forked from Mirrorlandia_minetest/minetest
af073438fd
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45" |
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.. | ||
models | ||
textures | ||
drawtypes.lua | ||
init.lua | ||
light.lua | ||
liquids.lua | ||
meshes.lua | ||
mod.conf | ||
nodeboxes.lua | ||
param2.lua | ||
properties.lua | ||
README.md | ||
settingtypes.txt | ||
textures.lua |
Test Nodes
This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.
This mod includes tests for:
- drawtypes
- paramtype2's
- node properties such as damage, drowning, falling, etc.
- other random stuff