minetest/builtin
sfan5 0b8d3f99a5 Move core.get_connected_players() implementation to C++
Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147.
2020-02-23 22:24:12 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
common Add table.shuffle (#8299) 2020-02-01 16:09:45 +01:00
fstk Builtin UI: Move box element to ensure correct draw order 2019-08-08 19:33:43 +02:00
game Move core.get_connected_players() implementation to C++ 2020-02-23 22:24:12 +01:00
mainmenu Fix luacheck errors 2019-12-07 23:50:12 +01:00
profiler Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
init.lua Move setlocale from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt Update settingtypes.txt for new languages 2020-01-24 18:34:11 +00:00