forked from Mirrorlandia_minetest/minetest
1abb83b1ab
Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4. |
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3d_interlaced_merge | ||
default_shader | ||
minimap_shader | ||
nodes_shader | ||
object_shader | ||
selection_shader | ||
stars_shader |