..
address.cpp
Attend to LINT sillyness ( #8276 )
2019-02-23 02:41:36 +00:00
address.h
Disable confirmation dialog on localhost
2019-02-09 19:52:56 +01:00
clientopcodes.cpp
Implement adding velocity to player from Lua
2019-08-10 19:44:27 +02:00
clientopcodes.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientpackethandler.cpp
Implement adding velocity to player from Lua
2019-08-10 19:44:27 +02:00
CMakeLists.txt
Initial Haiku support ( #6568 )
2017-10-30 08:17:43 +01:00
connection.cpp
Better F6 profiler ( #8750 )
2019-08-13 19:56:55 +02:00
connection.h
Various network performance improvements ( #8125 )
2019-04-14 21:56:38 +01:00
connectionthreads.cpp
Various network performance improvements ( #8125 )
2019-04-14 21:56:38 +01:00
connectionthreads.h
Various network performance improvements ( #8125 )
2019-04-14 21:56:38 +01:00
networkexceptions.h
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00
networkpacket.cpp
Fix serialization of std::time_t by casting to u64 first ( #8353 )
2019-03-10 18:53:02 +00:00
networkpacket.h
Fix serialization of std::time_t by casting to u64 first ( #8353 )
2019-03-10 18:53:02 +00:00
networkprotocol.h
Implement adding velocity to player from Lua
2019-08-10 19:44:27 +02:00
peerhandler.h
LINT fixes since recent tooling update
2019-03-14 12:30:13 +01:00
serveropcodes.cpp
Implement adding velocity to player from Lua
2019-08-10 19:44:27 +02:00
serveropcodes.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serverpackethandler.cpp
Merge pull request #8776 from osjc/FixGetNode
2019-08-10 19:45:44 +02:00
socket.cpp
Fix ipv6_server=true not accepting IPv4 connections on Windows ( #7471 )
2018-06-22 20:54:23 +02:00
socket.h
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00