forked from Mirrorlandia_minetest/minetest
731 lines
18 KiB
CMake
731 lines
18 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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project(minetest)
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INCLUDE(CheckIncludeFiles)
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# Add custom SemiDebug build mode
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set(CMAKE_CXX_FLAGS_SEMIDEBUG "-O1 -g -Wall -Wabi" CACHE STRING
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"Flags used by the C++ compiler during semidebug builds."
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FORCE
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)
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set(CMAKE_C_FLAGS_SEMIDEBUG "-O1 -g -Wall -pedantic" CACHE STRING
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"Flags used by the C compiler during semidebug builds."
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FORCE
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)
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mark_as_advanced(
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CMAKE_CXX_FLAGS_SEMIDEBUG
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CMAKE_C_FLAGS_SEMIDEBUG
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)
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set(CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING
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"Choose the type of build. Options are: None Debug SemiDebug RelWithDebInfo MinSizeRel."
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FORCE
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)
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# Set some random things default to not being visible in the GUI
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mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
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option(ENABLE_CURL "Enable cURL support for fetching media" TRUE)
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set(USE_CURL FALSE)
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if(ENABLE_CURL)
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find_package(CURL)
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if (CURL_FOUND)
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message(STATUS "cURL support enabled.")
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set(USE_CURL TRUE)
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endif()
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else()
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mark_as_advanced(CLEAR CURL_LIBRARY CURL_INCLUDE_DIR)
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endif()
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option(ENABLE_GETTEXT "Use GetText for internationalization" FALSE)
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set(USE_GETTEXT FALSE)
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if(ENABLE_GETTEXT)
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find_package(GettextLib)
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if(GETTEXT_FOUND)
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if(WIN32)
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message(STATUS "GetText library: ${GETTEXT_LIBRARY}")
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message(STATUS "GetText DLL: ${GETTEXT_DLL}")
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message(STATUS "GetText iconv DLL: ${GETTEXT_ICONV_DLL}")
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endif()
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set(USE_GETTEXT TRUE)
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message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
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endif(GETTEXT_FOUND)
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else()
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mark_as_advanced(GETTEXT_ICONV_DLL GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT)
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message(STATUS "GetText disabled.")
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endif()
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option(ENABLE_SOUND "Enable sound" TRUE)
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set(USE_SOUND FALSE)
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if(BUILD_CLIENT AND ENABLE_SOUND)
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# Sound libraries
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find_package(OpenAL)
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find_package(Vorbis)
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if(NOT OPENAL_FOUND)
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message(STATUS "Sound enabled, but OpenAL not found!")
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mark_as_advanced(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
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endif()
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if(NOT VORBIS_FOUND)
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message(STATUS "Sound enabled, but Vorbis libraries not found!")
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mark_as_advanced(CLEAR OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
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endif()
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if(OPENAL_FOUND AND VORBIS_FOUND)
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set(USE_SOUND TRUE)
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message(STATUS "Sound enabled.")
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else()
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message(FATAL_ERROR "Sound enabled, but cannot be used.\n"
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"To continue, either fill in the required paths or disable sound. (-DENABLE_SOUND=0)")
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endif()
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endif()
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if(USE_SOUND)
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set(sound_SRCS sound_openal.cpp)
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set(SOUND_INCLUDE_DIRS
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${OPENAL_INCLUDE_DIR}
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${VORBIS_INCLUDE_DIR}
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${OGG_INCLUDE_DIR}
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)
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set(SOUND_LIBRARIES
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${OPENAL_LIBRARY}
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${VORBIS_LIBRARIES}
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)
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endif()
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option(ENABLE_GLES "Enable OpenGL ES support" FALSE)
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mark_as_advanced(ENABLE_GLES)
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if(ENABLE_GLES)
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find_package(OpenGLES2)
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endif()
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option(ENABLE_FREETYPE "Enable FreeType2 (TrueType fonts and basic unicode support)" TRUE)
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set(USE_FREETYPE FALSE)
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if(ENABLE_FREETYPE)
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##
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## Note: FindFreetype.cmake seems to have been fixed in recent versions of
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## CMake. If issues persist, re-enable this workaround specificially for the
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## failing platforms.
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##
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# if(UNIX)
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# include(FindPkgConfig)
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# if(PKG_CONFIG_FOUND)
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# pkg_check_modules(FREETYPE QUIET freetype2)
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# if(FREETYPE_FOUND)
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# SET(FREETYPE_PKGCONFIG_FOUND TRUE)
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# SET(FREETYPE_LIBRARY ${FREETYPE_LIBRARIES})
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# # Because CMake is idiotic
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# string(REPLACE ";" " " FREETYPE_CFLAGS_STR ${FREETYPE_CFLAGS})
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# string(REPLACE ";" " " FREETYPE_LDFLAGS_STR ${FREETYPE_LDFLAGS})
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# endif(FREETYPE_FOUND)
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# endif(PKG_CONFIG_FOUND)
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# endif(UNIX)
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# if(NOT FREETYPE_FOUND)
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# find_package(Freetype)
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# endif()
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find_package(Freetype)
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if(FREETYPE_FOUND)
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message(STATUS "Freetype enabled.")
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set(USE_FREETYPE TRUE)
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set(CGUITTFONT_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cguittfont")
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set(CGUITTFONT_LIBRARY cguittfont)
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endif()
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endif(ENABLE_FREETYPE)
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find_package(Lua REQUIRED)
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find_package(GMP REQUIRED)
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option(ENABLE_LEVELDB "Enable LevelDB backend" TRUE)
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set(USE_LEVELDB FALSE)
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if(ENABLE_LEVELDB)
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find_library(LEVELDB_LIBRARY leveldb)
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find_path(LEVELDB_INCLUDE_DIR db.h PATH_SUFFIXES leveldb)
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if(LEVELDB_LIBRARY AND LEVELDB_INCLUDE_DIR)
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set(USE_LEVELDB TRUE)
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message(STATUS "LevelDB backend enabled.")
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include_directories(${LEVELDB_INCLUDE_DIR})
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else()
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message(STATUS "LevelDB not found!")
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endif()
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endif(ENABLE_LEVELDB)
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OPTION(ENABLE_REDIS "Enable Redis backend" TRUE)
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set(USE_REDIS FALSE)
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if(ENABLE_REDIS)
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find_library(REDIS_LIBRARY hiredis)
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find_path(REDIS_INCLUDE_DIR hiredis.h PATH_SUFFIXES hiredis)
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if(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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set(USE_REDIS TRUE)
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message(STATUS "Redis backend enabled.")
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include_directories(${REDIS_INCLUDE_DIR})
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else(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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message(STATUS "Redis not found!")
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endif(REDIS_LIBRARY AND REDIS_INCLUDE_DIR)
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endif(ENABLE_REDIS)
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find_package(SQLite3 REQUIRED)
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find_package(Json REQUIRED)
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if(NOT MSVC)
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set(USE_GPROF FALSE CACHE BOOL "Use -pg flag for g++")
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endif()
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# Use cmake_config.h
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add_definitions(-DUSE_CMAKE_CONFIG_H)
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if(WIN32)
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# Windows
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if(MSVC) # MSVC Specifics
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set(PLATFORM_LIBS dbghelp.lib ${PLATFORM_LIBS})
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# Surpress some useless warnings
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add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
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else() # Probably MinGW = GCC
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set(PLATFORM_LIBS "")
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endif()
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set(PLATFORM_LIBS ws2_32.lib shlwapi.lib ${PLATFORM_LIBS})
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# Zlib stuff
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set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
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CACHE PATH "Zlib include directory")
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set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
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CACHE FILEPATH "Path to zlibwapi.lib")
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set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
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CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
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set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
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CACHE PATH "irrlicht dir")
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if(USE_FREETYPE)
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set(FREETYPE_INCLUDE_DIR_ft2build "${PROJECT_SOURCE_DIR}/../../freetype2/include/"
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CACHE PATH "freetype include dir")
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set(FREETYPE_INCLUDE_DIR_freetype2 "${PROJECT_SOURCE_DIR}/../../freetype2/include/freetype"
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CACHE PATH "freetype include dir")
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set(FREETYPE_LIBRARY "${PROJECT_SOURCE_DIR}/../../freetype2/objs/win32/vc2005/freetype247.lib"
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CACHE FILEPATH "Path to freetype247.lib")
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endif()
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if(ENABLE_SOUND)
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set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
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set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
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set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
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set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
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endif()
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else()
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# Unix probably
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if(BUILD_CLIENT)
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find_package(X11 REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(JPEG REQUIRED)
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find_package(BZip2 REQUIRED)
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find_package(PNG REQUIRED)
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if(APPLE)
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find_library(CARBON_LIB Carbon)
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find_library(COCOA_LIB Cocoa)
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find_library(IOKIT_LIB IOKit)
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mark_as_advanced(
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CARBON_LIB
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COCOA_LIB
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IOKIT_LIB
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)
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SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
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endif(APPLE)
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endif(BUILD_CLIENT)
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find_package(ZLIB REQUIRED)
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set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
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if(APPLE)
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set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
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else()
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set(PLATFORM_LIBS -lrt ${PLATFORM_LIBS})
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endif(APPLE)
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#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
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# This way Xxf86vm is found on OpenBSD too
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find_library(XXF86VM_LIBRARY Xxf86vm)
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mark_as_advanced(XXF86VM_LIBRARY)
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set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
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endif()
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check_include_files(endian.h HAVE_ENDIAN_H)
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configure_file(
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"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
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"${PROJECT_BINARY_DIR}/cmake_config.h"
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)
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# Add a target that always rebuilds cmake_config_githash.h
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add_custom_target(GenerateVersion
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COMMAND ${CMAKE_COMMAND}
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-D "GENERATE_VERSION_SOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}"
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-D "GENERATE_VERSION_BINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}"
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-D "VERSION_STRING=${VERSION_STRING}"
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-D "DEVELOPMENT_BUILD=${DEVELOPMENT_BUILD}"
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-P "${CMAKE_SOURCE_DIR}/cmake/Modules/GenerateVersion.cmake"
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
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add_subdirectory(jthread)
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add_subdirectory(network)
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add_subdirectory(script)
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add_subdirectory(unittest)
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add_subdirectory(util)
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set(common_SRCS
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ban.cpp
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cavegen.cpp
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clientiface.cpp
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collision.cpp
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content_abm.cpp
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content_mapnode.cpp
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content_nodemeta.cpp
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content_sao.cpp
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convert_json.cpp
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craftdef.cpp
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database-dummy.cpp
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database-leveldb.cpp
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database-redis.cpp
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database-sqlite3.cpp
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database.cpp
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debug.cpp
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defaultsettings.cpp
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dungeongen.cpp
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emerge.cpp
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environment.cpp
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filesys.cpp
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genericobject.cpp
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gettext.cpp
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httpfetch.cpp
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inventory.cpp
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inventorymanager.cpp
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itemdef.cpp
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light.cpp
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log.cpp
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map.cpp
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mapblock.cpp
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mapgen.cpp
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mapgen_singlenode.cpp
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mapgen_v5.cpp
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mapgen_v6.cpp
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mapgen_v7.cpp
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mapnode.cpp
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mapsector.cpp
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mg_biome.cpp
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mg_decoration.cpp
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mg_ore.cpp
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mg_schematic.cpp
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mods.cpp
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nameidmapping.cpp
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nodedef.cpp
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nodemetadata.cpp
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nodetimer.cpp
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noise.cpp
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objdef.cpp
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object_properties.cpp
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pathfinder.cpp
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player.cpp
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porting.cpp
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profiler.cpp
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quicktune.cpp
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rollback.cpp
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rollback_interface.cpp
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serialization.cpp
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server.cpp
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serverlist.cpp
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serverobject.cpp
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settings.cpp
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socket.cpp
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sound.cpp
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staticobject.cpp
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subgame.cpp
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tool.cpp
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treegen.cpp
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version.cpp
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voxel.cpp
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voxelalgorithms.cpp
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${common_network_SRCS}
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${JTHREAD_SRCS}
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${common_SCRIPT_SRCS}
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${UTIL_SRCS}
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${UNITTEST_SRCS}
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)
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# This gives us the icon and file version information
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if(WIN32)
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set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
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if(MINGW)
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if(NOT CMAKE_RC_COMPILER)
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set(CMAKE_RC_COMPILER "windres.exe")
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endif()
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ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
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COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR} -I${CMAKE_CURRENT_BINARY_DIR}
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-i${WINRESOURCE_FILE}
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-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS ${WINRESOURCE_FILE})
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SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
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else(MINGW) # Probably MSVC
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set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
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endif(MINGW)
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endif()
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# Client sources
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if (BUILD_CLIENT)
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add_subdirectory(client)
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endif(BUILD_CLIENT)
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set(client_SRCS
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${client_SRCS}
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${common_SRCS}
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${sound_SRCS}
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${client_network_SRCS}
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camera.cpp
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chat.cpp
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client.cpp
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clientmap.cpp
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clientmedia.cpp
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clientobject.cpp
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clouds.cpp
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content_cao.cpp
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content_cso.cpp
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content_mapblock.cpp
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convert_json.cpp
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drawscene.cpp
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filecache.cpp
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fontengine.cpp
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game.cpp
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guiChatConsole.cpp
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guiEngine.cpp
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guiFileSelectMenu.cpp
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guiFormSpecMenu.cpp
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guiKeyChangeMenu.cpp
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guiPasswordChange.cpp
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guiscalingfilter.cpp
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guiTable.cpp
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guiVolumeChange.cpp
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hud.cpp
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imagefilters.cpp
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intlGUIEditBox.cpp
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keycode.cpp
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localplayer.cpp
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main.cpp
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mapblock_mesh.cpp
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mesh.cpp
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minimap.cpp
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particles.cpp
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shader.cpp
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sky.cpp
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wieldmesh.cpp
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${client_SCRIPT_SRCS}
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)
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list(SORT client_SRCS)
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# Server sources
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set(server_SRCS
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${common_SRCS}
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main.cpp
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)
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list(SORT server_SRCS)
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include_directories(
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${PROJECT_BINARY_DIR}
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${PROJECT_SOURCE_DIR}
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${IRRLICHT_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${CMAKE_BUILD_TYPE}
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${PNG_INCLUDE_DIR}
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${GETTEXT_INCLUDE_DIR}
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${SOUND_INCLUDE_DIRS}
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${SQLITE3_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${JSON_INCLUDE_DIR}
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${PROJECT_SOURCE_DIR}/script
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)
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if(USE_FREETYPE)
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include_directories(${FREETYPE_INCLUDE_DIRS} ${CGUITTFONT_INCLUDE_DIR})
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endif()
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if(USE_CURL)
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include_directories(${CURL_INCLUDE_DIR})
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|
endif()
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
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if(BUILD_CLIENT)
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add_executable(${PROJECT_NAME} ${client_SRCS})
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|
add_dependencies(${PROJECT_NAME} GenerateVersion)
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|
set(client_LIBS
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${PROJECT_NAME}
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${ZLIB_LIBRARIES}
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${IRRLICHT_LIBRARY}
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${OPENGL_LIBRARIES}
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${JPEG_LIBRARIES}
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${BZIP2_LIBRARIES}
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${PNG_LIBRARIES}
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${X11_LIBRARIES}
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${GETTEXT_LIBRARY}
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${SOUND_LIBRARIES}
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${SQLITE3_LIBRARY}
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${LUA_LIBRARY}
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${GMP_LIBRARY}
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${JSON_LIBRARY}
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${OPENGLES2_LIBRARIES}
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${PLATFORM_LIBS}
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${CLIENT_PLATFORM_LIBS}
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)
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if(APPLE)
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target_link_libraries(
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${client_LIBS}
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${ICONV_LIBRARY}
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)
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else()
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target_link_libraries(
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${client_LIBS}
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)
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endif()
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if(USE_CURL)
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target_link_libraries(
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${PROJECT_NAME}
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${CURL_LIBRARY}
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)
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|
endif()
|
|
if(USE_FREETYPE)
|
|
if(FREETYPE_PKGCONFIG_FOUND)
|
|
set_target_properties(${PROJECT_NAME}
|
|
PROPERTIES
|
|
COMPILE_FLAGS "${FREETYPE_CFLAGS_STR}"
|
|
)
|
|
endif()
|
|
target_link_libraries(
|
|
${PROJECT_NAME}
|
|
${FREETYPE_LIBRARY}
|
|
${CGUITTFONT_LIBRARY}
|
|
)
|
|
endif()
|
|
if (USE_LEVELDB)
|
|
target_link_libraries(${PROJECT_NAME} ${LEVELDB_LIBRARY})
|
|
endif()
|
|
if (USE_REDIS)
|
|
target_link_libraries(${PROJECT_NAME} ${REDIS_LIBRARY})
|
|
endif()
|
|
endif(BUILD_CLIENT)
|
|
|
|
|
|
if(BUILD_SERVER)
|
|
add_executable(${PROJECT_NAME}server ${server_SRCS})
|
|
add_dependencies(${PROJECT_NAME}server GenerateVersion)
|
|
target_link_libraries(
|
|
${PROJECT_NAME}server
|
|
${ZLIB_LIBRARIES}
|
|
${SQLITE3_LIBRARY}
|
|
${JSON_LIBRARY}
|
|
${GETTEXT_LIBRARY}
|
|
${LUA_LIBRARY}
|
|
${GMP_LIBRARY}
|
|
${PLATFORM_LIBS}
|
|
)
|
|
set_target_properties(${PROJECT_NAME}server PROPERTIES
|
|
COMPILE_DEFINITIONS "SERVER")
|
|
if (USE_LEVELDB)
|
|
target_link_libraries(${PROJECT_NAME}server ${LEVELDB_LIBRARY})
|
|
endif()
|
|
if (USE_REDIS)
|
|
target_link_libraries(${PROJECT_NAME}server ${REDIS_LIBRARY})
|
|
endif()
|
|
if(USE_CURL)
|
|
target_link_libraries(
|
|
${PROJECT_NAME}server
|
|
${CURL_LIBRARY}
|
|
)
|
|
endif()
|
|
endif(BUILD_SERVER)
|
|
|
|
|
|
# Set some optimizations and tweaks
|
|
|
|
include(CheckCXXCompilerFlag)
|
|
|
|
if(MSVC)
|
|
# Visual Studio
|
|
|
|
# EHa enables SEH exceptions (used for catching segfaults)
|
|
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
|
|
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
|
|
|
|
set(CMAKE_CXX_FLAGS_SEMIDEBUG "/MDd /Zi /Ob0 /O1 /RTC1")
|
|
|
|
# Debug build doesn't catch exceptions by itself
|
|
# Add some optimizations because otherwise it's VERY slow
|
|
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
|
|
|
|
# Flags for C files (sqlite)
|
|
# /MT = Link statically with standard library stuff
|
|
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
|
|
else()
|
|
# Probably GCC
|
|
if(APPLE)
|
|
SET( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000" )
|
|
endif()
|
|
if(WARN_ALL)
|
|
set(RELEASE_WARNING_FLAGS "-Wall")
|
|
else()
|
|
set(RELEASE_WARNING_FLAGS "")
|
|
endif()
|
|
|
|
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
|
# clang does not understand __extern_always_inline but libc headers use it
|
|
set(OTHER_FLAGS "${OTHER_FLAGS} \"-D__extern_always_inline=extern __always_inline\"")
|
|
set(OTHER_FLAGS "${OTHER_FLAGS} -Wsign-compare")
|
|
endif()
|
|
|
|
if(MINGW)
|
|
set(OTHER_FLAGS "-mthreads -fexceptions")
|
|
endif()
|
|
|
|
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -ffast-math -Wall -pipe -funroll-loops")
|
|
if(APPLE)
|
|
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Os")
|
|
else()
|
|
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -fomit-frame-pointer")
|
|
endif(APPLE)
|
|
set(CMAKE_CXX_FLAGS_SEMIDEBUG "-g -O1 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
|
|
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0 -Wall -Wabi ${WARNING_FLAGS} ${OTHER_FLAGS}")
|
|
|
|
if(USE_GPROF)
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# Installation
|
|
|
|
if(WIN32)
|
|
if(USE_SOUND)
|
|
if(OPENAL_DLL)
|
|
install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(OGG_DLL)
|
|
install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(VORBIS_DLL)
|
|
install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(VORBISFILE_DLL)
|
|
install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
endif()
|
|
if(CURL_DLL)
|
|
install(FILES ${CURL_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(ZLIB_DLL)
|
|
install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(ZLIBWAPI_DLL)
|
|
install(FILES ${ZLIBWAPI_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(FREETYPE_DLL)
|
|
install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(SQLITE3_DLL)
|
|
install(FILES ${SQLITE3_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(LEVELDB_DLL)
|
|
install(FILES ${LEVELDB_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
endif()
|
|
|
|
if(BUILD_CLIENT)
|
|
install(TARGETS ${PROJECT_NAME}
|
|
RUNTIME DESTINATION ${BINDIR}
|
|
LIBRARY DESTINATION ${BINDIR}
|
|
ARCHIVE DESTINATION ${BINDIR}
|
|
BUNDLE DESTINATION .
|
|
)
|
|
|
|
if(APPLE)
|
|
install(CODE "
|
|
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
|
include(BundleUtilities)
|
|
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${BUNDLE_PATH}\" \"\" \"\${CMAKE_INSTALL_PREFIX}/${BINDIR}\")
|
|
" COMPONENT Runtime)
|
|
endif()
|
|
|
|
if(USE_GETTEXT)
|
|
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
|
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
|
|
set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
|
|
install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
|
|
endforeach()
|
|
endif()
|
|
|
|
if(WIN32)
|
|
if(DEFINED IRRLICHT_DLL)
|
|
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(USE_GETTEXT)
|
|
if(DEFINED GETTEXT_DLL)
|
|
install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
if(DEFINED GETTEXT_ICONV_DLL)
|
|
install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif(BUILD_CLIENT)
|
|
|
|
if(BUILD_SERVER)
|
|
install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR})
|
|
endif()
|
|
|
|
if (USE_GETTEXT)
|
|
set(MO_FILES)
|
|
|
|
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
|
set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/${PROJECT_NAME}.po")
|
|
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
|
|
set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
|
|
|
|
add_custom_command(OUTPUT ${MO_BUILD_PATH}
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
|
|
COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
|
|
|
|
add_custom_command(
|
|
OUTPUT ${MO_FILE_PATH}
|
|
COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
|
|
DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
|
|
WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
|
|
COMMENT "mo-update [${LOCALE}]: Creating mo file."
|
|
)
|
|
|
|
set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
|
|
endforeach()
|
|
|
|
add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
|
|
endif()
|
|
|
|
|
|
# Subdirectories
|
|
|
|
if (BUILD_CLIENT AND USE_FREETYPE)
|
|
add_subdirectory(cguittfont)
|
|
endif()
|
|
|