forked from Mirrorlandia_minetest/minetest
45fcc9de29
Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GUICONFIGUREWORLD_HEADER
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#define GUICONFIGUREWORLD_HEADER
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include "mods.h"
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#include "subgame.h"
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#include "settings.h"
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namespace irr{
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namespace gui{
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class IGUITreeViewNode;
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}
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}
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class GUIConfigureWorld : public GUIModalMenu
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{
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public:
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GUIConfigureWorld(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, WorldSpec wspec);
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void regenerateGui(v2u32 screensize);
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void drawMenu();
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bool OnEvent(const SEvent& event);
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private:
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WorldSpec m_wspec;
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SubgameSpec m_gspec;
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// tree of installed add-on mods. key is the mod name, modpacks
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// are not expanded.
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std::map<std::string, ModSpec> m_addontree;
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// like m_addontree, but modpacks are expanded.
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std::map<std::string, ModSpec> m_addonmods;
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// list of game mods (flattened)
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std::map<std::string, ModSpec> m_gamemods;
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// list of world mods (flattened)
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std::map<std::string, ModSpec> m_worldmods;
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// for each mod, the set of mods depending on it
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std::multimap<std::string, std::string> m_reverse_depends;
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// the settings in the world.mt file
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Settings m_settings;
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// maps modnames to nodes in m_treeview
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std::map<std::string,gui::IGUITreeViewNode*> m_nodes;
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gui::IGUIStaticText* m_modname_text;
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gui::IGUITreeView* m_treeview;
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gui::IGUIButton* m_enableall;
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gui::IGUIButton* m_disableall;
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gui::IGUICheckBox* m_enabled_checkbox;
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gui::IGUIListBox* m_dependencies_listbox;
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gui::IGUIListBox* m_rdependencies_listbox;
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void buildTreeView(std::map<std::string,ModSpec> mods,
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gui::IGUITreeViewNode* node);
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void adjustSidebar();
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void enableAllMods(std::map<std::string,ModSpec> mods, bool enable);
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void setEnabled(std::string modname, bool enable)
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{
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if(enable)
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enableMod(modname);
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else
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disableMod(modname);
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};
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void enableMod(std::string modname);
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void disableMod(std::string modname);
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// hack to work around wonky handling of double-click in
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// irrlicht. store selected index of listbox items here so event
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// handling can check whether it was a real double click on the
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// same item. (irrlicht also reports a double click if you rapidly
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// select two different items.)
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int selecting_dep;
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int selecting_rdep;
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IMenuManager* m_menumgr;
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};
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#endif
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