minetest/src/porting.cpp
Midgard 67ed56be3b Print error when HOME is not set (#7376)
In some configurations, such as when using the runit supervisor and its
tool chpst, the HOME variable might be unset. This resulted in an
unclear error message that was hard to pin down.
2018-05-28 18:00:42 +02:00

679 lines
15 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
Random portability stuff
See comments in porting.h
*/
#include "porting.h"
#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
#include <sys/types.h>
#include <sys/sysctl.h>
#elif defined(_WIN32)
#include <windows.h>
#include <wincrypt.h>
#include <algorithm>
#include <shlwapi.h>
#endif
#if !defined(_WIN32)
#include <unistd.h>
#include <sys/utsname.h>
#endif
#if defined(__hpux)
#define _PSTAT64
#include <sys/pstat.h>
#endif
#include "config.h"
#include "debug.h"
#include "filesys.h"
#include "log.h"
#include "util/string.h"
#include "settings.h"
#include <list>
namespace porting
{
/*
Signal handler (grabs Ctrl-C on POSIX systems)
*/
bool g_killed = false;
bool *signal_handler_killstatus()
{
return &g_killed;
}
#if !defined(_WIN32) // POSIX
#include <signal.h>
void signal_handler(int sig)
{
if (!g_killed) {
if (sig == SIGINT) {
dstream << "INFO: signal_handler(): "
<< "Ctrl-C pressed, shutting down." << std::endl;
} else if (sig == SIGTERM) {
dstream << "INFO: signal_handler(): "
<< "got SIGTERM, shutting down." << std::endl;
}
// Comment out for less clutter when testing scripts
/*dstream << "INFO: sigint_handler(): "
<< "Printing debug stacks" << std::endl;
debug_stacks_print();*/
g_killed = true;
} else {
(void)signal(sig, SIG_DFL);
}
}
void signal_handler_init(void)
{
(void)signal(SIGINT, signal_handler);
(void)signal(SIGTERM, signal_handler);
}
#else // _WIN32
#include <signal.h>
BOOL WINAPI event_handler(DWORD sig)
{
switch (sig) {
case CTRL_C_EVENT:
case CTRL_CLOSE_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
if (!g_killed) {
dstream << "INFO: event_handler(): "
<< "Ctrl+C, Close Event, Logoff Event or Shutdown Event,"
" shutting down." << std::endl;
g_killed = true;
} else {
(void)signal(SIGINT, SIG_DFL);
}
break;
case CTRL_BREAK_EVENT:
break;
}
return TRUE;
}
void signal_handler_init(void)
{
SetConsoleCtrlHandler((PHANDLER_ROUTINE)event_handler, TRUE);
}
#endif
/*
Path mangler
*/
// Default to RUN_IN_PLACE style relative paths
std::string path_share = "..";
std::string path_user = "..";
std::string path_locale = path_share + DIR_DELIM + "locale";
std::string path_cache = path_user + DIR_DELIM + "cache";
std::string getDataPath(const char *subpath)
{
return path_share + DIR_DELIM + subpath;
}
void pathRemoveFile(char *path, char delim)
{
// Remove filename and path delimiter
int i;
for(i = strlen(path)-1; i>=0; i--)
{
if(path[i] == delim)
break;
}
path[i] = 0;
}
bool detectMSVCBuildDir(const std::string &path)
{
const char *ends[] = {
"bin\\Release",
"bin\\MinSizeRel",
"bin\\RelWithDebInfo",
"bin\\Debug",
"bin\\Build",
NULL
};
return (!removeStringEnd(path, ends).empty());
}
std::string get_sysinfo()
{
#ifdef _WIN32
std::ostringstream oss;
LPSTR filePath = new char[MAX_PATH];
UINT blockSize;
VS_FIXEDFILEINFO *fixedFileInfo;
GetSystemDirectoryA(filePath, MAX_PATH);
PathAppendA(filePath, "kernel32.dll");
DWORD dwVersionSize = GetFileVersionInfoSizeA(filePath, NULL);
LPBYTE lpVersionInfo = new BYTE[dwVersionSize];
GetFileVersionInfoA(filePath, 0, dwVersionSize, lpVersionInfo);
VerQueryValueA(lpVersionInfo, "\\", (LPVOID *)&fixedFileInfo, &blockSize);
oss << "Windows/"
<< HIWORD(fixedFileInfo->dwProductVersionMS) << '.' // Major
<< LOWORD(fixedFileInfo->dwProductVersionMS) << '.' // Minor
<< HIWORD(fixedFileInfo->dwProductVersionLS) << ' '; // Build
#ifdef _WIN64
oss << "x86_64";
#else
BOOL is64 = FALSE;
if (IsWow64Process(GetCurrentProcess(), &is64) && is64)
oss << "x86_64"; // 32-bit app on 64-bit OS
else
oss << "x86";
#endif
delete[] lpVersionInfo;
delete[] filePath;
return oss.str();
#else
struct utsname osinfo;
uname(&osinfo);
return std::string(osinfo.sysname) + "/"
+ osinfo.release + " " + osinfo.machine;
#endif
}
bool getCurrentWorkingDir(char *buf, size_t len)
{
#ifdef _WIN32
DWORD ret = GetCurrentDirectory(len, buf);
return (ret != 0) && (ret <= len);
#else
return getcwd(buf, len);
#endif
}
bool getExecPathFromProcfs(char *buf, size_t buflen)
{
#ifndef _WIN32
buflen--;
ssize_t len;
if ((len = readlink("/proc/self/exe", buf, buflen)) == -1 &&
(len = readlink("/proc/curproc/file", buf, buflen)) == -1 &&
(len = readlink("/proc/curproc/exe", buf, buflen)) == -1)
return false;
buf[len] = '\0';
return true;
#else
return false;
#endif
}
//// Windows
#if defined(_WIN32)
bool getCurrentExecPath(char *buf, size_t len)
{
DWORD written = GetModuleFileNameA(NULL, buf, len);
if (written == 0 || written == len)
return false;
return true;
}
//// Linux
#elif defined(__linux__)
bool getCurrentExecPath(char *buf, size_t len)
{
if (!getExecPathFromProcfs(buf, len))
return false;
return true;
}
//// Mac OS X, Darwin
#elif defined(__APPLE__)
bool getCurrentExecPath(char *buf, size_t len)
{
uint32_t lenb = (uint32_t)len;
if (_NSGetExecutablePath(buf, &lenb) == -1)
return false;
return true;
}
//// FreeBSD, NetBSD, DragonFlyBSD
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
bool getCurrentExecPath(char *buf, size_t len)
{
// Try getting path from procfs first, since valgrind
// doesn't work with the latter
if (getExecPathFromProcfs(buf, len))
return true;
int mib[4];
mib[0] = CTL_KERN;
mib[1] = KERN_PROC;
mib[2] = KERN_PROC_PATHNAME;
mib[3] = -1;
if (sysctl(mib, 4, buf, &len, NULL, 0) == -1)
return false;
return true;
}
//// Solaris
#elif defined(__sun) || defined(sun)
bool getCurrentExecPath(char *buf, size_t len)
{
const char *exec = getexecname();
if (exec == NULL)
return false;
if (strlcpy(buf, exec, len) >= len)
return false;
return true;
}
// HP-UX
#elif defined(__hpux)
bool getCurrentExecPath(char *buf, size_t len)
{
struct pst_status psts;
if (pstat_getproc(&psts, sizeof(psts), 0, getpid()) == -1)
return false;
if (pstat_getpathname(buf, len, &psts.pst_fid_text) == -1)
return false;
return true;
}
#else
bool getCurrentExecPath(char *buf, size_t len)
{
return false;
}
#endif
//// Non-Windows
#if !defined(_WIN32)
const char *getHomeOrFail()
{
const char *home = getenv("HOME");
// In rare cases the HOME environment variable may be unset
FATAL_ERROR_IF(!home,
"Required environment variable HOME is not set");
return home;
}
#endif
//// Windows
#if defined(_WIN32)
bool setSystemPaths()
{
char buf[BUFSIZ];
// Find path of executable and set path_share relative to it
FATAL_ERROR_IF(!getCurrentExecPath(buf, sizeof(buf)),
"Failed to get current executable path");
pathRemoveFile(buf, '\\');
// Use ".\bin\.."
path_share = std::string(buf) + "\\..";
// Use "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
DWORD len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf));
FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA");
path_user = std::string(buf) + DIR_DELIM + PROJECT_NAME;
return true;
}
//// Linux
#elif defined(__linux__)
bool setSystemPaths()
{
char buf[BUFSIZ];
if (!getCurrentExecPath(buf, sizeof(buf))) {
#ifdef __ANDROID__
errorstream << "Unable to read bindir "<< std::endl;
#else
FATAL_ERROR("Unable to read bindir");
#endif
return false;
}
pathRemoveFile(buf, '/');
std::string bindir(buf);
// Find share directory from these.
// It is identified by containing the subdirectory "builtin".
std::list<std::string> trylist;
std::string static_sharedir = STATIC_SHAREDIR;
if (!static_sharedir.empty() && static_sharedir != ".")
trylist.push_back(static_sharedir);
trylist.push_back(bindir + DIR_DELIM ".." DIR_DELIM "share"
DIR_DELIM + PROJECT_NAME);
trylist.push_back(bindir + DIR_DELIM "..");
#ifdef __ANDROID__
trylist.push_back(path_user);
#endif
for (std::list<std::string>::const_iterator
i = trylist.begin(); i != trylist.end(); ++i) {
const std::string &trypath = *i;
if (!fs::PathExists(trypath) ||
!fs::PathExists(trypath + DIR_DELIM + "builtin")) {
warningstream << "system-wide share not found at \""
<< trypath << "\""<< std::endl;
continue;
}
// Warn if was not the first alternative
if (i != trylist.begin()) {
warningstream << "system-wide share found at \""
<< trypath << "\"" << std::endl;
}
path_share = trypath;
break;
}
#ifndef __ANDROID__
path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
+ PROJECT_NAME;
#endif
return true;
}
//// Mac OS X
#elif defined(__APPLE__)
bool setSystemPaths()
{
CFBundleRef main_bundle = CFBundleGetMainBundle();
CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
char path[PATH_MAX];
if (CFURLGetFileSystemRepresentation(resources_url,
TRUE, (UInt8 *)path, PATH_MAX)) {
path_share = std::string(path);
} else {
warningstream << "Could not determine bundle resource path" << std::endl;
}
CFRelease(resources_url);
path_user = std::string(getHomeOrFail())
+ "/Library/Application Support/"
+ PROJECT_NAME;
return true;
}
#else
bool setSystemPaths()
{
path_share = STATIC_SHAREDIR;
path_user = std::string(getHomeOrFail()) + DIR_DELIM "."
+ lowercase(PROJECT_NAME);
return true;
}
#endif
void migrateCachePath()
{
const std::string local_cache_path = path_user + DIR_DELIM + "cache";
// Delete tmp folder if it exists (it only ever contained
// a temporary ogg file, which is no longer used).
if (fs::PathExists(local_cache_path + DIR_DELIM + "tmp"))
fs::RecursiveDelete(local_cache_path + DIR_DELIM + "tmp");
// Bail if migration impossible
if (path_cache == local_cache_path || !fs::PathExists(local_cache_path)
|| fs::PathExists(path_cache)) {
return;
}
if (!fs::Rename(local_cache_path, path_cache)) {
errorstream << "Failed to migrate local cache path "
"to system path!" << std::endl;
}
}
void initializePaths()
{
#if RUN_IN_PLACE
char buf[BUFSIZ];
infostream << "Using relative paths (RUN_IN_PLACE)" << std::endl;
bool success =
getCurrentExecPath(buf, sizeof(buf)) ||
getExecPathFromProcfs(buf, sizeof(buf));
if (success) {
pathRemoveFile(buf, DIR_DELIM_CHAR);
std::string execpath(buf);
path_share = execpath + DIR_DELIM "..";
path_user = execpath + DIR_DELIM "..";
if (detectMSVCBuildDir(execpath)) {
path_share += DIR_DELIM "..";
path_user += DIR_DELIM "..";
}
} else {
errorstream << "Failed to get paths by executable location, "
"trying cwd" << std::endl;
if (!getCurrentWorkingDir(buf, sizeof(buf)))
FATAL_ERROR("Ran out of methods to get paths");
size_t cwdlen = strlen(buf);
if (cwdlen >= 1 && buf[cwdlen - 1] == DIR_DELIM_CHAR) {
cwdlen--;
buf[cwdlen] = '\0';
}
if (cwdlen >= 4 && !strcmp(buf + cwdlen - 4, DIR_DELIM "bin"))
pathRemoveFile(buf, DIR_DELIM_CHAR);
std::string execpath(buf);
path_share = execpath;
path_user = execpath;
}
path_cache = path_user + DIR_DELIM + "cache";
#else
infostream << "Using system-wide paths (NOT RUN_IN_PLACE)" << std::endl;
if (!setSystemPaths())
errorstream << "Failed to get one or more system-wide path" << std::endl;
// Initialize path_cache
// First try $XDG_CACHE_HOME/PROJECT_NAME
const char *cache_dir = getenv("XDG_CACHE_HOME");
const char *home_dir = getenv("HOME");
if (cache_dir) {
path_cache = std::string(cache_dir) + DIR_DELIM + PROJECT_NAME;
} else if (home_dir) {
// Then try $HOME/.cache/PROJECT_NAME
path_cache = std::string(home_dir) + DIR_DELIM + ".cache"
+ DIR_DELIM + PROJECT_NAME;
} else {
// If neither works, use $PATH_USER/cache
path_cache = path_user + DIR_DELIM + "cache";
}
// Migrate cache folder to new location if possible
migrateCachePath();
#endif
infostream << "Detected share path: " << path_share << std::endl;
infostream << "Detected user path: " << path_user << std::endl;
infostream << "Detected cache path: " << path_cache << std::endl;
#if USE_GETTEXT
bool found_localedir = false;
# ifdef STATIC_LOCALEDIR
if (STATIC_LOCALEDIR[0] && fs::PathExists(STATIC_LOCALEDIR)) {
found_localedir = true;
path_locale = STATIC_LOCALEDIR;
infostream << "Using locale directory " << STATIC_LOCALEDIR << std::endl;
} else {
path_locale = getDataPath("locale");
if (fs::PathExists(path_locale)) {
found_localedir = true;
infostream << "Using in-place locale directory " << path_locale
<< " even though a static one was provided "
<< "(RUN_IN_PLACE or CUSTOM_LOCALEDIR)." << std::endl;
}
}
# else
path_locale = getDataPath("locale");
if (fs::PathExists(path_locale)) {
found_localedir = true;
}
# endif
if (!found_localedir) {
warningstream << "Couldn't find a locale directory!" << std::endl;
}
#endif // USE_GETTEXT
}
////
//// OS-specific Secure Random
////
#ifdef WIN32
bool secure_rand_fill_buf(void *buf, size_t len)
{
HCRYPTPROV wctx;
if (!CryptAcquireContext(&wctx, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
return false;
CryptGenRandom(wctx, len, (BYTE *)buf);
CryptReleaseContext(wctx, 0);
return true;
}
#else
bool secure_rand_fill_buf(void *buf, size_t len)
{
// N.B. This function checks *only* for /dev/urandom, because on most
// common OSes it is non-blocking, whereas /dev/random is blocking, and it
// is exceptionally uncommon for there to be a situation where /dev/random
// exists but /dev/urandom does not. This guesswork is necessary since
// random devices are not covered by any POSIX standard...
FILE *fp = fopen("/dev/urandom", "rb");
if (!fp)
return false;
bool success = fread(buf, len, 1, fp) == 1;
fclose(fp);
return success;
}
#endif
void attachOrCreateConsole()
{
#ifdef _WIN32
static bool consoleAllocated = false;
const bool redirected = (_fileno(stdout) == -2 || _fileno(stdout) == -1); // If output is redirected to e.g a file
if (!consoleAllocated && redirected && (AttachConsole(ATTACH_PARENT_PROCESS) || AllocConsole())) {
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
consoleAllocated = true;
}
#endif
}
// Load performance counter frequency only once at startup
#ifdef _WIN32
inline double get_perf_freq()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
return freq.QuadPart;
}
double perf_freq = get_perf_freq();
#endif
} //namespace porting