minetest/builtin/mainmenu/dlg_settings_advanced.lua
Muhammad Rifqi Priyo Susanto a1e1a19ac3 Improvements/fixes for noise parameter input in advanced settings
Formspec input for each individual noise parameter and flag.
Allow noise flags to be set in advanced settings, previously only settable
in minetest.conf.

Standardise 'group format' for noise parameters set in minetest.conf, as
only these support noise flags. However the older 'single line' format is
still accepted to support existing minetest.conf files.
Therefore auto-generate minetest.conf.example with noise parameters in
'group format'.

Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or
'noise_params_3D', the dimension number is displayed in the advanced
settings edit page.
2017-10-23 01:28:13 +01:00

1008 lines
29 KiB
Lua

--Minetest
--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local FILENAME = "settingtypes.txt"
local CHAR_CLASSES = {
SPACE = "[%s]",
VARIABLE = "[%w_%-%.]",
INTEGER = "[+-]?[%d]",
FLOAT = "[+-]?[%d%.]",
FLAGS = "[%w_%-%.,]",
}
local function flags_to_table(flags)
return flags:gsub("%s+", ""):split(",", true) -- Remove all spaces and split
end
-- returns error message, or nil
local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
-- comment
local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
if comment then
if settings.current_comment == "" then
settings.current_comment = comment
else
settings.current_comment = settings.current_comment .. "\n" .. comment
end
return
end
-- clear current_comment so only comments directly above a setting are bound to it
-- but keep a local reference to it for variables in the current line
local current_comment = settings.current_comment
settings.current_comment = ""
-- empty lines
if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
return
end
-- category
local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
if category then
table.insert(settings, {
name = category,
level = stars:len() + base_level,
type = "category",
})
return
end
-- settings
local first_part, name, readable_name, setting_type = line:match("^"
-- this first capture group matches the whole first part,
-- so we can later strip it from the rest of the line
.. "("
.. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
.. CHAR_CLASSES.SPACE .. "*"
.. "%(([^%)]*)%)" -- readable name
.. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
.. CHAR_CLASSES.SPACE .. "*"
.. ")")
if not first_part then
return "Invalid line"
end
if name:match("secure%.[.]*") and not allow_secure then
return "Tried to add \"secure.\" setting"
end
if readable_name == "" then
readable_name = nil
end
local remaining_line = line:sub(first_part:len() + 1)
if setting_type == "int" then
local default, min, max = remaining_line:match("^"
-- first int is required, the last 2 are optional
.. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.INTEGER .. "*)"
.. "$")
if not default or not tonumber(default) then
return "Invalid integer setting"
end
min = tonumber(min)
max = tonumber(max)
table.insert(settings, {
name = name,
readable_name = readable_name,
type = "int",
default = default,
min = min,
max = max,
comment = current_comment,
})
return
end
if setting_type == "string"
or setting_type == "key" or setting_type == "v3f" then
local default = remaining_line:match("^(.*)$")
if not default then
return "Invalid string setting"
end
if setting_type == "key" and not read_all then
-- ignore key type if read_all is false
return
end
table.insert(settings, {
name = name,
readable_name = readable_name,
type = setting_type,
default = default,
comment = current_comment,
})
return
end
if setting_type == "noise_params_2d"
or setting_type == "noise_params_3d" then
local default = remaining_line:match("^(.*)$")
if not default then
return "Invalid string setting"
end
local values = {}
local ti = 1
local index = 1
for line in default:gmatch("[+-]?[%d.-e]+") do -- All numeric characters
index = default:find("[+-]?[%d.-e]+", index) + line:len()
table.insert(values, line)
ti = ti + 1
if ti > 9 then
break
end
end
index = default:find("[^, ]", index)
local flags = ""
if index then
flags = default:sub(index)
default = default:sub(1, index - 3) -- Make sure no flags in single-line format
end
table.insert(values, flags)
table.insert(settings, {
name = name,
readable_name = readable_name,
type = setting_type,
default = default,
default_table = {
offset = values[1],
scale = values[2],
spread = {
x = values[3],
y = values[4],
z = values[5]
},
seed = values[6],
octaves = values[7],
persistence = values[8],
lacunarity = values[9],
flags = values[10]
},
values = values,
comment = current_comment,
noise_params = true,
flags = flags_to_table("defaults,eased,absvalue")
})
return
end
if setting_type == "bool" then
if remaining_line ~= "false" and remaining_line ~= "true" then
return "Invalid boolean setting"
end
table.insert(settings, {
name = name,
readable_name = readable_name,
type = "bool",
default = remaining_line,
comment = current_comment,
})
return
end
if setting_type == "float" then
local default, min, max = remaining_line:match("^"
-- first float is required, the last 2 are optional
.. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.FLOAT .. "*)"
.."$")
if not default or not tonumber(default) then
return "Invalid float setting"
end
min = tonumber(min)
max = tonumber(max)
table.insert(settings, {
name = name,
readable_name = readable_name,
type = "float",
default = default,
min = min,
max = max,
comment = current_comment,
})
return
end
if setting_type == "enum" then
local default, values = remaining_line:match("^"
-- first value (default) may be empty (i.e. is optional)
.. "(" .. CHAR_CLASSES.VARIABLE .. "*)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.FLAGS .. "+)"
.. "$")
if not default or values == "" then
return "Invalid enum setting"
end
table.insert(settings, {
name = name,
readable_name = readable_name,
type = "enum",
default = default,
values = values:split(",", true),
comment = current_comment,
})
return
end
if setting_type == "path" or setting_type == "filepath" then
local default = remaining_line:match("^(.*)$")
if not default then
return "Invalid path setting"
end
table.insert(settings, {
name = name,
readable_name = readable_name,
type = setting_type,
default = default,
comment = current_comment,
})
return
end
if setting_type == "flags" then
local default, possible = remaining_line:match("^"
-- first value (default) may be empty (i.e. is optional)
-- this is implemented by making the last value optional, and
-- swapping them around if it turns out empty.
.. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. "*"
.. "(" .. CHAR_CLASSES.FLAGS .. "*)"
.. "$")
if not default or not possible then
return "Invalid flags setting"
end
if possible == "" then
possible = default
default = ""
end
table.insert(settings, {
name = name,
readable_name = readable_name,
type = "flags",
default = default,
possible = flags_to_table(possible),
comment = current_comment,
})
return
end
return "Invalid setting type \"" .. setting_type .. "\""
end
local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
-- store this helper variable in the table so it's easier to pass to parse_setting_line()
result.current_comment = ""
local line = file:read("*line")
while line do
local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
if error_msg then
core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
end
line = file:read("*line")
end
result.current_comment = nil
end
-- read_all: whether to ignore certain setting types for GUI or not
-- parse_mods: whether to parse settingtypes.txt in mods and games
local function parse_config_file(read_all, parse_mods)
local builtin_path = core.get_builtin_path() .. FILENAME
local file = io.open(builtin_path, "r")
local settings = {}
if not file then
core.log("error", "Can't load " .. FILENAME)
return settings
end
parse_single_file(file, builtin_path, read_all, settings, 0, true)
file:close()
if parse_mods then
-- Parse games
local games_category_initialized = false
local index = 1
local game = gamemgr.get_game(index)
while game do
local path = game.path .. DIR_DELIM .. FILENAME
local file = io.open(path, "r")
if file then
if not games_category_initialized then
local translation = fgettext_ne("Games"), -- not used, but needed for xgettext
table.insert(settings, {
name = "Games",
level = 0,
type = "category",
})
games_category_initialized = true
end
table.insert(settings, {
name = game.name,
level = 1,
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
file:close()
end
index = index + 1
game = gamemgr.get_game(index)
end
-- Parse mods
local mods_category_initialized = false
local mods = {}
get_mods(core.get_modpath(), mods)
for _, mod in ipairs(mods) do
local path = mod.path .. DIR_DELIM .. FILENAME
local file = io.open(path, "r")
if file then
if not mods_category_initialized then
local translation = fgettext_ne("Mods"), -- not used, but needed for xgettext
table.insert(settings, {
name = "Mods",
level = 0,
type = "category",
})
mods_category_initialized = true
end
table.insert(settings, {
name = mod.name,
level = 1,
type = "category",
})
parse_single_file(file, path, read_all, settings, 2, false)
file:close()
end
end
end
return settings
end
local function filter_settings(settings, searchstring)
if not searchstring or searchstring == "" then
return settings, -1
end
-- Setup the keyword list
local keywords = {}
for word in searchstring:lower():gmatch("%S+") do
table.insert(keywords, word)
end
local result = {}
local category_stack = {}
local current_level = 0
local best_setting = nil
for _, entry in pairs(settings) do
if entry.type == "category" then
-- Remove all settingless categories
while #category_stack > 0 and entry.level <= current_level do
table.remove(category_stack, #category_stack)
if #category_stack > 0 then
current_level = category_stack[#category_stack].level
else
current_level = 0
end
end
-- Push category onto stack
category_stack[#category_stack + 1] = entry
current_level = entry.level
else
-- See if setting matches keywords
local setting_score = 0
for k = 1, #keywords do
local keyword = keywords[k]
if string.find(entry.name:lower(), keyword, 1, true) then
setting_score = setting_score + 1
end
if entry.readable_name and
string.find(fgettext(entry.readable_name):lower(), keyword, 1, true) then
setting_score = setting_score + 1
end
if entry.comment and
string.find(fgettext_ne(entry.comment):lower(), keyword, 1, true) then
setting_score = setting_score + 1
end
end
-- Add setting to results if match
if setting_score > 0 then
-- Add parent categories
for _, category in pairs(category_stack) do
result[#result + 1] = category
end
category_stack = {}
-- Add setting
result[#result + 1] = entry
entry.score = setting_score
if not best_setting or
setting_score > result[best_setting].score then
best_setting = #result
end
end
end
end
return result, best_setting or -1
end
local full_settings = parse_config_file(false, true)
local search_string = ""
local settings = full_settings
local selected_setting = 1
local function get_current_value(setting)
local value = core.settings:get(setting.name)
if value == nil then
value = setting.default
end
return value
end
local function get_current_np_group(setting)
local value = core.settings:get_np_group(setting.name)
local t = {}
if value == nil then
t = setting.values
else
table.insert(t, value.offset)
table.insert(t, value.scale)
table.insert(t, value.spread.x)
table.insert(t, value.spread.y)
table.insert(t, value.spread.z)
table.insert(t, value.seed)
table.insert(t, value.octaves)
table.insert(t, value.persistence)
table.insert(t, value.lacunarity)
table.insert(t, value.flags)
end
return t
end
local function get_current_np_group_as_string(setting)
local value = core.settings:get_np_group(setting.name)
local t
if value == nil then
t = setting.default
else
t = value.offset .. ", " ..
value.scale .. ", (" ..
value.spread.x .. ", " ..
value.spread.y .. ", " ..
value.spread.z .. "), " ..
value.seed .. ", " ..
value.octaves .. ", " ..
value.persistence .. ", " ..
value.lacunarity .. ", " ..
value.flags
end
return t
end
local checkboxes = {} -- handle checkboxes events
local function create_change_setting_formspec(dialogdata)
local setting = settings[selected_setting]
local height = 5.2
if setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then
-- Three flags, checkboxes on 2 columns, with a vertical space of 1/2 unit
height = 8.7
elseif setting.type == "flags" then
-- Checkboxes on 2 columns, with a vertical space of 1/2 unit
height = 5.2 + math.ceil(#setting.possible / 2) / 2
end
local formspec = "size[10," .. height .. ",true]" ..
"button[5," .. height - 0.7 .. ";2,1;btn_done;" .. fgettext("Save") .. "]" ..
"button[3," .. height - 0.7 .. ";2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
"tablecolumns[color;text]" ..
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
"table[0,0;10,3;info;"
if setting.readable_name then
formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
.. " (" .. core.formspec_escape(setting.name) .. "),"
else
formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
end
formspec = formspec .. ",,"
local comment_text = ""
if setting.comment == "" then
comment_text = fgettext_ne("(No description of setting given)")
else
comment_text = fgettext_ne(setting.comment)
end
for _, comment_line in ipairs(comment_text:split("\n", true)) do
formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
end
formspec = formspec:sub(1, -2) -- remove trailing comma
formspec = formspec .. ";1]"
if setting.type == "bool" then
local selected_index
if core.is_yes(get_current_value(setting)) then
selected_index = 2
else
selected_index = 1
end
formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
.. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";"
.. selected_index .. "]"
elseif setting.type == "enum" then
local selected_index = 0
formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
for index, value in ipairs(setting.values) do
-- translating value is not possible, since it's the value
-- that we set the setting to
formspec = formspec .. core.formspec_escape(value) .. ","
if get_current_value(setting) == value then
selected_index = index
end
end
if #setting.values > 0 then
formspec = formspec:sub(1, -2) -- remove trailing comma
end
formspec = formspec .. ";" .. selected_index .. "]"
elseif setting.type == "path" or setting.type == "filepath" then
local current_value = dialogdata.selected_path
if not current_value then
current_value = get_current_value(setting)
end
formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
.. core.formspec_escape(current_value) .. "]"
.. "button[8,3.75;2,1;btn_browser_" .. setting.type .. ";" .. fgettext("Browse") .. "]"
elseif setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then
local t = get_current_np_group(setting)
local dimension = 3
if setting.type == "noise_params_2d" then
dimension = 2
end
formspec = formspec
.. "label[0,2.5;(" .. dimension .. "D Noise)]"
.. "field[0.5,4;3.3,1;te_offset;Offset;" -- Offset
.. core.formspec_escape(t[1] or "") .. "]"
.. "field[3.8,4;3.3,1;te_scale;Scale;" -- Scale
.. core.formspec_escape(t[2] or "") .. "]"
.. "field[7.1,4;3.3,1;te_seed;Seed;" -- Seed
.. core.formspec_escape(t[6] or "") .. "]"
.. "label[0.5,4.7;Spread]" -- Spread
.. "field[2.0,5;2.8,1;te_spreadx;X;"
.. core.formspec_escape(t[3] or "") .. "]"
.. "field[4.8,5;2.8,1;te_spready;Y;"
.. core.formspec_escape(t[4] or "") .. "]"
.. "field[7.6,5;2.8,1;te_spreadz;Z;"
.. core.formspec_escape(t[5] or "") .. "]"
.. "field[0.5,6;3.3,1;te_octaves;Octaves;" -- Octaves
.. core.formspec_escape(t[7] or "") .. "]"
.. "field[3.8,6;3.3,1;te_persist;Persistance;" -- Persistance
.. core.formspec_escape(t[8] or "") .. "]"
.. "field[7.1,6;3.3,1;te_lacun;Lacunarity;" -- Lacunarity
.. core.formspec_escape(t[9] or "") .. "]"
local enabled_flags = flags_to_table(t[10])
local flags = {}
for _, name in ipairs(enabled_flags) do
-- Index by name, to avoid iterating over all enabled_flags for every possible flag.
flags[name] = true
end
-- Flags
formspec = formspec
.. "checkbox[0.5,6.5;cb_defaults;defaults;" -- defaults
.. tostring(flags["defaults"] == true) .. "]" -- to get false if nil
.. "checkbox[5,6.5;cb_eased;eased;" -- eased
.. tostring(flags["eased"] == true) .. "]"
.. "checkbox[5,7.0;cb_absvalue;absvalue;" -- absvalue
.. tostring(flags["absvalue"] == true) .. "]"
elseif setting.type == "v3f" then
local val = get_current_value(setting)
local v3f = {}
for line in val:gmatch("[+-]?[%d.-e]+") do -- All numeric characters
table.insert(v3f, line)
end
formspec = formspec
.. "field[0.5,4;3.3,1;te_x;X;" -- X
.. core.formspec_escape(v3f[1] or "") .. "]"
.. "field[3.8,4;3.3,1;te_y;Y;" -- Y
.. core.formspec_escape(v3f[2] or "") .. "]"
.. "field[7.1,4;3.3,1;te_z;Z;" -- Z
.. core.formspec_escape(v3f[3] or "") .. "]"
elseif setting.type == "flags" then
local enabled_flags = flags_to_table(get_current_value(setting))
local flags = {}
for _, name in ipairs(enabled_flags) do
-- Index by name, to avoid iterating over all enabled_flags for every possible flag.
flags[name] = true
end
local flags_count = #setting.possible
for i, name in ipairs(setting.possible) do
local x = 0.5
local y = 3.5 + i / 2
if i - 1 >= flags_count / 2 then -- 2nd column
x = 5
y = y - flags_count / 4
end
local checkbox_name = "cb_" .. name
local is_enabled = flags[name] == true -- to get false if nil
checkboxes[checkbox_name] = is_enabled
formspec = formspec .. "checkbox["
.. x .. "," .. y
.. ";" .. checkbox_name .. ";"
.. name .. ";" .. tostring(is_enabled) .. "]"
end
else
-- TODO: fancy input for float, int
local width = 10
local text = get_current_value(setting)
if dialogdata.error_message then
formspec = formspec .. "tablecolumns[color;text]" ..
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
"table[5,3.9;5,0.6;error_message;#FF0000,"
.. core.formspec_escape(dialogdata.error_message) .. ";0]"
width = 5
if dialogdata.entered_text then
text = dialogdata.entered_text
end
end
formspec = formspec .. "field[0.5,4;" .. width .. ",1;te_setting_value;;"
.. core.formspec_escape(text) .. "]"
end
return formspec
end
local function handle_change_setting_buttons(this, fields)
local setting = settings[selected_setting]
if fields["btn_done"] or fields["key_enter"] then
if setting.type == "bool" then
local new_value = fields["dd_setting_value"]
-- Note: new_value is the actual (translated) value shown in the dropdown
core.settings:set_bool(setting.name, new_value == fgettext("Enabled"))
elseif setting.type == "enum" then
local new_value = fields["dd_setting_value"]
core.settings:set(setting.name, new_value)
elseif setting.type == "int" then
local new_value = tonumber(fields["te_setting_value"])
if not new_value or math.floor(new_value) ~= new_value then
this.data.error_message = fgettext_ne("Please enter a valid integer.")
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
end
if setting.min and new_value < setting.min then
this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min)
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
end
if setting.max and new_value > setting.max then
this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max)
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
end
core.settings:set(setting.name, new_value)
elseif setting.type == "float" then
local new_value = tonumber(fields["te_setting_value"])
if not new_value then
this.data.error_message = fgettext_ne("Please enter a valid number.")
this.data.entered_text = fields["te_setting_value"]
core.update_formspec(this:get_formspec())
return true
end
core.settings:set(setting.name, new_value)
elseif setting.type == "flags" then
local values = {}
for _, name in ipairs(setting.possible) do
if checkboxes["cb_" .. name] then
table.insert(values, name)
end
end
checkboxes = {}
local new_value = table.concat(values, ", ")
core.settings:set(setting.name, new_value)
elseif setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then
local np_flags = {}
for _, name in ipairs(setting.flags) do
if checkboxes["cb_" .. name] then
table.insert(np_flags, name)
end
end
checkboxes = {}
local new_value = {
offset = fields["te_offset"],
scale = fields["te_scale"],
spread = {
x = fields["te_spreadx"],
y = fields["te_spready"],
z = fields["te_spreadz"]
},
seed = fields["te_seed"],
octaves = fields["te_octaves"],
persistence = fields["te_persist"],
lacunarity = fields["te_lacun"],
flags = table.concat(np_flags, ", ")
}
core.settings:set_np_group(setting.name, new_value)
elseif setting.type == "v3f" then
local new_value = "("
.. fields["te_x"] .. ", "
.. fields["te_y"] .. ", "
.. fields["te_z"] .. ")"
core.settings:set(setting.name, new_value)
else
local new_value = fields["te_setting_value"]
core.settings:set(setting.name, new_value)
end
core.settings:write()
this:delete()
return true
end
if fields["btn_cancel"] then
this:delete()
return true
end
if fields["btn_browser_path"] then
core.show_path_select_dialog("dlg_browse_path",
fgettext_ne("Select directory"), false)
end
if fields["btn_browser_filepath"] then
core.show_path_select_dialog("dlg_browse_path",
fgettext_ne("Select file"), true)
end
if fields["dlg_browse_path_accepted"] then
this.data.selected_path = fields["dlg_browse_path_accepted"]
core.update_formspec(this:get_formspec())
end
if setting.type == "flags"
or setting.type == "noise_params_2d"
or setting.type == "noise_params_3d" then
for name, value in pairs(fields) do
if name:sub(1, 3) == "cb_" then
checkboxes[name] = value == "true"
end
end
end
return false
end
local function create_settings_formspec(tabview, name, tabdata)
local formspec = "size[12,6.5;true]" ..
"tablecolumns[color;tree;text,width=32;text]" ..
"tableoptions[background=#00000000;border=false]" ..
"field[0.3,0.1;10.2,1;search_string;;" .. core.formspec_escape(search_string) .. "]" ..
"field_close_on_enter[search_string;false]" ..
"button[10.2,-0.2;2,1;search;" .. fgettext("Search") .. "]" ..
"table[0,0.8;12,4.5;list_settings;"
local current_level = 0
for _, entry in ipairs(settings) do
local name
if not core.settings:get_bool("main_menu_technical_settings") and entry.readable_name then
name = fgettext_ne(entry.readable_name)
else
name = entry.name
end
if entry.type == "category" then
current_level = entry.level
formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",,"
elseif entry.type == "bool" then
local value = get_current_value(entry)
if core.is_yes(value) then
value = fgettext("Enabled")
else
value = fgettext("Disabled")
end
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
.. value .. ","
elseif entry.type == "key" then
-- ignore key settings, since we have a special dialog for them
elseif entry.type == "noise_params_2d" or entry.type == "noise_params_3d" then
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
.. core.formspec_escape(get_current_np_group_as_string(entry)) .. ","
else
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
.. core.formspec_escape(get_current_value(entry)) .. ","
end
end
if #settings > 0 then
formspec = formspec:sub(1, -2) -- remove trailing comma
end
formspec = formspec .. ";" .. selected_setting .. "]" ..
"button[0,6;4,1;btn_back;".. fgettext("< Back to Settings page") .. "]" ..
"button[10,6;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
"button[7,6;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
"checkbox[0,5.3;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
.. dump(core.settings:get_bool("main_menu_technical_settings")) .. "]"
return formspec
end
local function handle_settings_buttons(this, fields, tabname, tabdata)
local list_enter = false
if fields["list_settings"] then
selected_setting = core.get_table_index("list_settings")
if core.explode_table_event(fields["list_settings"]).type == "DCL" then
-- Directly toggle booleans
local setting = settings[selected_setting]
if setting and setting.type == "bool" then
local current_value = get_current_value(setting)
core.settings:set_bool(setting.name, not core.is_yes(current_value))
core.settings:write()
return true
else
list_enter = true
end
else
return true
end
end
if fields.search or fields.key_enter_field == "search_string" then
if search_string == fields.search_string then
if selected_setting > 0 then
-- Go to next result on enter press
local i = selected_setting + 1
local looped = false
while i > #settings or settings[i].type == "category" do
i = i + 1
if i > #settings then
-- Stop infinte looping
if looped then
return false
end
i = 1
looped = true
end
end
selected_setting = i
core.update_formspec(this:get_formspec())
return true
end
else
-- Search for setting
search_string = fields.search_string
settings, selected_setting = filter_settings(full_settings, search_string)
core.update_formspec(this:get_formspec())
end
return true
end
if fields["btn_edit"] or list_enter then
local setting = settings[selected_setting]
if setting and setting.type ~= "category" then
local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
handle_change_setting_buttons)
edit_dialog:set_parent(this)
this:hide()
edit_dialog:show()
end
return true
end
if fields["btn_restore"] then
local setting = settings[selected_setting]
if setting and setting.type ~= "category" then
if setting.type == "noise_params_2d"
or setting.type == "noise_params_3d" then
core.settings:set_np_group(setting.name, setting.default_table)
else
core.settings:set(setting.name, setting.default)
end
core.settings:write()
core.update_formspec(this:get_formspec())
end
return true
end
if fields["btn_back"] then
this:delete()
return true
end
if fields["cb_tech_settings"] then
core.settings:set("main_menu_technical_settings", fields["cb_tech_settings"])
core.settings:write()
core.update_formspec(this:get_formspec())
return true
end
return false
end
function create_adv_settings_dlg()
local dlg = dialog_create("settings_advanced",
create_settings_formspec,
handle_settings_buttons,
nil)
return dlg
end
-- Uncomment to generate minetest.conf.example and settings_translation_file.cpp
-- For RUN_IN_PLACE the generated files may appear in the bin folder
--assert(loadfile(core.get_builtin_path().."mainmenu"..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))