minetest/src/network
2020-07-12 09:47:52 +02:00
..
address.cpp Attend to LINT sillyness (#8276) 2019-02-23 02:41:36 +00:00
address.h Disable confirmation dialog on localhost 2019-02-09 19:52:56 +01:00
clientopcodes.cpp Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
clientopcodes.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientpackethandler.cpp Add reconnect button on error: Too many players (#9405) 2020-07-12 09:47:52 +02:00
CMakeLists.txt Initial Haiku support (#6568) 2017-10-30 08:17:43 +01:00
connection.cpp Improve protocol-level receiving code (#9617) 2020-04-20 23:22:00 +02:00
connection.h Allow connection info to be missing from minetest.get_player_information() (#9739) 2020-05-01 21:44:28 +02:00
connectionthreads.cpp network: Replace a fatal_error with just error logging 2020-05-14 21:18:26 +02:00
connectionthreads.h Improve protocol-level receiving code (#9617) 2020-04-20 23:22:00 +02:00
networkexceptions.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
networkpacket.cpp Rework packet receiving in ServerThread 2019-11-19 20:27:20 +01:00
networkpacket.h Rework packet receiving in ServerThread 2019-11-19 20:27:20 +01:00
networkprotocol.h Formspec: Make dropdowns optionally return event based on index, not value (#9496) 2020-07-10 12:11:26 +02:00
peerhandler.h LINT fixes since recent tooling update 2019-03-14 12:30:13 +01:00
serveropcodes.cpp Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
serveropcodes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
serverpackethandler.cpp Exposing the zoom key to Lua API (#9903) 2020-06-13 22:46:20 +02:00
socket.cpp Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471) 2018-06-22 20:54:23 +02:00
socket.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00