forked from Mirrorlandia_minetest/minetest
397 lines
8.9 KiB
C++
397 lines
8.9 KiB
C++
/*
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Minetest
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Copyright (C) 2015 est31 <mtest31@outlook.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_areastore.h"
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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#include "cpp_api/s_security.h"
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#include "irr_v3d.h"
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#include "util/areastore.h"
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#include "filesys.h"
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#include <fstream>
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static inline void get_data_and_border_flags(lua_State *L, u8 start_i,
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bool *borders, bool *data)
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{
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if (!lua_isboolean(L, start_i))
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return;
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*borders = lua_toboolean(L, start_i);
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if (!lua_isboolean(L, start_i + 1))
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return;
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*data = lua_toboolean(L, start_i + 1);
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}
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static void push_area(lua_State *L, const Area *a,
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bool include_borders, bool include_data)
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{
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if (!include_borders && !include_data) {
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lua_pushboolean(L, true);
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return;
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}
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lua_newtable(L);
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if (include_borders) {
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push_v3s16(L, a->minedge);
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lua_setfield(L, -2, "min");
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push_v3s16(L, a->maxedge);
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lua_setfield(L, -2, "max");
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}
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if (include_data) {
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lua_pushlstring(L, a->data.c_str(), a->data.size());
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lua_setfield(L, -2, "data");
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}
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}
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static inline void push_areas(lua_State *L, const std::vector<Area *> &areas,
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bool borders, bool data)
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{
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lua_newtable(L);
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size_t cnt = areas.size();
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for (size_t i = 0; i < cnt; i++) {
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lua_pushnumber(L, areas[i]->id);
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push_area(L, areas[i], borders, data);
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lua_settable(L, -3);
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}
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}
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// Deserializes value and handles errors
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static int deserialization_helper(lua_State *L, AreaStore *as,
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std::istream &is)
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{
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try {
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as->deserialize(is);
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} catch (const SerializationError &e) {
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lua_pushboolean(L, false);
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lua_pushstring(L, e.what());
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return 2;
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}
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lua_pushboolean(L, true);
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return 1;
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}
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// garbage collector
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int LuaAreaStore::gc_object(lua_State *L)
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{
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LuaAreaStore *o = *(LuaAreaStore **)(lua_touserdata(L, 1));
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delete o;
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return 0;
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}
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// get_area(id, include_borders, include_data)
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int LuaAreaStore::l_get_area(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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u32 id = luaL_checknumber(L, 2);
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bool include_borders = true;
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bool include_data = false;
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get_data_and_border_flags(L, 3, &include_borders, &include_data);
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const Area *res;
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res = ast->getArea(id);
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if (!res)
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return 0;
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push_area(L, res, include_borders, include_data);
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return 1;
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}
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// get_areas_for_pos(pos, include_borders, include_data)
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int LuaAreaStore::l_get_areas_for_pos(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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v3s16 pos = check_v3s16(L, 2);
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bool include_borders = true;
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bool include_data = false;
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get_data_and_border_flags(L, 3, &include_borders, &include_data);
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std::vector<Area *> res;
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ast->getAreasForPos(&res, pos);
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push_areas(L, res, include_borders, include_data);
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return 1;
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}
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// get_areas_in_area(edge1, edge2, accept_overlap, include_borders, include_data)
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int LuaAreaStore::l_get_areas_in_area(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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v3s16 minedge = check_v3s16(L, 2);
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v3s16 maxedge = check_v3s16(L, 3);
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bool include_borders = true;
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bool include_data = false;
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bool accept_overlap = false;
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if (lua_isboolean(L, 4)) {
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accept_overlap = lua_toboolean(L, 4);
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get_data_and_border_flags(L, 5, &include_borders, &include_data);
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}
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std::vector<Area *> res;
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ast->getAreasInArea(&res, minedge, maxedge, accept_overlap);
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push_areas(L, res, include_borders, include_data);
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return 1;
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}
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// insert_area(edge1, edge2, data, id)
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int LuaAreaStore::l_insert_area(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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Area a(check_v3s16(L, 2), check_v3s16(L, 3));
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size_t d_len;
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const char *data = luaL_checklstring(L, 4, &d_len);
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a.data = std::string(data, d_len);
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if (lua_isnumber(L, 5))
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a.id = lua_tonumber(L, 5);
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if (!ast->insertArea(&a))
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return 0;
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lua_pushnumber(L, a.id);
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return 1;
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}
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// reserve(count)
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int LuaAreaStore::l_reserve(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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size_t count = luaL_checknumber(L, 2);
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ast->reserve(count);
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return 0;
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}
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// remove_area(id)
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int LuaAreaStore::l_remove_area(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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u32 id = luaL_checknumber(L, 2);
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bool success = ast->removeArea(id);
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lua_pushboolean(L, success);
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return 1;
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}
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// set_cache_params(params)
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int LuaAreaStore::l_set_cache_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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luaL_checktype(L, 2, LUA_TTABLE);
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bool enabled = getboolfield_default(L, 2, "enabled", true);
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u8 block_radius = getintfield_default(L, 2, "block_radius", 64);
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size_t limit = getintfield_default(L, 2, "block_radius", 1000);
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ast->setCacheParams(enabled, block_radius, limit);
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return 0;
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}
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// to_string()
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int LuaAreaStore::l_to_string(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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std::ostringstream os(std::ios_base::binary);
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o->as->serialize(os);
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std::string str = os.str();
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lua_pushlstring(L, str.c_str(), str.length());
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return 1;
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}
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// to_file(filename)
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int LuaAreaStore::l_to_file(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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AreaStore *ast = o->as;
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const char *filename = luaL_checkstring(L, 2);
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CHECK_SECURE_PATH(L, filename, true);
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std::ostringstream os(std::ios_base::binary);
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ast->serialize(os);
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lua_pushboolean(L, fs::safeWriteToFile(filename, os.str()));
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return 1;
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}
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// from_string(str)
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int LuaAreaStore::l_from_string(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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size_t len;
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const char *str = luaL_checklstring(L, 2, &len);
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std::istringstream is(std::string(str, len), std::ios::binary);
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return deserialization_helper(L, o->as, is);
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}
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// from_file(filename)
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int LuaAreaStore::l_from_file(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = checkobject(L, 1);
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const char *filename = luaL_checkstring(L, 2);
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CHECK_SECURE_PATH(L, filename, false);
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std::ifstream is(filename, std::ios::binary);
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return deserialization_helper(L, o->as, is);
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}
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LuaAreaStore::LuaAreaStore()
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{
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this->as = AreaStore::getOptimalImplementation();
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}
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LuaAreaStore::LuaAreaStore(const std::string &type)
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{
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#if USE_SPATIAL
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if (type == "LibSpatial") {
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this->as = new SpatialAreaStore();
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} else
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#endif
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{
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this->as = new VectorAreaStore();
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}
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}
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LuaAreaStore::~LuaAreaStore()
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{
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delete as;
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}
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// LuaAreaStore()
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// Creates an LuaAreaStore and leaves it on top of stack
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int LuaAreaStore::create_object(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = (lua_isstring(L, 1)) ?
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new LuaAreaStore(lua_tostring(L, 1)) :
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new LuaAreaStore();
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, className);
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lua_setmetatable(L, -2);
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return 1;
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}
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LuaAreaStore *LuaAreaStore::checkobject(lua_State *L, int narg)
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{
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NO_MAP_LOCK_REQUIRED;
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if (!ud)
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luaL_typerror(L, narg, className);
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return *(LuaAreaStore **)ud; // unbox pointer
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}
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void LuaAreaStore::Register(lua_State *L)
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{
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lua_newtable(L);
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int methodtable = lua_gettop(L);
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luaL_newmetatable(L, className);
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int metatable = lua_gettop(L);
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lua_pushliteral(L, "__metatable");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable); // hide metatable from Lua getmetatable()
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lua_pushliteral(L, "__index");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable);
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lua_pushliteral(L, "__gc");
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lua_pushcfunction(L, gc_object);
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lua_settable(L, metatable);
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lua_pop(L, 1); // drop metatable
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luaL_openlib(L, 0, methods, 0); // fill methodtable
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lua_pop(L, 1); // drop methodtable
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// Can be created from Lua (AreaStore())
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lua_register(L, className, create_object);
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}
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const char LuaAreaStore::className[] = "AreaStore";
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const luaL_reg LuaAreaStore::methods[] = {
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luamethod(LuaAreaStore, get_area),
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luamethod(LuaAreaStore, get_areas_for_pos),
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luamethod(LuaAreaStore, get_areas_in_area),
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luamethod(LuaAreaStore, insert_area),
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luamethod(LuaAreaStore, reserve),
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luamethod(LuaAreaStore, remove_area),
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luamethod(LuaAreaStore, set_cache_params),
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luamethod(LuaAreaStore, to_string),
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luamethod(LuaAreaStore, to_file),
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luamethod(LuaAreaStore, from_string),
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luamethod(LuaAreaStore, from_file),
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{0,0}
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};
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