ $1 ಮತ್ತು $2 ನಡುವೆಯ ಪ್ರೋಟೋಕಾಲ್ \n" "ಅವೃತ್ತಿಗಳನ್ನು ಬೆಂಬಲಿಸುತ್ತದೆ. " #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "ಸರ್ವರ್ ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿ $1 ಅನ್ನು ಜಾರಿಗೊಳಿಸುತ್ತದೆ. " #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "ಆವೃತ್ತಿ $1 ಮತ್ತು $2 ನಡುವಿನ ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿಯನ್ನು ನಾವು ಬೆಂಬಲಿಸುತ್ತೇವೆ." #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "ನಾವು $ 1 ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿಯನ್ನು ಮಾತ್ರ ಬೆಂಬಲಿಸುತ್ತೇವೆ." #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "ಪ್ರೋಟೋಕಾಲ್ ಆವೃತ್ತಿ ಹೊಂದಿಕೆಯಾಗಿಲ್ಲ. " #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "ಪ್ರಪಂಚ:" #: builtin/mainmenu/dlg_config_world.lua msgid "No modpack description provided." msgstr "ಯಾವುದೇ ಮಾಡ್ಪ್ಯಾಕ್ ವಿವರಣೆ ಕೊಟ್ಟಿಲ್ಲ." #: builtin/mainmenu/dlg_config_world.lua msgid "No game description provided." msgstr "ಯಾವುದೇ ಆಟದ ವಿವರಣೆ ಒದಗಿಸಿಲ್ಲ." #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "ಮಾಡ್:" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "ಅವಲಂಬನೆಗಳು:" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "ಐಚ್ಛಿಕ ಅವಲಂಬನೆಗಳು:" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "ಸೇವ್" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp #: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp #: src/gui/guiPasswordChange.cpp msgid "Cancel" msgstr "ರದ್ದುಮಾಡಿ" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable modpack" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "ಸಕ್ರಿಯಗೊಳಿಸಲಾಗಿದೆ" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable all" msgstr "ಎಲ್ಲವನ್ನೂ ನಿಷ್ಕ್ರಿಯೆಗೊಳಿಸು" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "ಎಲ್ಲವನ್ನೂ ಸಕ್ರಿಯಗೊಳಿಸಿ" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "chararacters [a-z0-9_] are allowed." msgstr "" "\"$1\" ಮಾಡ್ ಅನ್ನು ಸಕ್ರಿಯಗೊಳಿಸಲಾಗಿಲ್ಲ ಏಕೆಂದರೆ ಅದು ಅನುಮತಿಸದ ಅಕ್ಷರಗಳನ್ನು " "ಒಳಗೊಂಡಿದೆ. ಮಾತ್ರ chararacters [a-z0-9_] ಅನುಮತಿಸಲಾಗಿದೆ." #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "ಎಲ್ಲಾ ಪ್ಯಾಕೇಜುಗಳು" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Games" msgstr "ಆಟಗಳು" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Mods" msgstr "ಮಾಡ್‍ಗಳು" #: builtin/mainmenu/dlg_contentstore.lua msgid "Texture packs" msgstr "ಟೆಕ್‍ಸ್ಚರ್ ಪ್ಯಾಕ್ಗಳು" #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" msgstr "$1 ಡೌನ್ಲೋಡ್ ಮಾಡಲು ಆಗಿಲ್ಲ" #: builtin/mainmenu/dlg_contentstore.lua msgid "Downloading and installing $1, please wait..." msgstr "$1 ಡೌನ್ಲೋಡ್ ಮತ್ತು ಇನ್ಸ್ಟಾಲ್ ಮಾಡಲಾಗುತ್ತಿದೆ, ದಯವಿಟ್ಟು ನಿರೀಕ್ಷಿಸಿ..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Back" msgstr "ಹಿಂದೆ" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install" msgstr "ಇನ್ಸ್ಟಾಲ್" #: builtin/mainmenu/dlg_contentstore.lua msgid "Update" msgstr "ನವೀಕರಿಸಿ" #: builtin/mainmenu/dlg_contentstore.lua msgid "Uninstall" msgstr "ಅನ್ಇನ್ಸ್ಟಾಲ್" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua msgid "Search" msgstr "ಹುಡುಕು" #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "ಮುಖ್ಯ ಮೆನುಗೆ ಹಿಂತಿರುಗಿ" #: builtin/mainmenu/dlg_contentstore.lua msgid "No results" msgstr "ಫಲಿತಾಂಶಗಳಿಲ್ಲ" #: builtin/mainmenu/dlg_contentstore.lua msgid "View" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "You have no games installed." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Warning: The minimal development test is meant for developers." msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as minetest_game, from minetest.net" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua #: src/client/keycode.cpp msgid "Delete" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: failed to delete \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: invalid path \"$1\"" msgstr "" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Accept" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Disabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Enabled" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "(No description of setting given)" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid integer." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must not be larger than $1." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid number." msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select directory" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select file" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Edit" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Restore Default" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Show technical names" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to find a valid mod or modpack" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a modpack as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find suitable folder name for modpack $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a mod as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install Mod: Unable to find real mod name for: $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a game as a $1" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install: file: \"$1\"" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid "Install: Unsupported file type \"$1\" or broken archive" msgstr "" #: builtin/mainmenu/pkgmgr.lua msgid " mods" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "No package description available" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Disable Texture Pack" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Information:" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Uninstall Package" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Select Package File:" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Content" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Credits" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Active Contributors" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Core Developers" msgstr "" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Configure" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Select World:" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative Mode" msgstr "" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Enable Damage" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "No world created or selected!" msgstr "" #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" # SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the minetest package. # FIRST AUTHOR , YEAR. # #: builtin/mainmenu/tab_online.lua #, fuzzy msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2019-01-06 09:32+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: builtin/mainmenu/tab_online.lua msgid "Address / Port" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Name / Password" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Favorite" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Ping" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative mode" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Damage enabled" msgstr "" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Join Game" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Simple Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Fancy Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Outlining" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Node Highlighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "None" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Trilinear Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap + Aniso. Filter" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "2x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "4x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "8x" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Are you sure to reset your singleplayer world?" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Yes" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "No" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Smooth Lighting" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Particles" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "3D Clouds" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Connected Glass" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Texturing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Antialiasing:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Autosave Screen Size" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Shaders (unavailable)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Reset singleplayer world" msgstr "" #: builtin/mainmenu/tab_settings.lua src/client/game.cpp msgid "Change Keys" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Advanced Settings" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Touchthreshold: (px)" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Bump Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Tone Mapping" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Generate Normal Maps" msgstr "" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Parallax Occlusion" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Water" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Leaves" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Waving Plants" msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "To enable shaders the OpenGL driver needs to be used." msgstr "" #: builtin/mainmenu/tab_settings.lua msgid "Settings" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Start Singleplayer" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Config mods" msgstr "" #: builtin/mainmenu/tab_simple_main.lua msgid "Main" msgstr "" #: src/client/client.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp msgid "Loading textures..." msgstr "" #: src/client/client.cpp msgid "Rebuilding shaders..." msgstr "" #: src/client/client.cpp msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp msgid "Initializing nodes" msgstr "" #: src/client/client.cpp msgid "Done!" msgstr "" #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp msgid "Connection error (timed out?)" msgstr "" #: src/client/clientlauncher.cpp msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp msgid "Please choose a name!" msgstr "" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "" #: src/client/clientlauncher.cpp msgid "Could not find or load game \"" msgstr "" #: src/client/clientlauncher.cpp msgid "Invalid gamespec." msgstr "" #: src/client/fontengine.cpp msgid "needs_fallback_font" msgstr "" #: src/client/game.cpp msgid "Shutting down..." msgstr "" #: src/client/game.cpp msgid "Creating server..." msgstr "" #: src/client/game.cpp msgid "Creating client..." msgstr "" #: src/client/game.cpp msgid "Resolving address..." msgstr "" #: src/client/game.cpp msgid "Connecting to server..." msgstr "" #: src/client/game.cpp msgid "Item definitions..." msgstr "" #: src/client/game.cpp msgid "Node definitions..." msgstr "" #: src/client/game.cpp msgid "Media..." msgstr "" #: src/client/game.cpp msgid "KiB/s" msgstr "" #: src/client/game.cpp msgid "MiB/s" msgstr "" #: src/client/game.cpp msgid "Client side scripting is disabled" msgstr "" #: src/client/game.cpp msgid "Sound muted" msgstr "" #: src/client/game.cpp msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "" #: src/client/game.cpp src/gui/modalMenu.cpp msgid "ok" msgstr "" #: src/client/game.cpp msgid "Fly mode enabled" msgstr "" #: src/client/game.cpp msgid "Fly mode enabled (note: no 'fly' privilege)" msgstr "" #: src/client/game.cpp msgid "Fly mode disabled" msgstr "" #: src/client/game.cpp msgid "Pitch move mode enabled" msgstr "" #: src/client/game.cpp msgid "Pitch move mode disabled" msgstr "" #: src/client/game.cpp msgid "Fast mode enabled" msgstr "" #: src/client/game.cpp msgid "Fast mode enabled (note: no 'fast' privilege)" msgstr "" #: src/client/game.cpp msgid "Fast mode disabled" msgstr "" #: src/client/game.cpp msgid "Noclip mode enabled" msgstr "" #: src/client/game.cpp msgid "Noclip mode enabled (note: no 'noclip' privilege)" msgstr "" #: src/client/game.cpp msgid "Noclip mode disabled" msgstr "" #: src/client/game.cpp msgid "Cinematic mode enabled" msgstr "" #: src/client/game.cpp msgid "Cinematic mode disabled" msgstr "" #: src/client/game.cpp msgid "Automatic forwards enabled" msgstr "" #: src/client/game.cpp msgid "Automatic forwards disabled" msgstr "" #: src/client/game.cpp msgid "Minimap in surface mode, Zoom x1" msgstr "" #: src/client/game.cpp msgid "Minimap in surface mode, Zoom x2" msgstr "" #: src/client/game.cpp msgid "Minimap in surface mode, Zoom x4" msgstr "" #: src/client/game.cpp msgid "Minimap in radar mode, Zoom x1" msgstr "" #: src/client/game.cpp msgid "Minimap in radar mode, Zoom x2" msgstr "" #: src/client/game.cpp msgid "Minimap in radar mode, Zoom x4" msgstr "" #: src/client/game.cpp msgid "Minimap hidden" msgstr "" #: src/client/game.cpp msgid "Minimap currently disabled by game or mod" msgstr "" #: src/client/game.cpp msgid "Fog disabled" msgstr "" #: src/client/game.cpp msgid "Fog enabled" msgstr "" #: src/client/game.cpp msgid "Debug info shown" msgstr "" #: src/client/game.cpp msgid "Profiler graph shown" msgstr "" #: src/client/game.cpp msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Debug info, profiler graph, and wireframe hidden" msgstr "" #: src/client/game.cpp msgid "Debug info and profiler graph hidden" msgstr "" #: src/client/game.cpp msgid "Camera update disabled" msgstr "" #: src/client/game.cpp msgid "Camera update enabled" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range is at maximum: %d" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range is at minimum: %d" msgstr "" #: src/client/game.cpp msgid "Enabled unlimited viewing range" msgstr "" #: src/client/game.cpp msgid "Disabled unlimited viewing range" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" #: src/client/game.cpp msgid "" "Default Controls:\n" "No menu visible:\n" "- single tap: button activate\n" "- double tap: place/use\n" "- slide finger: look around\n" "Menu/Inventory visible:\n" "- double tap (outside):\n" " -->close\n" "- touch stack, touch slot:\n" " --> move stack\n" "- touch&drag, tap 2nd finger\n" " --> place single item to slot\n" msgstr "" #: src/client/game.cpp #, c-format msgid "" "Controls:\n" "- %s: move forwards\n" "- %s: move backwards\n" "- %s: move left\n" "- %s: move right\n" "- %s: jump/climb\n" "- %s: sneak/go down\n" "- %s: drop item\n" "- %s: inventory\n" "- Mouse: turn/look\n" "- Mouse left: dig/punch\n" "- Mouse right: place/use\n" "- Mouse wheel: select item\n" "- %s: chat\n" msgstr "" #: src/client/game.cpp msgid "Continue" msgstr "" #: src/client/game.cpp msgid "Change Password" msgstr "" #: src/client/game.cpp msgid "Game paused" msgstr "" #: src/client/game.cpp msgid "Sound Volume" msgstr "" #: src/client/game.cpp msgid "Exit to Menu" msgstr "" #: src/client/game.cpp msgid "Exit to OS" msgstr "" #: src/client/game.cpp msgid "Game info:" msgstr "" #: src/client/game.cpp msgid "- Mode: " msgstr "" #: src/client/game.cpp msgid "Remote server" msgstr "" #: src/client/game.cpp msgid "- Address: " msgstr "" #: src/client/game.cpp msgid "Hosting server" msgstr "" #: src/client/game.cpp msgid "- Port: " msgstr "" #: src/client/game.cpp msgid "Singleplayer" msgstr "" #: src/client/game.cpp msgid "On" msgstr "" #: src/client/game.cpp msgid "Off" msgstr "" #: src/client/game.cpp msgid "- Damage: " msgstr "" #: src/client/game.cpp msgid "- Creative Mode: " msgstr "" #: src/client/game.cpp msgid "- PvP: " msgstr "" #: src/client/game.cpp msgid "- Public: " msgstr "" #: src/client/game.cpp msgid "- Server Name: " msgstr "" #: src/client/game.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" #: src/client/gameui.cpp msgid "Chat shown" msgstr "" #: src/client/gameui.cpp msgid "Chat hidden" msgstr "" #: src/client/gameui.cpp msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp #, c-format msgid "Profiler shown (page %d of %d)" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" #: src/client/keycode.cpp msgid "Left Button" msgstr "" #: src/client/keycode.cpp msgid "Right Button" msgstr "" #: src/client/keycode.cpp msgid "Middle Button" msgstr "" #: src/client/keycode.cpp msgid "X Button 1" msgstr "" #: src/client/keycode.cpp msgid "X Button 2" msgstr "" #: src/client/keycode.cpp msgid "Backspace" msgstr "" #: src/client/keycode.cpp msgid "Tab" msgstr "" #: src/client/keycode.cpp msgid "Clear" msgstr "" #: src/client/keycode.cpp msgid "Return" msgstr "" #: src/client/keycode.cpp msgid "Shift" msgstr "" #: src/client/keycode.cpp msgid "Control" msgstr "" #: src/client/keycode.cpp msgid "Menu" msgstr "" #: src/client/keycode.cpp msgid "Pause" msgstr "" #: src/client/keycode.cpp msgid "Caps Lock" msgstr "" #: src/client/keycode.cpp msgid "Space" msgstr "" #: src/client/keycode.cpp msgid "Page up" msgstr "" #: src/client/keycode.cpp msgid "Page down" msgstr "" #: src/client/keycode.cpp msgid "End" msgstr "" #: src/client/keycode.cpp msgid "Home" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Left" msgstr "" #: src/client/keycode.cpp msgid "Up" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Right" msgstr "" #: src/client/keycode.cpp msgid "Down" msgstr "" #: src/client/keycode.cpp msgid "Select" msgstr "" #: src/client/keycode.cpp msgid "Print" msgstr "" #: src/client/keycode.cpp msgid "Execute" msgstr "" #: src/client/keycode.cpp msgid "Snapshot" msgstr "" #: src/client/keycode.cpp msgid "Insert" msgstr "" #: src/client/keycode.cpp msgid "Help" msgstr "" #: src/client/keycode.cpp msgid "Left Windows" msgstr "" #: src/client/keycode.cpp msgid "Right Windows" msgstr "" #: src/client/keycode.cpp msgid "Numpad 0" msgstr "" #: src/client/keycode.cpp msgid "Numpad 1" msgstr "" #: src/client/keycode.cpp msgid "Numpad 2" msgstr "" #: src/client/keycode.cpp msgid "Numpad 3" msgstr "" #: src/client/keycode.cpp msgid "Numpad 4" msgstr "" #: src/client/keycode.cpp msgid "Numpad 5" msgstr "" #: src/client/keycode.cpp msgid "Numpad 6" msgstr "" #: src/client/keycode.cpp msgid "Numpad 7" msgstr "" #: src/client/keycode.cpp msgid "Numpad 8" msgstr "" #: src/client/keycode.cpp msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp msgid "Numpad *" msgstr "" #: src/client/keycode.cpp msgid "Numpad +" msgstr "" #: src/client/keycode.cpp msgid "Numpad ." msgstr "" #: src/client/keycode.cpp msgid "Numpad -" msgstr "" #: src/client/keycode.cpp msgid "Numpad /" msgstr "" #: src/client/keycode.cpp msgid "Num Lock" msgstr "" #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" #: src/client/keycode.cpp msgid "Left Shift" msgstr "" #: src/client/keycode.cpp msgid "Right Shift" msgstr "" #: src/client/keycode.cpp msgid "Left Control" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" #: src/client/keycode.cpp msgid "Left Menu" msgstr "" #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp msgid "IME Escape" msgstr "" #: src/client/keycode.cpp msgid "IME Convert" msgstr "" #: src/client/keycode.cpp msgid "IME Nonconvert" msgstr "" #: src/client/keycode.cpp msgid "IME Accept" msgstr "" #: src/client/keycode.cpp msgid "IME Mode Change" msgstr "" #: src/client/keycode.cpp msgid "Apps" msgstr "" #: src/client/keycode.cpp msgid "Sleep" msgstr "" #: src/client/keycode.cpp msgid "Erase EOF" msgstr "" #: src/client/keycode.cpp msgid "Play" msgstr "" #: src/client/keycode.cpp src/gui/guiKeyChangeMenu.cpp msgid "Zoom" msgstr "" #: src/client/keycode.cpp msgid "OEM Clear" msgstr "" #: src/gui/guiConfirmRegistration.cpp #, c-format msgid "" "You are about to join the server at %1$s with the name \"%2$s\" for the " "first time. If you proceed, a new account using your credentials will be " "created on this server.\n" "Please retype your password and click Register and Join to confirm account " "creation or click Cancel to abort." msgstr "" #: src/gui/guiConfirmRegistration.cpp msgid "Register and Join" msgstr "" #: src/gui/guiConfirmRegistration.cpp src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "\"Special\" = climb down" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Double tap \"jump\" to toggle fly" msgstr "" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Automatic jumping" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Key already in use" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "press key" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Forward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Backward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Special" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Jump" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Sneak" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Drop" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inventory" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Prev. item" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Next item" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Change camera" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle Cinematic" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle minimap" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fly" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fast" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle noclip" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Mute" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. volume" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. volume" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Autoforward" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Chat" msgstr "" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Screenshot" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Range select" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. range" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. range" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Console" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Command" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Local command" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle HUD" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle chat log" msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fog" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Confirm Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Change" msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Sound Volume: " msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Exit" msgstr "" #: src/gui/guiVolumeChange.cpp msgid "Muted" msgstr "" #: src/gui/modalMenu.cpp msgid "Enter " msgstr "" #: src/network/clientpackethandler.cpp msgid "LANG_CODE" msgstr "kn" #: src/settings_translation_file.cpp msgid "Controls" msgstr "" #: src/settings_translation_file.cpp msgid "Build inside player" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, you can place blocks at the position (feet + eye level) where " "you stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "Flying" msgstr "" #: src/settings_translation_file.cpp msgid "" "Player is able to fly without being affected by gravity.\n" "This requires the \"fly\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Pitch fly mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, makes move directions relative to the " "player's pitch." msgstr "" #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "" #: src/settings_translation_file.cpp msgid "" "Fast movement (via the \"special\" key).\n" "This requires the \"fast\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Noclip" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, player is able to fly through solid " "nodes.\n" "This requires the \"noclip\" privilege on the server." msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "Smooths camera when looking around. Also called look or mouse smoothing.\n" "Useful for recording videos." msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "Smooths rotation of camera in cinematic mode. 0 to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "Mouse sensitivity multiplier." msgstr "" #: src/settings_translation_file.cpp msgid "Special key for climbing/descending" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, \"special\" key instead of \"sneak\" key is used for climbing " "down and\n" "descending." msgstr "" #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "" #: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "" #: src/settings_translation_file.cpp msgid "" "If disabled, \"special\" key is used to fly fast if both fly and fast mode " "are\n" "enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Rightclick repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated right clicks when holding the " "right\n" "mouse button." msgstr "" #: src/settings_translation_file.cpp msgid "" "Automatically jump up single-node obstacles.\n" "type: bool" msgstr "" #: src/settings_translation_file.cpp msgid "Safe digging and placing" msgstr "" #: src/settings_translation_file.cpp msgid "" "Prevent digging and placing from repeating when holding the mouse buttons.\n" "Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp msgid "Random input" msgstr "" #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "" #: src/settings_translation_file.cpp msgid "Continuous forward" msgstr "" #: src/settings_translation_file.cpp msgid "" "Continuous forward movement, toggled by autoforward key.\n" "Press the autoforward key again or the backwards movement to disable." msgstr "" #: src/settings_translation_file.cpp msgid "Touch screen threshold" msgstr "" #: src/settings_translation_file.cpp msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" "(Android) Fixes the position of virtual joystick.\n" "If disabled, virtual joystick will center to first-touch's position." msgstr "" #: src/settings_translation_file.cpp msgid "Virtual joystick triggers aux button" msgstr "" #: src/settings_translation_file.cpp msgid "" "(Android) Use virtual joystick to trigger \"aux\" button.\n" "If enabled, virtual joystick will also tap \"aux\" button when out of main " "circle." msgstr "" #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick ID" msgstr "" #: src/settings_translation_file.cpp msgid "The identifier of the joystick to use" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "The type of joystick" msgstr "" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated events\n" "when holding down a joystick button combination." msgstr "" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" "ingame view frustum around." msgstr "" #: src/settings_translation_file.cpp msgid "Forward key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player forward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Backward key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player backward.\n" "Will also disable autoforward, when active.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Left key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player left.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Right key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving the player right.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Jump key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for jumping.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Sneak key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for sneaking.\n" "Also used for climbing down and descending in water if aux1_descends is " "disabled.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the inventory.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Special key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for moving fast in fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Chat key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Command key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type local commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Range select key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fly key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Pitch fly key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling pitch fly mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fast key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Noclip key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling noclip mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar next key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the next item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar previous key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the previous item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Mute key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for muting the game.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Inc. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Dec. volume key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Automatic forwards key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling autoforward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Cinematic mode key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling cinematic mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Minimap key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling display of minimap.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Drop item key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for dropping the currently selected item.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View zoom key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key to use view zoom when possible.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the first hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 2 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the second hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 3 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the third hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 4 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the fourth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 5 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the fifth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 6 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the sixth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 7 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the seventh hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 8 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the eighth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 9 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the ninth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 10 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the tenth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 11 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 11th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 12 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 12th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 13 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 13th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 14 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 14th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 15 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 15th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 16 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 16th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 17 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 17th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 18 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 18th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 19 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 19th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 20 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 20th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 21 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 21st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 22 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 22nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 23 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 23rd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 24 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 24th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 25 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 25th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 26 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 26th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 27 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 27th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 28 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 28th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 29 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 29th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 30 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 30th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 31 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 31st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 32 key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for selecting the 32nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "HUD toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the HUD.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Chat toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of chat.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Large chat console key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the large chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Fog toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of fog.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Camera update toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the camera update. Only used for development\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of debug info.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler toggle key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the profiler. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Toggle camera mode key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for switching between first- and third-person camera.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View range increase key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "View range decrease key" msgstr "" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" #: src/settings_translation_file.cpp msgid "Graphics" msgstr "" #: src/settings_translation_file.cpp msgid "In-Game" msgstr "" #: src/settings_translation_file.cpp msgid "Basic" msgstr "" #: src/settings_translation_file.cpp msgid "VBO" msgstr "" #: src/settings_translation_file.cpp msgid "Enable VBO" msgstr "" #: src/settings_translation_file.cpp msgid "Fog" msgstr "" #: src/settings_translation_file.cpp msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp msgid "Smooth lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" #: src/settings_translation_file.cpp msgid "Clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds are a client side effect." msgstr "" #: src/settings_translation_file.cpp msgid "3D clouds" msgstr "" #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "" #: src/settings_translation_file.cpp msgid "Node highlighting" msgstr "" #: src/settings_translation_file.cpp msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp msgid "Digging particles" msgstr "" #: src/settings_translation_file.cpp msgid "Adds particles when digging a node." msgstr "" #: src/settings_translation_file.cpp msgid "Filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Mipmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" "Use mip mapping to scale textures. May slightly increase performance,\n" "especially when using a high resolution texture pack.\n" "Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp msgid "Anisotropic filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "" #: src/settings_translation_file.cpp msgid "Bilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use bilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "Trilinear filtering" msgstr "" #: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "" #: src/settings_translation_file.cpp msgid "Clean transparent textures" msgstr "" #: src/settings_translation_file.cpp msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" "which PNG optimizers usually discard, sometimes resulting in a dark or\n" "light edge to transparent textures. Apply this filter to clean that up\n" "at texture load time." msgstr "" #: src/settings_translation_file.cpp msgid "Minimum texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" "When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" "memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" "have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" "enabled.\n" "This is also used as the base node texture size for world-aligned\n" "texture autoscaling." msgstr "" #: src/settings_translation_file.cpp msgid "FSAA" msgstr "" #: src/settings_translation_file.cpp msgid "" "Experimental option, might cause visible spaces between blocks\n" "when set to higher number than 0." msgstr "" #: src/settings_translation_file.cpp msgid "Undersampling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Undersampling is similar to using lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" "It should give significant performance boost at the cost of less detailed " "image." msgstr "" #: src/settings_translation_file.cpp msgid "" "Shaders allow advanced visual effects and may increase performance on some " "video\n" "cards.\n" "This only works with the OpenGL video backend." msgstr "" #: src/settings_translation_file.cpp msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to shader directory. If no path is defined, default location will be " "used." msgstr "" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "Enables filmic tone mapping" msgstr "" #: src/settings_translation_file.cpp msgid "Bumpmapping" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables bumpmapping for textures. Normalmaps need to be supplied by the " "texture pack\n" "or need to be auto-generated.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables on the fly normalmap generation (Emboss effect).\n" "Requires bumpmapping to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Normalmaps strength" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "" #: src/settings_translation_file.cpp msgid "Normalmaps sampling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines sampling step of texture.\n" "A higher value results in smoother normal maps." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables parallax occlusion mapping.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "0 = parallax occlusion with slope information (faster).\n" "1 = relief mapping (slower, more accurate)." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion strength" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of parallax." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion iterations" msgstr "" #: src/settings_translation_file.cpp msgid "Number of parallax occlusion iterations." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion scale" msgstr "" #: src/settings_translation_file.cpp msgid "Overall scale of parallax occlusion effect." msgstr "" #: src/settings_translation_file.cpp msgid "Parallax occlusion bias" msgstr "" #: src/settings_translation_file.cpp msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" #: src/settings_translation_file.cpp msgid "Waving Nodes" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving water.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Waving water height" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water length" msgstr "" #: src/settings_translation_file.cpp msgid "Waving water speed" msgstr "" #: src/settings_translation_file.cpp msgid "Waving leaves" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving leaves.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Waving plants" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true enables waving plants.\n" "Requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Advanced" msgstr "" #: src/settings_translation_file.cpp msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" "Arm inertia, gives a more realistic movement of\n" "the arm when the camera moves." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum FPS when game is paused." msgstr "" #: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " "formspec is\n" "open." msgstr "" #: src/settings_translation_file.cpp msgid "Viewing range" msgstr "" #: src/settings_translation_file.cpp msgid "View distance in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Near plane" msgstr "" #: src/settings_translation_file.cpp msgid "" "Camera near plane distance in nodes, between 0 and 0.5\n" "Most users will not need to change this.\n" "Increasing can reduce artifacting on weaker GPUs.\n" "0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" #: src/settings_translation_file.cpp msgid "Screen width" msgstr "" #: src/settings_translation_file.cpp msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp msgid "Height component of the initial window size." msgstr "" #: src/settings_translation_file.cpp msgid "Autosave screen size" msgstr "" #: src/settings_translation_file.cpp msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "Full screen BPP" msgstr "" #: src/settings_translation_file.cpp msgid "Bits per pixel (aka color depth) in fullscreen mode." msgstr "" #: src/settings_translation_file.cpp msgid "VSync" msgstr "" #: src/settings_translation_file.cpp msgid "Vertical screen synchronization." msgstr "" #: src/settings_translation_file.cpp msgid "Field of view" msgstr "" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "" #: src/settings_translation_file.cpp msgid "Gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust the gamma encoding for the light tables. Higher numbers are " "brighter.\n" "This setting is for the client only and is ignored by the server." msgstr "" #: src/settings_translation_file.cpp msgid "Darkness sharpness" msgstr "" #: src/settings_translation_file.cpp msgid "Gradient of light curve at minimum light level." msgstr "" #: src/settings_translation_file.cpp msgid "Lightness sharpness" msgstr "" #: src/settings_translation_file.cpp msgid "Gradient of light curve at maximum light level." msgstr "" #: src/settings_translation_file.cpp msgid "Light curve mid boost" msgstr "" #: src/settings_translation_file.cpp msgid "Strength of light curve mid-boost." msgstr "" #: src/settings_translation_file.cpp msgid "Light curve mid boost center" msgstr "" #: src/settings_translation_file.cpp msgid "Center of light curve mid-boost." msgstr "" #: src/settings_translation_file.cpp msgid "Light curve mid boost spread" msgstr "" #: src/settings_translation_file.cpp msgid "" "Spread of light curve mid-boost.\n" "Standard deviation of the mid-boost gaussian." msgstr "" #: src/settings_translation_file.cpp msgid "Texture path" msgstr "" #: src/settings_translation_file.cpp msgid "Path to texture directory. All textures are first searched from here." msgstr "" #: src/settings_translation_file.cpp msgid "Video driver" msgstr "" #: src/settings_translation_file.cpp msgid "" "The rendering back-end for Irrlicht.\n" "A restart is required after changing this.\n" "Note: On Android, stick with OGLES1 if unsure! App may fail to start " "otherwise.\n" "On other platforms, OpenGL is recommended, and it’s the only driver with\n" "shader support currently." msgstr "" #: src/settings_translation_file.cpp msgid "Cloud radius" msgstr "" #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " "corners." msgstr "" #: src/settings_translation_file.cpp msgid "View bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "Fall bobbing factor" msgstr "" #: src/settings_translation_file.cpp msgid "" "Multiplier for fall bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" #: src/settings_translation_file.cpp msgid "3D mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "3D support.\n" "Currently supported:\n" "- none: no 3d output.\n" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarisation screen support.\n" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- crossview: Cross-eyed 3d\n" "- pageflip: quadbuffer based 3d.\n" "Note that the interlaced mode requires shaders to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Console height" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" #: src/settings_translation_file.cpp msgid "Console color" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Opacity" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec full-screen background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Default Background Opacity" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec default background opacity (between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Default Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec default background color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box color" msgstr "" #: src/settings_translation_file.cpp msgid "Selection box border color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair color (R,G,B)." msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of recent chat messages to show" msgstr "" #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "" #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum proportion of current window to be used for hotbar.\n" "Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp msgid "HUD scale factor" msgstr "" #: src/settings_translation_file.cpp msgid "Modifies the size of the hudbar elements." msgstr "" #: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "" #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generation delay" msgstr "" #: src/settings_translation_file.cpp msgid "" "Delay between mesh updates on the client in ms. Increasing this will slow\n" "down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of the MapBlock cache of the mesh generator. Increasing this will\n" "increase the cache hit %, reducing the data being copied from the main\n" "thread, thus reducing jitter." msgstr "" #: src/settings_translation_file.cpp msgid "Minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "" #: src/settings_translation_file.cpp msgid "Round minimap" msgstr "" #: src/settings_translation_file.cpp msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "" #: src/settings_translation_file.cpp msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp msgid "" "True = 256\n" "False = 128\n" "Useable to make minimap smoother on slower machines." msgstr "" #: src/settings_translation_file.cpp msgid "Colored fog" msgstr "" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp msgid "" "The strength (darkness) of node ambient-occlusion shading.\n" "Lower is darker, Higher is lighter. The valid range of values for this\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "set to the nearest valid value." msgstr "" #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "" #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "" #: src/settings_translation_file.cpp msgid "Fog start" msgstr "" #: src/settings_translation_file.cpp msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "" #: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "" #: src/settings_translation_file.cpp msgid "Makes all liquids opaque" msgstr "" #: src/settings_translation_file.cpp msgid "World-aligned textures mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "Textures on a node may be aligned either to the node or to the world.\n" "The former mode suits better things like machines, furniture, etc., while\n" "the latter makes stairs and microblocks fit surroundings better.\n" "However, as this possibility is new, thus may not be used by older servers,\n" "this option allows enforcing it for certain node types. Note though that\n" "that is considered EXPERIMENTAL and may not work properly." msgstr "" #: src/settings_translation_file.cpp msgid "Autoscaling mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "World-aligned textures may be scaled to span several nodes. However,\n" "the server may not send the scale you want, especially if you use\n" "a specially-designed texture pack; with this option, the client tries\n" "to determine the scale automatically basing on the texture size.\n" "See also texture_min_size.\n" "Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "Menus" msgstr "" #: src/settings_translation_file.cpp msgid "Clouds in menu" msgstr "" #: src/settings_translation_file.cpp msgid "Use a cloud animation for the main menu background." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Scale GUI by a user specified value.\n" "Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" "This will smooth over some of the rough edges, and blend\n" "pixels when scaling down, at the cost of blurring some\n" "edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" "to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter_txr2img is true, copy those images\n" "from hardware to software for scaling. When false, fall back\n" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" #: src/settings_translation_file.cpp msgid "Tooltip delay" msgstr "" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "Append item name" msgstr "" #: src/settings_translation_file.cpp msgid "Append item name to tooltip." msgstr "" #: src/settings_translation_file.cpp msgid "FreeType fonts" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether FreeType fonts are used, requires FreeType support to be compiled in." msgstr "" #: src/settings_translation_file.cpp msgid "Font path" msgstr "" #: src/settings_translation_file.cpp msgid "Path to TrueTypeFont or bitmap." msgstr "" #: src/settings_translation_file.cpp msgid "Font size" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow offset, if 0 then shadow will not be drawn." msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow alpha (opaqueness, between 0 and 255)." msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font path" msgstr "" #: src/settings_translation_file.cpp msgid "Monospace font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font" msgstr "" #: src/settings_translation_file.cpp msgid "This font will be used for certain languages." msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font size" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow" msgstr "" #: src/settings_translation_file.cpp msgid "Fallback font shadow alpha" msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "" #: src/settings_translation_file.cpp msgid "Path to save screenshots at." msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "" #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp msgid "" "Screenshot quality. Only used for JPEG format.\n" "1 means worst quality; 100 means best quality.\n" "Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp msgid "DPI" msgstr "" #: src/settings_translation_file.cpp msgid "" "Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " "screens." msgstr "" #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "" #: src/settings_translation_file.cpp msgid "" "Windows systems only: Start Minetest with the command line window in the " "background.\n" "Contains the same information as the file debug.txt (default name)." msgstr "" #: src/settings_translation_file.cpp msgid "Sound" msgstr "" #: src/settings_translation_file.cpp msgid "Volume" msgstr "" #: src/settings_translation_file.cpp msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "Client" msgstr "" #: src/settings_translation_file.cpp msgid "Network" msgstr "" #: src/settings_translation_file.cpp msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" "Address to connect to.\n" "Leave this blank to start a local server.\n" "Note that the address field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "Remote port" msgstr "" #: src/settings_translation_file.cpp msgid "" "Port to connect to (UDP).\n" "Note that the port field in the main menu overrides this setting." msgstr "" #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" #: src/settings_translation_file.cpp msgid "Client modding" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" "This support is experimental and API can change." msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist URL" msgstr "" #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the\n" "Multiplayer Tab." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum size of the out chat queue.\n" "0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Timeout for client to remove unused map data from memory." msgstr "" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of mapblocks for client to be kept in memory.\n" "Set to -1 for unlimited amount." msgstr "" #: src/settings_translation_file.cpp msgid "Show debug info" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp msgid "Server / Singleplayer" msgstr "" #: src/settings_translation_file.cpp msgid "Server name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Server description" msgstr "" #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Server URL" msgstr "" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Announce server" msgstr "" #: src/settings_translation_file.cpp msgid "Automatically report to the serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Announce to this serverlist." msgstr "" #: src/settings_translation_file.cpp msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp msgid "" "Remove color codes from incoming chat messages\n" "Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp msgid "Server port" msgstr "" #: src/settings_translation_file.cpp msgid "" "Network port to listen (UDP).\n" "This value will be overridden when starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Bind address" msgstr "" #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "" #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" #: src/settings_translation_file.cpp msgid "Remote media" msgstr "" #: src/settings_translation_file.cpp msgid "" "Specifies URL from which client fetches media instead of using UDP.\n" "$filename should be accessible from $remote_media$filename via cURL\n" "(obviously, remote_media should end with a slash).\n" "Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server.\n" "Ignored if bind_address is set." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks that are simultaneously sent per client.\n" "The maximum total count is calculated dynamically:\n" "max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "" #: src/settings_translation_file.cpp msgid "" "To reduce lag, block transfers are slowed down when a player is building " "something.\n" "This determines how long they are slowed down after placing or removing a " "node." msgstr "" #: src/settings_translation_file.cpp msgid "Max. packets per iteration" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of packets sent per send step, if you have a slow connection\n" "try reducing it, but don't reduce it to a number below double of targeted\n" "client number." msgstr "" #: src/settings_translation_file.cpp msgid "Default game" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default game when creating a new world.\n" "This will be overridden when creating a world from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" #: src/settings_translation_file.cpp msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of players that can be connected simultaneously." msgstr "" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" "Not needed if starting from the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "" #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." msgstr "" #: src/settings_translation_file.cpp msgid "Damage" msgstr "" #: src/settings_translation_file.cpp msgid "Enable players getting damage and dying." msgstr "" #: src/settings_translation_file.cpp msgid "Creative" msgstr "" #: src/settings_translation_file.cpp msgid "Enable creative mode for new created maps." msgstr "" #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "" #: src/settings_translation_file.cpp msgid "" "A chosen map seed for a new map, leave empty for random.\n" "Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp msgid "Default password" msgstr "" #: src/settings_translation_file.cpp msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "" #: src/settings_translation_file.cpp msgid "" "The privileges that new users automatically get.\n" "See /privs in game for a full list on your server and mod configuration." msgstr "" #: src/settings_translation_file.cpp msgid "Basic privileges" msgstr "" #: src/settings_translation_file.cpp msgid "Privileges that players with basic_privs can grant" msgstr "" #: src/settings_translation_file.cpp msgid "Unlimited player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" #: src/settings_translation_file.cpp msgid "Player transfer distance" msgstr "" #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" #: src/settings_translation_file.cpp msgid "Player versus player" msgstr "" #: src/settings_translation_file.cpp msgid "Whether to allow players to damage and kill each other." msgstr "" #: src/settings_translation_file.cpp msgid "Mod channels" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod channels support." msgstr "" #: src/settings_translation_file.cpp msgid "Static spawnpoint" msgstr "" #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, new players cannot join with an empty password." msgstr "" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "" #: src/settings_translation_file.cpp msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server shuts down." msgstr "" #: src/settings_translation_file.cpp msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server crashes." msgstr "" #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to ask clients to reconnect after a (Lua) crash.\n" "Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Active object send range" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes).\n" "\n" "Setting this larger than active_block_range will also cause the server\n" "to maintain active objects up to this distance in the direction the\n" "player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp msgid "Active block range" msgstr "" #: src/settings_translation_file.cpp msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" "active block stuff, stated in mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" "This should be configured together with active_object_range." msgstr "" #: src/settings_translation_file.cpp msgid "Max block send distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of forceloaded mapblocks." msgstr "" #: src/settings_translation_file.cpp msgid "Time send interval" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of sending time of day to clients." msgstr "" #: src/settings_translation_file.cpp msgid "Time speed" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls length of day/night cycle.\n" "Examples:\n" "72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Chat message max length" msgstr "" #: src/settings_translation_file.cpp msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "" #: src/settings_translation_file.cpp msgid "Amount of messages a player may send per 10 seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Chat message kick threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Physics" msgstr "" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Acceleration in air" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "Walking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Sneaking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "" #: src/settings_translation_file.cpp msgid "Climbing speed" msgstr "" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid sinking speed" msgstr "" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "" #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Handling for deprecated lua api calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" #: src/settings_translation_file.cpp msgid "Max. clearobjects extra blocks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" "This is a trade-off between sqlite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" #: src/settings_translation_file.cpp msgid "Unload unused server data" msgstr "" #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of statically stored objects in a block." msgstr "" #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "" #: src/settings_translation_file.cpp msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "" #: src/settings_translation_file.cpp msgid "" "Length of a server tick and the interval at which objects are generally " "updated over\n" "network." msgstr "" #: src/settings_translation_file.cpp msgid "Active block management interval" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between active block management cycles" msgstr "" #: src/settings_translation_file.cpp msgid "ABM interval" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "" #: src/settings_translation_file.cpp msgid "Length of time between NodeTimer execution cycles" msgstr "" #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp msgid "Max liquids processed per step." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp msgid "" "The time (in seconds) that the liquids queue may grow beyond processing\n" "capacity until an attempt is made to decrease its size by dumping old queue\n" "items. A value of 0 disables the functionality." msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "Block send optimize distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "At this distance the server will aggressively optimize which blocks are sent " "to\n" "clients.\n" "Small values potentially improve performance a lot, at the expense of " "visible\n" "rendering glitches (some blocks will not be rendered under water and in " "caves,\n" "as well as sometimes on land).\n" "Setting this to a value greater than max_block_send_distance disables this\n" "optimization.\n" "Stated in mapblocks (16 nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Server side occlusion culling" msgstr "" #: src/settings_translation_file.cpp msgid "" "If enabled the server will perform map block occlusion culling based on\n" "on the eye position of the player. This can reduce the number of blocks\n" "sent to the client 50-80%. The client will not longer receive most " "invisible\n" "so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp msgid "Client side modding restrictions" msgstr "" #: src/settings_translation_file.cpp msgid "" "Restricts the access of certain client-side functions on servers\n" "Combine these byteflags below to restrict client-side features:\n" "LOAD_CLIENT_MODS: 1 (disable client mods loading)\n" "CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" "READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" "READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" "LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" "csm_restriction_noderange)" msgstr "" #: src/settings_translation_file.cpp msgid "Client side node lookup range restriction" msgstr "" #: src/settings_translation_file.cpp msgid "" "If the CSM restriction for node range is enabled, get_node calls are " "limited\n" "to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp msgid "Security" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "" #: src/settings_translation_file.cpp msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" #: src/settings_translation_file.cpp msgid "Trusted mods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of trusted mods that are allowed to access insecure\n" "functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp msgid "HTTP mods" msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of mods that are allowed to access HTTP APIs, which\n" "allow them to upload and download data to/from the internet." msgstr "" #: src/settings_translation_file.cpp msgid "Profiling" msgstr "" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "" #: src/settings_translation_file.cpp msgid "" "The default format in which profiles are being saved,\n" "when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp msgid "Report path" msgstr "" #: src/settings_translation_file.cpp msgid "" "The file path relative to your worldpath in which profiles will be saved to." msgstr "" #: src/settings_translation_file.cpp msgid "Instrumentation" msgstr "" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Active Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Chatcommands" msgstr "" #: src/settings_translation_file.cpp msgid "Instrument chatcommands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "Builtin" msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp msgid "Profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" #: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" #: src/settings_translation_file.cpp msgid "Player name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the player.\n" "When running a server, clients connecting with this name are admins.\n" "When starting from the main menu, this is overridden." msgstr "" #: src/settings_translation_file.cpp msgid "Language" msgstr "" #: src/settings_translation_file.cpp msgid "" "Set the language. Leave empty to use the system language.\n" "A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "" #: src/settings_translation_file.cpp msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp msgid "IPv6 support." msgstr "" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "" #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" #: src/settings_translation_file.cpp msgid "High-precision FPU" msgstr "" #: src/settings_translation_file.cpp msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu style" msgstr "" #: src/settings_translation_file.cpp msgid "" "Changes the main menu UI:\n" "- Full: Multple singleplayer worlds, game choice, texture pack chooser, " "etc.\n" "- Simple: One singleplayer world, no game or texture pack choosers. May " "be\n" "necessary for smaller screens.\n" "- Auto: Simple on Android, full on everything else." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "" #: src/settings_translation_file.cpp msgid "" "Print the engine's profiling data in regular intervals (in seconds).\n" "0 = disable. Useful for developers." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" "Creating a world in the main menu will override this.\n" "Current stable mapgens:\n" "v5, v6, v7 (except floatlands), flat, singlenode.\n" "'stable' means the terrain shape in an existing world will not be changed\n" "in the future. Note that biomes are defined by games and may still change." msgstr "" #: src/settings_translation_file.cpp msgid "Water level" msgstr "" #: src/settings_translation_file.cpp msgid "Water surface level of the world." msgstr "" #: src/settings_translation_file.cpp msgid "Max block generate distance" msgstr "" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Projecting dungeons" msgstr "" #: src/settings_translation_file.cpp msgid "Whether dungeons occasionally project from the terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Biome API temperature and humidity noise parameters" msgstr "" #: src/settings_translation_file.cpp msgid "Heat noise" msgstr "" #: src/settings_translation_file.cpp msgid "Temperature variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "Heat blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale temperature variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V5" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V5 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v5.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Cave width" msgstr "" #: src/settings_translation_file.cpp msgid "Controls width of tunnels, a smaller value creates wider tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "" #: src/settings_translation_file.cpp msgid "Y of upper limit of large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Lava depth" msgstr "" #: src/settings_translation_file.cpp msgid "Y of upper limit of lava in large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern limit" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern taper" msgstr "" #: src/settings_translation_file.cpp msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Noises" msgstr "" #: src/settings_translation_file.cpp msgid "Filler depth noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of biome filler depth." msgstr "" #: src/settings_translation_file.cpp msgid "Factor noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Variation of terrain vertical scale.\n" "When noise is < -0.55 terrain is near-flat." msgstr "" #: src/settings_translation_file.cpp msgid "Height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp msgid "Cave1 noise" msgstr "" #: src/settings_translation_file.cpp msgid "First of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Cave2 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "Ground noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V6" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V6 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v6.\n" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the new biome system is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Desert noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Deserts occur when np_biome exceeds this value.\n" "When the new biome system is enabled, this is ignored." msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise threshold" msgstr "" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain base noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain higher noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Steepness noise" msgstr "" #: src/settings_translation_file.cpp msgid "Varies steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Height select noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Mud noise" msgstr "" #: src/settings_translation_file.cpp msgid "Varies depth of biome surface nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Beach noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas with sandy beaches." msgstr "" #: src/settings_translation_file.cpp msgid "Biome noise" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of number of caves." msgstr "" #: src/settings_translation_file.cpp msgid "Trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines tree areas and tree density." msgstr "" #: src/settings_translation_file.cpp msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V7" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen V7 specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "'ridges' enables the rivers.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain zero level" msgstr "" #: src/settings_translation_file.cpp msgid "" "Y of mountain density gradient zero level. Used to shift mountains " "vertically." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland mountain density" msgstr "" #: src/settings_translation_file.cpp msgid "" "Controls the density of mountain-type floatlands.\n" "Is a noise offset added to the 'mgv7_np_mountain' noise value." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland mountain height" msgstr "" #: src/settings_translation_file.cpp msgid "" "Typical maximum height, above and below midpoint, of floatland mountains." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland mountain exponent" msgstr "" #: src/settings_translation_file.cpp msgid "Alters how mountain-type floatlands taper above and below midpoint." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland level" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of floatland midpoint and lake surface." msgstr "" #: src/settings_translation_file.cpp msgid "Shadow limit" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level to which floatland shadows extend." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain alternative noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain persistence noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Varies roughness of terrain.\n" "Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "" #: src/settings_translation_file.cpp msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines large-scale river channel structure." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland base noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "Defines areas of floatland smooth terrain.\n" "Smooth floatlands occur when noise > 0." msgstr "" #: src/settings_translation_file.cpp msgid "Floatland base height noise" msgstr "" #: src/settings_translation_file.cpp msgid "Variation of hill height and lake depth on floatland smooth terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain noise" msgstr "" #: src/settings_translation_file.cpp msgid "" "3D noise defining mountain structure and height.\n" "Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Carpathian.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Base ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Defines the base ground level." msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness1 noise" msgstr "" #: src/settings_translation_file.cpp msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness2 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness3 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Hilliness4 noise" msgstr "" #: src/settings_translation_file.cpp msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurance of rolling hills." msgstr "" #: src/settings_translation_file.cpp msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurance of ridged mountain ranges." msgstr "" #: src/settings_translation_file.cpp msgid "Step mountain spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurance of step mountain ranges." msgstr "" #: src/settings_translation_file.cpp msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of rolling hills." msgstr "" #: src/settings_translation_file.cpp msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of ridged mountains." msgstr "" #: src/settings_translation_file.cpp msgid "Step mountain size noise" msgstr "" #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of step mountains." msgstr "" #: src/settings_translation_file.cpp msgid "Mountain variation noise" msgstr "" #: src/settings_translation_file.cpp msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Flat" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Flat specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen flat.\n" "Occasional lakes and hills can be added to the flat world.\n" "Flags that are not enabled are not modified from the default.\n" "Flags starting with 'no' are used to explicitly disable them." msgstr "" #: src/settings_translation_file.cpp msgid "Ground level" msgstr "" #: src/settings_translation_file.cpp msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "Lake threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for lakes.\n" "Controls proportion of world area covered by lakes.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "Lake steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp msgid "Hill threshold" msgstr "" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for hills.\n" "Controls proportion of world area covered by hills.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" #: src/settings_translation_file.cpp msgid "Hill steepness" msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp msgid "Terrain noise" msgstr "" #: src/settings_translation_file.cpp msgid "Defines location and terrain of optional hills and lakes." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Fractal" msgstr "" #: src/settings_translation_file.cpp msgid "Fractal type" msgstr "" #: src/settings_translation_file.cpp msgid "" "Selects one of 18 fractal types.\n" "1 = 4D \"Roundy\" mandelbrot set.\n" "2 = 4D \"Roundy\" julia set.\n" "3 = 4D \"Squarry\" mandelbrot set.\n" "4 = 4D \"Squarry\" julia set.\n" "5 = 4D \"Mandy Cousin\" mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" julia set.\n" "7 = 4D \"Variation\" mandelbrot set.\n" "8 = 4D \"Variation\" julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" "11 = 3D \"Christmas Tree\" mandelbrot set.\n" "12 = 3D \"Christmas Tree\" julia set.\n" "13 = 3D \"Mandelbulb\" mandelbrot set.\n" "14 = 3D \"Mandelbulb\" julia set.\n" "15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" julia set.\n" "17 = 4D \"Mandelbulb\" mandelbrot set.\n" "18 = 4D \"Mandelbulb\" julia set." msgstr "" #: src/settings_translation_file.cpp msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Increasing this increases the amount of fine detail, but also\n" "increases processing load.\n" "At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp msgid "Scale" msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) scale of fractal in nodes.\n" "Actual fractal size will be 2 to 3 times larger.\n" "These numbers can be made very large, the fractal does\n" "not have to fit inside the world.\n" "Increase these to 'zoom' into the detail of the fractal.\n" "Default is for a vertically-squashed shape suitable for\n" "an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp msgid "Offset" msgstr "" #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" "Can be used to move a desired point to (0, 0) to create a\n" "suitable spawn point, or to allow 'zooming in' on a desired\n" "point by increasing 'scale'.\n" "The default is tuned for a suitable spawn point for mandelbrot\n" "sets with default parameters, it may need altering in other\n" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "Slice w" msgstr "" #: src/settings_translation_file.cpp msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "X component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia y" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Y component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia z" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Z component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "W component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen Valleys specific flags" msgstr "" #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill': Reduces heat with altitude.\n" "'humid_rivers': Increases humidity around rivers and where water pools.\n" "'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" "to become shallower and occasionally dry.\n" "'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" "enabled. Also the vertical distance over which humidity drops by 10 if\n" "'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "" #: src/settings_translation_file.cpp msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "Depth below which you'll find giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "River depth" msgstr "" #: src/settings_translation_file.cpp msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "River size" msgstr "" #: src/settings_translation_file.cpp msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #1" msgstr "" #: src/settings_translation_file.cpp msgid "Cave noise #2" msgstr "" #: src/settings_translation_file.cpp msgid "Filler depth" msgstr "" #: src/settings_translation_file.cpp msgid "The depth of dirt or other biome filler node." msgstr "" #: src/settings_translation_file.cpp msgid "River noise" msgstr "" #: src/settings_translation_file.cpp msgid "Terrain height" msgstr "" #: src/settings_translation_file.cpp msgid "Base terrain height." msgstr "" #: src/settings_translation_file.cpp msgid "Valley depth" msgstr "" #: src/settings_translation_file.cpp msgid "Raises terrain to make valleys around the rivers." msgstr "" #: src/settings_translation_file.cpp msgid "Valley fill" msgstr "" #: src/settings_translation_file.cpp msgid "Slope and fill work together to modify the heights." msgstr "" #: src/settings_translation_file.cpp msgid "Valley profile" msgstr "" #: src/settings_translation_file.cpp msgid "Amplifies the valleys." msgstr "" #: src/settings_translation_file.cpp msgid "Valley slope" msgstr "" #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING!: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" "Reducing this value increases cave and dungeon density.\n" "Altering this value is for special usage, leaving it unchanged is\n" "recommended." msgstr "" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "" #: src/settings_translation_file.cpp msgid "Dump the mapgen debug information." msgstr "" #: src/settings_translation_file.cpp msgid "Absolute limit of emerge queues" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues on disk" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues to generate" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" #: src/settings_translation_file.cpp msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" "Make this field blank or 0, or increase this number to use multiple " "threads.\n" "On multiprocessor systems, this will improve mapgen speed greatly at the " "cost\n" "of slightly buggy caves." msgstr "" #: src/settings_translation_file.cpp msgid "Content Store" msgstr "" #: src/settings_translation_file.cpp msgid "Show non-free packages" msgstr "" #: src/settings_translation_file.cpp msgid "" "Show packages in the content store that do not qualify as 'free software'\n" "as defined by the Free Software Foundation." msgstr ""