forked from Mirrorlandia_minetest/minetest
e7b05beb7d
Some games provide users with enough freedom to create items with metadata longer than 64KB, preventing this from causing issues is on them but we'll still do the minimum not to abort the server if this happens.
124 lines
3.1 KiB
C++
124 lines
3.1 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "staticobject.h"
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#include "util/serialize.h"
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#include "server/serveractiveobject.h"
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StaticObject::StaticObject(const ServerActiveObject *s_obj, const v3f &pos_):
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type(s_obj->getType()),
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pos(pos_)
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{
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s_obj->getStaticData(&data);
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}
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void StaticObject::serialize(std::ostream &os)
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{
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// type
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writeU8(os, type);
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// pos
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writeV3F1000(os, pos);
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// data
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os<<serializeString16(data);
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}
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void StaticObject::deSerialize(std::istream &is, u8 version)
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{
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// type
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type = readU8(is);
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// pos
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pos = readV3F1000(is);
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// data
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data = deSerializeString16(is);
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}
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void StaticObjectList::serialize(std::ostream &os)
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{
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// Check for problems first
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auto problematic = [] (StaticObject &obj) -> bool {
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if (obj.data.size() > U16_MAX) {
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errorstream << "StaticObjectList::serialize(): "
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"object has excessive static data (" << obj.data.size() <<
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"), deleting it." << std::endl;
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return true;
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}
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return false;
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};
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for (auto it = m_stored.begin(); it != m_stored.end(); ) {
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if (problematic(*it))
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it = m_stored.erase(it);
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else
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it++;
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}
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for (auto it = m_active.begin(); it != m_active.end(); ) {
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if (problematic(it->second))
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it = m_active.erase(it);
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else
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it++;
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}
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// version
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u8 version = 0;
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writeU8(os, version);
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// count
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size_t count = m_stored.size() + m_active.size();
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// Make sure it fits into u16, else it would get truncated and cause e.g.
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// issue #2610 (Invalid block data in database: unsupported NameIdMapping version).
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if (count > U16_MAX) {
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errorstream << "StaticObjectList::serialize(): "
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<< "too many objects (" << count << ") in list, "
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<< "not writing them to disk." << std::endl;
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writeU16(os, 0); // count = 0
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return;
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}
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writeU16(os, count);
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for (StaticObject &s_obj : m_stored) {
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s_obj.serialize(os);
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}
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for (auto &i : m_active) {
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StaticObject s_obj = i.second;
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s_obj.serialize(os);
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}
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}
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void StaticObjectList::deSerialize(std::istream &is)
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{
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if (m_active.size()) {
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errorstream << "StaticObjectList::deSerialize(): "
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<< "deserializing objects while " << m_active.size()
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<< " active objects already exist (not cleared). "
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<< m_stored.size() << " stored objects _were_ cleared"
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<< std::endl;
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}
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m_stored.clear();
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// version
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u8 version = readU8(is);
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// count
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u16 count = readU16(is);
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for(u16 i = 0; i < count; i++) {
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StaticObject s_obj;
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s_obj.deSerialize(is, version);
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m_stored.push_back(s_obj);
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}
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}
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