forked from Mirrorlandia_minetest/minetest
377 lines
9.3 KiB
C++
377 lines
9.3 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <atomic>
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#include <map>
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#include <queue>
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#include <string>
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#include <fstream>
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#include <thread>
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#include <mutex>
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#if !defined(_WIN32) // POSIX
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#include <unistd.h>
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#endif
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#include "threading/mutex_auto_lock.h"
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#include "util/basic_macros.h"
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#include "util/stream.h"
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#include "irrlichttypes.h"
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class ILogOutput;
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enum LogLevel {
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LL_NONE, // Special level that is always printed
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LL_ERROR,
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LL_WARNING,
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LL_ACTION, // In-game actions
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LL_INFO,
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LL_VERBOSE,
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LL_TRACE,
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LL_MAX,
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};
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enum LogColor {
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LOG_COLOR_NEVER,
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LOG_COLOR_ALWAYS,
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LOG_COLOR_AUTO,
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};
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typedef u8 LogLevelMask;
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#define LOGLEVEL_TO_MASKLEVEL(x) (1 << x)
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class Logger {
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public:
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void addOutput(ILogOutput *out);
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void addOutput(ILogOutput *out, LogLevel lev);
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void addOutputMasked(ILogOutput *out, LogLevelMask mask);
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void addOutputMaxLevel(ILogOutput *out, LogLevel lev);
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LogLevelMask removeOutput(ILogOutput *out);
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void setLevelSilenced(LogLevel lev, bool silenced);
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void registerThread(const std::string &name);
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void deregisterThread();
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void log(LogLevel lev, const std::string &text);
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// Logs without a prefix
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void logRaw(LogLevel lev, const std::string &text);
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static LogLevel stringToLevel(const std::string &name);
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static const std::string getLevelLabel(LogLevel lev);
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bool hasOutput(LogLevel level) {
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return m_has_outputs[level].load(std::memory_order_relaxed);
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}
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static LogColor color_mode;
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private:
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void logToOutputsRaw(LogLevel, const std::string &line);
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void logToOutputs(LogLevel, const std::string &combined,
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const std::string &time, const std::string &thread_name,
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const std::string &payload_text);
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const std::string getThreadName();
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std::vector<ILogOutput *> m_outputs[LL_MAX];
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std::atomic<bool> m_has_outputs[LL_MAX];
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// Should implement atomic loads and stores (even though it's only
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// written to when one thread has access currently).
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// Works on all known architectures (x86, ARM, MIPS).
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volatile bool m_silenced_levels[LL_MAX];
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std::map<std::thread::id, std::string> m_thread_names;
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mutable std::mutex m_mutex;
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};
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class ILogOutput {
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public:
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virtual void logRaw(LogLevel, const std::string &line) = 0;
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virtual void log(LogLevel, const std::string &combined,
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const std::string &time, const std::string &thread_name,
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const std::string &payload_text) = 0;
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};
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class ICombinedLogOutput : public ILogOutput {
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public:
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void log(LogLevel lev, const std::string &combined,
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const std::string &time, const std::string &thread_name,
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const std::string &payload_text)
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{
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logRaw(lev, combined);
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}
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};
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class StreamLogOutput : public ICombinedLogOutput {
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public:
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StreamLogOutput(std::ostream &stream) :
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m_stream(stream)
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{
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#if !defined(_WIN32)
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if (&stream == &std::cout)
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is_tty = isatty(STDOUT_FILENO);
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else if (&stream == &std::cerr)
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is_tty = isatty(STDERR_FILENO);
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#endif
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}
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void logRaw(LogLevel lev, const std::string &line);
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private:
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std::ostream &m_stream;
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bool is_tty = false;
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};
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class FileLogOutput : public ICombinedLogOutput {
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public:
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void setFile(const std::string &filename, s64 file_size_max);
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void logRaw(LogLevel lev, const std::string &line)
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{
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m_stream << line << std::endl;
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}
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private:
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std::ofstream m_stream;
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};
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class LogOutputBuffer : public ICombinedLogOutput {
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public:
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LogOutputBuffer(Logger &logger) :
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m_logger(logger)
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{
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updateLogLevel();
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};
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virtual ~LogOutputBuffer()
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{
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m_logger.removeOutput(this);
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}
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void updateLogLevel();
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void logRaw(LogLevel lev, const std::string &line);
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void clear()
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{
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MutexAutoLock lock(m_buffer_mutex);
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m_buffer = std::queue<std::string>();
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}
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bool empty() const
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{
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MutexAutoLock lock(m_buffer_mutex);
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return m_buffer.empty();
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}
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std::string get()
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{
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MutexAutoLock lock(m_buffer_mutex);
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if (m_buffer.empty())
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return "";
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std::string s = std::move(m_buffer.front());
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m_buffer.pop();
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return s;
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}
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private:
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// g_logger serializes calls to logRaw() with a mutex, but that
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// doesn't prevent get() / clear() from being called on top of it.
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// This mutex prevents that.
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mutable std::mutex m_buffer_mutex;
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std::queue<std::string> m_buffer;
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Logger &m_logger;
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};
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#ifdef __ANDROID__
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class AndroidLogOutput : public ICombinedLogOutput {
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public:
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void logRaw(LogLevel lev, const std::string &line);
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};
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#endif
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/*
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* LogTarget
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*
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* This is the interface that sits between the LogStreams and the global logger.
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* Primarily used to route streams to log levels, but could also enable other
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* custom behavior.
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*
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*/
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class LogTarget {
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public:
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// Must be thread-safe. These can be called from any thread.
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virtual bool hasOutput() = 0;
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virtual void log(const std::string &buf) = 0;
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};
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/*
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* StreamProxy
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*
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* An ostream-like object that can proxy to a real ostream or do nothing,
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* depending on how it is configured. See LogStream below.
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*
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*/
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class StreamProxy {
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public:
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StreamProxy(std::ostream *os) : m_os(os) { }
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template<typename T>
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StreamProxy& operator<<(T&& arg) {
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if (m_os) {
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*m_os << std::forward<T>(arg);
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}
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return *this;
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}
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StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) {
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if (m_os) {
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*m_os << manip;
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}
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return *this;
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}
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private:
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std::ostream *m_os;
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};
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/*
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* LogStream
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*
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* The public interface for log streams (infostream, verbosestream, etc).
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*
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* LogStream minimizes the work done when a given stream is off. (meaning
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* it has no output targets, so it goes to /dev/null)
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*
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* For example, consider:
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*
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* verbosestream << "hello world" << 123 << std::endl;
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*
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* The compiler evaluates this as:
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*
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* (((verbosestream << "hello world") << 123) << std::endl)
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* ^ ^
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*
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* If `verbosestream` is on, the innermost expression (marked by ^) will return
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* a StreamProxy that forwards to a real ostream, that feeds into the logger.
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* However, if `verbosestream` is off, it will return a StreamProxy that does
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* nothing on all later operations. Specifically, CPU time won't be wasted
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* writing "hello world" and 123 into a buffer, or formatting the log entry.
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*
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* It is also possible to directly check if the stream is on/off:
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*
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* if (verbosestream) {
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* auto data = ComputeExpensiveDataForTheLog();
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* verbosestream << data << endl;
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* }
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*
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*/
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class LogStream {
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public:
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LogStream() = delete;
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DISABLE_CLASS_COPY(LogStream);
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LogStream(LogTarget &target) :
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m_target(target),
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m_buffer(std::bind(&LogStream::internalFlush, this, std::placeholders::_1)),
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m_dummy_buffer(),
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m_stream(&m_buffer),
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m_dummy_stream(&m_dummy_buffer),
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m_proxy(&m_stream),
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m_dummy_proxy(nullptr) { }
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template<typename T>
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StreamProxy& operator<<(T&& arg) {
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StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy;
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sp << std::forward<T>(arg);
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return sp;
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}
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StreamProxy& operator<<(std::ostream& (*manip)(std::ostream&)) {
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StreamProxy& sp = m_target.hasOutput() ? m_proxy : m_dummy_proxy;
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sp << manip;
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return sp;
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}
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operator bool() {
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return m_target.hasOutput();
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}
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void internalFlush(const std::string &buf) {
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m_target.log(buf);
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}
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operator std::ostream&() {
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return m_target.hasOutput() ? m_stream : m_dummy_stream;
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}
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private:
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// 10 streams per thread x (256 + overhead) ~ 3K per thread
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static const int BUFFER_LENGTH = 256;
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LogTarget &m_target;
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StringStreamBuffer<BUFFER_LENGTH> m_buffer;
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DummyStreamBuffer m_dummy_buffer;
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std::ostream m_stream;
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std::ostream m_dummy_stream;
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StreamProxy m_proxy;
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StreamProxy m_dummy_proxy;
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};
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#ifdef __ANDROID__
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extern AndroidLogOutput stdout_output;
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extern AndroidLogOutput stderr_output;
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#else
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extern StreamLogOutput stdout_output;
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extern StreamLogOutput stderr_output;
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#endif
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extern Logger g_logger;
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/*
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* By making the streams thread_local, each thread has its own
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* private buffer. Two or more threads can write to the same stream
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* simultaneously (lock-free), and there won't be any interference.
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*
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* The finished lines are sent to a LogTarget which is a global (not thread-local)
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* object, and from there relayed to g_logger. The final writes are serialized
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* by the mutex in g_logger.
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*/
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extern thread_local LogStream dstream;
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extern thread_local LogStream rawstream; // Writes directly to all LL_NONE log outputs with no prefix.
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extern thread_local LogStream errorstream;
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extern thread_local LogStream warningstream;
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extern thread_local LogStream actionstream;
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extern thread_local LogStream infostream;
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extern thread_local LogStream verbosestream;
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extern thread_local LogStream tracestream;
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// TODO: Search/replace these with verbose/tracestream
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extern thread_local LogStream derr_con;
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extern thread_local LogStream dout_con;
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#define TRACESTREAM(x) do { \
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if (tracestream) { \
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tracestream x; \
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} \
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} while (0)
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