name: macos # build on c/cpp changes or workflow changes on: push: paths: - 'lib/**.[ch]' - 'lib/**.cpp' - 'src/**.[ch]' - 'src/**.cpp' - '**/CMakeLists.txt' - 'cmake/Modules/**' - '.github/workflows/macos.yml' pull_request: paths: - 'lib/**.[ch]' - 'lib/**.cpp' - 'src/**.[ch]' - 'src/**.cpp' - '**/CMakeLists.txt' - 'cmake/Modules/**' - '.github/workflows/macos.yml' env: MINETEST_GAME_REPO: https://github.com/minetest/minetest_game.git MINETEST_GAME_BRANCH: master MINETEST_GAME_NAME: minetest_game jobs: build: runs-on: macos-latest steps: - uses: actions/checkout@v3 - name: Install deps run: | source ./util/ci/common.sh install_macos_deps - name: Build run: | git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME git clone https://github.com/minetest/irrlicht lib/irrlichtmt --depth 1 -b $(cat misc/irrlichtmt_tag.txt) mkdir build cd build cmake .. \ -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \ -DCMAKE_FIND_FRAMEWORK=LAST \ -DCMAKE_INSTALL_PREFIX=../build/macos/ \ -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE \ -DINSTALL_DEVTEST=TRUE cmake --build . -j$(sysctl -n hw.logicalcpu) make install - name: Test run: | ./build/macos/minetest.app/Contents/MacOS/minetest --run-unittests # Zipping the built .app preserves permissions on the contained files, # which the GitHub artifact pipeline would otherwise strip away. - name: CPack run: | cd build cpack -G ZIP -B macos - uses: actions/upload-artifact@v3 with: name: minetest-macos path: ./build/macos/*.zip