minetest/src/log.h
2022-11-21 12:08:40 -05:00

377 lines
9.3 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <atomic>
#include <map>
#include <queue>
#include <string>
#include <fstream>
#include <thread>
#include <mutex>
#if !defined(_WIN32) // POSIX
#include <unistd.h>
#endif
#include "threading/mutex_auto_lock.h"
#include "util/basic_macros.h"
#include "util/stream.h"
#include "irrlichttypes.h"
class ILogOutput;
enum LogLevel {
LL_NONE, // Special level that is always printed
LL_ERROR,
LL_WARNING,
LL_ACTION, // In-game actions
LL_INFO,
LL_VERBOSE,
LL_TRACE,
LL_MAX,
};
enum LogColor {
LOG_COLOR_NEVER,
LOG_COLOR_ALWAYS,
LOG_COLOR_AUTO,
};
typedef u8 LogLevelMask;
#define LOGLEVEL_TO_MASKLEVEL(x) (1 << x)
class Logger {
public:
void addOutput(ILogOutput *out);
void addOutput(ILogOutput *out, LogLevel lev);
void addOutputMasked(ILogOutput *out, LogLevelMask mask);
void addOutputMaxLevel(ILogOutput *out, LogLevel lev);
LogLevelMask removeOutput(ILogOutput *out);
void setLevelSilenced(LogLevel lev, bool silenced);
void registerThread(const std::string &name);
void deregisterThread();
void log(LogLevel lev, const std::string &text);
// Logs without a prefix
void logRaw(LogLevel lev, const std::string &text);
static LogLevel stringToLevel(const std::string &name);
static const std::string getLevelLabel(LogLevel lev);
bool hasOutput(LogLevel level) {
return m_has_outputs[level].load(std::memory_order_relaxed);
}
static LogColor color_mode;
private:
void logToOutputsRaw(LogLevel, const std::string &line);
void logToOutputs(LogLevel, const std::string &combined,
const std::string &time, const std::string &thread_name,
const std::string &payload_text);
const std::string getThreadName();
std::vector<ILogOutput *> m_outputs[LL_MAX];
std::atomic<bool> m_has_outputs[LL_MAX];
// Should implement atomic loads and stores (even though it's only
// written to when one thread has access currently).
// Works on all known architectures (x86, ARM, MIPS).
volatile bool m_silenced_levels[LL_MAX];
std::map<std::thread::id, std::string> m_thread_names;
mutable std::mutex m_mutex;
};
class ILogOutput {
public:
virtual void logRaw(LogLevel, const std::string &line) = 0;
virtual void log(LogLevel, const std::string &combined,
const std::string &time, const std::string &thread_name,
const std::string &payload_text) = 0;
};
class ICombinedLogOutput : public ILogOutput {
public:
void log(LogLevel lev, const std::string &combined,
const std::string &time, const std::string &thread_name,
const std::string &payload_text)
{
logRaw(lev, combined);
}
};
class StreamLogOutput : public ICombinedLogOutput {
public:
StreamLogOutput(std::ostream &stream) :
m_stream(stream)
{
#if !defined(_WIN32)
if (&stream == &std::cout)
is_tty = isatty(STDOUT_FILENO);
else if (&stream == &std::cerr)
is_tty = isatty(STDERR_FILENO);
#endif
}
void logRaw(LogLevel lev, const std::string &line);
private:
std::ostream &m_stream;
bool is_tty = false;
};
class FileLogOutput : public ICombinedLogOutput {
public:
void setFile(const std::string &filename, s64 file_size_max);
void logRaw(LogLevel lev, const std::string &line)
{
m_stream << line << std::endl;
}
private:
std::ofstream m_stream;
};
class LogOutputBuffer : public ICombinedLogOutput {
public:
LogOutputBuffer(Logger &logger) :
m_logger(logger)
{
updateLogLevel();
};
virtual ~LogOutputBuffer()
{
m_logger.removeOutput(this);
}
void updateLogLevel();
void logRaw(LogLevel lev, const std::string &line);
void clear()
{
MutexAutoLock lock(m_buffer_mutex);
m_buffer = std::queue<std::string>();
}
bool empty() const
{
MutexAutoLock lock(m_buffer_mutex);
return m_buffer.empty();
}
std::string get()
{
MutexAutoLock lock(m_buffer_mutex);
if (m_buffer.empty())
return "";
std::string s = std::move(m_buffer.front());
m_buffer.pop();
return s;
}
private:
// g_logger serializes calls to logRaw() with a mutex, but that
// doesn't prevent get() / clear() from being called on top of it.
// This mutex prevents that.
mutable std::mutex m_buffer_mutex;
std::queue<std::string> m_buffer;
Logger &m_logger;
};
#ifdef __ANDROID__
class AndroidLogOutput : public ICombinedLogOutput {
public:
void logRaw(LogLevel lev, const std::string &line);
};
#endif
/*
* LogTarget
*
* This is the interface that sits between the LogStreams and the global logger.
* Primarily used to route streams to log levels, but could also enable other
* custom behavior.
*
*/
class LogTarget {
public:
// Must be thread-safe. These can be called from any thread.
virtual bool hasOutput() = 0;
virtual void log(const std::string &buf) = 0;
};
/*
* StreamProxy
*
* An ostream-like object that can proxy to a real ostream or do nothing,
* depending on how it is configured. See LogStream below.
*
*/
class StreamProxy {
public:
StreamProxy(std::ostream *os) : m_os(os) { }
template<typename T>
StreamProxy& operator<<(T&& arg) {
if (m_os) {
*m_os << std::forward<T>(arg);
}
return *this;
}
StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) {
if (m_os) {
*m_os << manip;
}
return *this;
}
private:
std::ostream *m_os;
};
/*
* LogStream
*
* The public interface for log streams (infostream, verbosestream, etc).
*
* LogStream minimizes the work done when a given stream is off. (meaning
* it has no output targets, so it goes to /dev/null)
*
* For example, consider:
*
* verbosestream << "hello world" << 123 << std::endl;
*
* The compiler evaluates this as:
*
* (((verbosestream << "hello world") << 123) << std::endl)
* ^ ^
*
* If `verbosestream` is on, the innermost expression (marked by ^) will return
* a StreamProxy that forwards to a real ostream, that feeds into the logger.
* However, if `verbosestream` is off, it will return a StreamProxy that does
* nothing on all later operations. Specifically, CPU time won't be wasted
* writing "hello world" and 123 into a buffer, or formatting the log entry.
*
* It is also possible to directly check if the stream is on/off:
*
* if (verbosestream) {
* auto data = ComputeExpensiveDataForTheLog();
* verbosestream << data << endl;
* }
*
*/
class LogStream {
public:
LogStream() = delete;
DISABLE_CLASS_COPY(LogStream);
LogStream(LogTarget &target) :
m_target(target),
m_buffer(std::bind(&LogStream::internalFlush, this, std::placeholders::_1)),
m_dummy_buffer(),
m_stream(&m_buffer),
m_dummy_stream(&m_dummy_buffer),
m_proxy(&m_stream),
m_dummy_proxy(nullptr) { }
template<typename T>
StreamProxy& operator<<(T&& arg) {
StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy;
sp << std::forward<T>(arg);
return sp;
}
StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) {
StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy;
sp << manip;
return sp;
}
operator bool() {
return m_target.hasOutput();
}
void internalFlush(const std::string &buf) {
m_target.log(buf);
}
operator std::ostream&() {
return m_target.hasOutput() ? m_stream : m_dummy_stream;
}
private:
// 10 streams per thread x (256 + overhead) ~ 3K per thread
static const int BUFFER_LENGTH = 256;
LogTarget &m_target;
StringStreamBuffer<BUFFER_LENGTH> m_buffer;
DummyStreamBuffer m_dummy_buffer;
std::ostream m_stream;
std::ostream m_dummy_stream;
StreamProxy m_proxy;
StreamProxy m_dummy_proxy;
};
#ifdef __ANDROID__
extern AndroidLogOutput stdout_output;
extern AndroidLogOutput stderr_output;
#else
extern StreamLogOutput stdout_output;
extern StreamLogOutput stderr_output;
#endif
extern Logger g_logger;
/*
* By making the streams thread_local, each thread has its own
* private buffer. Two or more threads can write to the same stream
* simultaneously (lock-free), and there won't be any interference.
*
* The finished lines are sent to a LogTarget which is a global (not thread-local)
* object, and from there relayed to g_logger. The final writes are serialized
* by the mutex in g_logger.
*/
extern thread_local LogStream dstream;
extern thread_local LogStream rawstream; // Writes directly to all LL_NONE log outputs with no prefix.
extern thread_local LogStream errorstream;
extern thread_local LogStream warningstream;
extern thread_local LogStream actionstream;
extern thread_local LogStream infostream;
extern thread_local LogStream verbosestream;
extern thread_local LogStream tracestream;
// TODO: Search/replace these with verbose/tracestream
extern thread_local LogStream derr_con;
extern thread_local LogStream dout_con;
#define TRACESTREAM(x) do { \
if (tracestream) { \
tracestream x; \
} \
} while (0)